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Fixed makefile for Windows, minor changes to frame.java

Max Nuding před 13 roky
rodič
revize
19059b4f8c
2 změnil soubory, kde provedl 7 přidání a 18 odebrání
  1. 4
    14
      Cube Control/frame.java
  2. 3
    4
      Cube Control/makefile

+ 4
- 14
Cube Control/frame.java Zobrazit soubor

@@ -55,12 +55,7 @@ class Led3D {
55 55
   private Vector3d lookVect = new Vector3d(1.0, 1.0, 0.0);
56 56
 
57 57
   Led3D(Canvas3D canv) {
58
-  
59
-    //Material
60
-
61 58
 
62
-  
63
-  
64 59
     canvas = canv;
65 60
     group = new BranchGroup();
66 61
     // Position viewer, so we are looking at object
@@ -109,16 +104,11 @@ class Led3D {
109 104
       for (int y = 0; y < 8; y++) {
110 105
         for (int z = 0; z < 8; z++) {
111 106
           leds[x][y][z] = new Sphere(0.05f);
107
+          Appearance a = new Appearance();
108
+          a.setMaterial(whiteMat);
109
+          leds[x][y][z].setAppearance(a);
112 110
           if ((x == 7) && (y == 7) && (z == 7)) {
113
-            Appearance a = new Appearance();
114
-            a.setMaterial(redMat);
115
-            //a.setColoringAttributes(colorRed);
116
-            leds[x][y][z].setAppearance(a);
117
-          } else {
118
-            Appearance a = new Appearance();
119
-            a.setMaterial(whiteMat);
120
-            //a.setColoringAttributes(colorRed);
121
-            leds[x][y][z].setAppearance(a);
111
+           a.setMaterial(redMat);
122 112
           }
123 113
           TransformGroup tg = new TransformGroup();
124 114
           tg.setCapability(TransformGroup.ALLOW_CHILDREN_EXTEND);

+ 3
- 4
Cube Control/makefile Zobrazit soubor

@@ -1,7 +1,7 @@
1 1
 JAVAC = javac
2 2
 CC = gcc
3
-TARGET = unix
4
-#TARGET = win
3
+#TARGET = unix
4
+TARGET = win
5 5
 
6 6
 # Java files to be compiled
7 7
 ifeq ($(TARGET),win)
@@ -10,9 +10,8 @@ else
10 10
 JAVAFILES = *.java
11 11
 endif
12 12
 
13
-# Windows doesn't like *.class, so we have to maintain a list of all classes :(
14 13
 ifeq ($(TARGET),win)
15
-INJAR = cubeWorker.class layerEditFrame.class layerEditFrame$$1.class layerEditFrame$$2.class layerEditFrame$$3.class layerEditFrame$$4.class frame.class frame$$1.class frame$$2.class frame$$3.class frame$$4.class frame$$5.class frame$$6.class frame$$7.class frame$$8.class frame$$9.class frame$$10.class frame$$11.class frame$$12.class frame$$13.class frame$$14.class frame$$15.class frame$$16.class frame$$17.class frame$$18.class frame$$19.class frame$$20.class frame$$21.class frame$$22.class frame$$23.class frame$$24.class AFrame.class Animation.class AnimationUtility.class HelperUtility.class LEDoff.png LEDon.png serialHelper.exe
14
+INJAR = *.class *.png serialHelper.exe
16 15
 else
17 16
 INJAR = *.class *.png serialHelper
18 17
 endif

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