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@@ -0,0 +1,108 @@
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1
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+mount_width = 40;
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+mount_height = 35;
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+mount_wall_depth = 30;
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+head_dia = 6.0;
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+head_height = 2.7;
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6
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+hole_dia = 3.2;
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+hole_off = 10;
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+wall = 5;
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9
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+switch_off = 5;
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10
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+switch_height_off = 5;
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11
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+prism_w = 5;
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+
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+switch_width = 18.2;
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14
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+switch_depth = 11.5;
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15
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+switch_height = 11.0;
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16
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+switch_top_width = 20.8;
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17
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+switch_top_depth = 14.8;
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18
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+switch_top_height = 2.1;
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19
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+switch_add_negative = 1.0;
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20
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+
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+text_top = "2";
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22
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+text_bottom = "1";
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+text_font = "Liberation Sans:style=Bold";
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+text_h = 10;
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25
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+text_d = 0.5;
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26
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+text_spacing = 1.0;
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27
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+text_off = 7.5;
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28
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+text_top_off = 6;
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29
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+text_bottom_off = 10.5;
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30
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+
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+$fn = 42;
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+
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+switches_width = switch_depth * 2 + switch_off;
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+
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35
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+module screw(h) {
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+ translate([0, 0, h - head_height])
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+ cylinder(d1 = hole_dia, d2 = head_dia, h = head_height);
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+
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+ cylinder(d = hole_dia, h = h - head_height + 0.01);
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40
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+}
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+
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+module prism(l, w, h) {
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+ polyhedron(
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+ points = [[0,0,0], [l,0,0], [l,w,0], [0,w,0], [0,w,h], [l,w,h]],
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45
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+ faces = [[0,1,2,3],[5,4,3,2],[0,4,5,1],[0,3,4],[5,2,1]]
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46
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+ );
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+}
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+
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+module switch(s = 0) {
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+ translate([-s / 2, -s / 2, s - switch_height])
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+ cube([switch_width + s, switch_depth + s, switch_height]);
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+
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+ translate([-(switch_top_width - switch_width) / 2, -(switch_top_depth - switch_depth) / 2, s])
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+ cube([switch_top_width, switch_top_depth, switch_top_height]);
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+}
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+
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+module light_switches() {
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+ difference() {
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+ cube([mount_width, mount_height, wall]);
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+
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+ for (i = [0, switch_off + switch_depth]) {
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+ translate([i + switch_depth + (mount_width - switches_width) / 2, switch_height_off, wall])
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+ rotate([0, 0, 90])
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+ switch(switch_add_negative);
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+ }
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+ }
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+
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+ for (i = [0, switch_off + switch_depth]) {
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+ %translate([i + switch_depth + (mount_width - switches_width) / 2, switch_height_off, wall])
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+ rotate([0, 0, 90])
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+ switch();
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+ }
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+}
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+
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+module mount() {
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+
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+ difference() {
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+ union() {
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+ cube([wall, wall + mount_wall_depth, mount_width]);
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80
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+
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+ translate([mount_height + wall, wall, 0])
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+ rotate([90, -90, 0])
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+ light_switches();
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+ }
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+
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+ for (i = [0, switch_depth + switch_off]) {
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+ translate([-0.01, wall + mount_wall_depth - hole_off, switch_depth + (mount_width - switches_width) / 2 - switch_depth / 2 + i])
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+ rotate([0, 90, 0])
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+ screw(wall + 0.02);
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90
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+ }
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+
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+ translate([text_off, text_d, switch_depth + (mount_width - switches_width) / 2 + text_top_off])
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+ rotate([90, 0, 0])
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+ linear_extrude(height = text_d + 0.1)
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+ text(text_top, font = text_font, size = text_h, spacing = text_spacing, halign = "center");
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+
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+ translate([text_off, text_d, switch_depth + (mount_width - switches_width) / 2 - text_bottom_off])
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+ rotate([90, 0, 0])
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+ linear_extrude(height = text_d + 0.1)
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+ text(text_bottom, font = text_font, size = text_h, spacing = text_spacing, halign = "center");
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+ }
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+
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+ translate([wall, wall + prism_w, 0])
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+ rotate([0, -90, 180])
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+ prism(mount_width, prism_w, prism_w);
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+}
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+
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+mount();
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