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Worked at audio firmware

Thomas Buck 13 vuotta sitten
vanhempi
commit
2f76d52359
6 muutettua tiedostoa jossa 222 lisäystä ja 7 poistoa
  1. 60
    0
      AudioFirmware/adc.c
  2. 28
    0
      AudioFirmware/adc.h
  3. 66
    0
      AudioFirmware/eq.c
  4. 28
    0
      AudioFirmware/eq.h
  5. 37
    4
      AudioFirmware/main.c
  6. 3
    3
      AudioFirmware/makefile

+ 60
- 0
AudioFirmware/adc.c Näytä tiedosto

@@ -0,0 +1,60 @@
1
+/*
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+ * adc.c
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+ *
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+ * Copyright 2011 Thomas Buck <xythobuz@me.com>
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+ * Copyright 2011 Max Nuding <max.nuding@gmail.com>
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+ * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
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+ *
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+ * This file is part of LED-Cube.
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+ *
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+ * LED-Cube is free software: you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * LED-Cube is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with LED-Cube.  If not, see <http://www.gnu.org/licenses/>.
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+ */
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+#include <avr/io.h>
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+#include <stdint.h>
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+
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+#include "adc.h"
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+
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+void adcInit(void) {
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+	uint16_t tmp;
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+	
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+	DDRC &= ~(3);
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+	ADMUX = 0;
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+	ADMUX |= (1 << REFS0); // Ref. Voltage: Vcc
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+	ADCSRA |= (1 << ADPS2) | (1 << ADPS0); // Prescaler 64
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+	ADCSRA |= (1 << ADEN); // Enable adc
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+	adcStartConversion(0);
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+	while (adcIsFinished() == 0);
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+	tmp = ADCW;
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+}
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+
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+void adcStartConversion(uint8_t channel) {
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+	ADMUX &= 0xF0; // Clear channel selection bits
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+	ADMUX |= (channel & 0x0F); // Set channel
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+	ADCSRA |= (1 << ADSC); // start conversion
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+}
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+
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+uint8_t adcIsFinished(void) {
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+	return (ADCSRA & (1 << ADSC)); // Return start bit
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+}
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+
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+uint16_t adcGetResult(void) {
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+	while (adcIsFinished() == 0);
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+	return ADCW;
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+}
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+
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+uint8_t adcGetByte(void) {
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+	uint16_t tmp = adcGetResult();
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+	tmp = tmp >> 2;
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+	return tmp;
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+}

+ 28
- 0
AudioFirmware/adc.h Näytä tiedosto

@@ -0,0 +1,28 @@
1
+/*
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+ * adc.h
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+ *
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+ * Copyright 2011 Thomas Buck <xythobuz@me.com>
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+ * Copyright 2011 Max Nuding <max.nuding@gmail.com>
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+ * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
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+ *
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+ * This file is part of LED-Cube.
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+ *
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+ * LED-Cube is free software: you can redistribute it and/or modify
11
+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation, either version 3 of the License, or
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+ * (at your option) any later version.
14
+ *
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+ * LED-Cube is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
21
+ * along with LED-Cube.  If not, see <http://www.gnu.org/licenses/>.
22
+ */
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+
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+void adcInit(void);
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+void adcStartConversion(uint8_t channel);
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+uint8_t adcIsFinished(void);
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+uint16_t adcGetResult(void);
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+uint8_t adcGetByte(void);

+ 66
- 0
AudioFirmware/eq.c Näytä tiedosto

@@ -0,0 +1,66 @@
1
+/*
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+ * eq.h
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+ *
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+ * Copyright 2011 Thomas Buck <xythobuz@me.com>
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+ * Copyright 2011 Max Nuding <max.nuding@gmail.com>
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+ * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
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+ *
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+ * This file is part of LED-Cube.
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+ *
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+ * LED-Cube is free software: you can redistribute it and/or modify
11
+ * it under the terms of the GNU General Public License as published by
12
+ * the Free Software Foundation, either version 3 of the License, or
13
+ * (at your option) any later version.
14
+ *
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+ * LED-Cube is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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+ * GNU General Public License for more details.
19
+ *
20
+ * You should have received a copy of the GNU General Public License
21
+ * along with LED-Cube.  If not, see <http://www.gnu.org/licenses/>.
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+ */
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+#include <avr/io.h>
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+#include <stdint.h>
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+#include <stdlib.h>
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+#include <util/delay.h>
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+
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+#include "eq.h"
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+#include "adc.h"
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+
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+#define RESETDELAY 1 /* in µs */
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+#define RESETSTROBEDELAY 72 /* in µs */
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+#define STROBEDELAY 18 /* in µs */
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+#define READDELAY 36 /* in µs */
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+
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+#if ((STROBEDELAY * 2) + READDELAY) < 72
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+#error Strobe to Strobe Delay too short
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+#endif
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+
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+void equalizerInit(void) {
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+	DDRC |= 12; // Strobe: PC2
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+				// Reset: PC3
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+				// Out: ADC0
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+	PORTC |= (1 << PC3); // Reset enabled
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+	_delay_us(RESETDELAY);
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+
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+}
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+
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+uint8_t *equalizerGet(void) {
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+	uint8_t *result = (uint8_t *)malloc(7); // Has to work... If not, were screwed anyway :)
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+	uint8_t i;
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+
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+	PORTC &= ~(1 << PC3); // Disable reset
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+	_delay_us(RESETSTROBEDELAY); // Wait trs
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+
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+	for (i = 0; i < 7; i++) {
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+		PORTC |= (1 << PC2); // Strobe '1'
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+		_delay_us(STROBEDELAY); // create minimal pulse width
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+		PORTC &= ~(1 << PC2);
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+		adcStartConversion(0);
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+		_delay_us(READDELAY); // Wait for result to appear
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+		result[i] = adcGetByte(); // Blocks for adc
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+		_delay_us(STROBEDELAY);
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+	}
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+	return result;
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+}

+ 28
- 0
AudioFirmware/eq.h Näytä tiedosto

@@ -0,0 +1,28 @@
1
+/*
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+ * eq.h
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+ *
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+ * Copyright 2011 Thomas Buck <xythobuz@me.com>
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+ * Copyright 2011 Max Nuding <max.nuding@gmail.com>
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+ * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
7
+ *
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+ * This file is part of LED-Cube.
9
+ *
10
+ * LED-Cube is free software: you can redistribute it and/or modify
11
+ * it under the terms of the GNU General Public License as published by
12
+ * the Free Software Foundation, either version 3 of the License, or
13
+ * (at your option) any later version.
14
+ *
15
+ * LED-Cube is distributed in the hope that it will be useful,
16
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
17
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18
+ * GNU General Public License for more details.
19
+ *
20
+ * You should have received a copy of the GNU General Public License
21
+ * along with LED-Cube.  If not, see <http://www.gnu.org/licenses/>.
22
+ */
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+
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+void equalizerInit(void);
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+
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+// 7 elements in byte array
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+// lowest to highest frequency
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+uint8_t *equalizerGet(void);

+ 37
- 4
AudioFirmware/main.c Näytä tiedosto

@@ -25,19 +25,52 @@
25 25
 #include <avr/io.h>
26 26
 #include <util/delay.h>
27 27
 
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+#include "adc.h"
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+#include "eq.h"
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+
28 31
 #ifndef F_CPU
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 #define F_CPU 16000000L
30 33
 #endif
31 34
 
35
+void blinkStatus(void) {
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+	PORTB |= (1 << PB2);
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+	_delay_ms(250);
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+	PORTB &= ~(1 << PB2);
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+	_delay_ms(250);
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+}
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+
32 42
 int main(void) {
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+	uint8_t *music;
33 44
 	uint8_t i;
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+	uint16_t val;
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+
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+	DDRB = 0x3F;
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+	DDRC = 0x0C;
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+	DDRD = 0xFF;
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+	
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+	adcInit();
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+	// equalizerInit();
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+
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+	blinkStatus();
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+	blinkStatus();
34 56
 
35 57
 	// Blink led :)
36 58
 	while (1) {
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-		PORTB |= (1 << PB2);
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-		_delay_ms(1000);
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-		PORTB &= ~(1 << PB2);
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-		_delay_ms(1000);
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+		/* music = equalizerGet();
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+		val = 0;
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+		for (i = 0; i < 7; i++) {
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+			val += music[i];
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+		}
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+		val /= 7; */
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+
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+		adcStartConversion(0x01); // 0x0E -> 1,3 V Ref.
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+		val = adcGetResult();
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+
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+		if (val >= 512) {
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+			PORTB |= (1 << PB2);
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+		} else {
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+			PORTB &= ~(1 << PB2);
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+		}
41 74
 	}
42 75
 
43 76
 	return 0;

+ 3
- 3
AudioFirmware/makefile Näytä tiedosto

@@ -36,7 +36,8 @@ TARGET = main
36 36
 
37 37
 # List C source files here. (C dependencies are automatically generated.)
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 SRC = $(TARGET).c
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-#SRC += uart.c # Additional Source-File
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+SRC += adc.c # Additional Source-File
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+SRC += eq.c
40 41
 
41 42
 # List Assembler source files here.
42 43
 # Make them always end in a capital .S.  Files ending in a lowercase .s
@@ -256,7 +257,7 @@ ALL_ASFLAGS = -mmcu=$(MCU) -I. -x assembler-with-cpp $(ASFLAGS)
256 257
 
257 258
 
258 259
 # Default target.
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-all: begin gccversion sizebefore build sizeafter finished end
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+all: begin gccversion sizebefore build sizeafter finished end clean
260 261
 
261 262
 build: elf hex eep lss sym
262 263
 
@@ -389,7 +390,6 @@ clean: begin clean_list finished end
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 clean_list :
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 	@echo
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 	@echo $(MSG_CLEANING)
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-	$(REMOVE) $(TARGET).hex
393 393
 	$(REMOVE) $(TARGET).eep
394 394
 	$(REMOVE) $(TARGET).obj
395 395
 	$(REMOVE) $(TARGET).cof

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