Browse Source

*cough* whoopsy

hutattedonmyarm 12 years ago
parent
commit
a782c97742
1 changed files with 20 additions and 387 deletions
  1. 20
    387
      CubeControl/Led3D.java

+ 20
- 387
CubeControl/Led3D.java View File

@@ -1,27 +1,3 @@
1
-<<<<<<< HEAD
2
-/*
3
- * Led3D.java
4
- *
5
- *
6
- * Copyright 2011 Thomas Buck <xythobuz@me.com>
7
- * Copyright 2011 Max Nuding <max.nuding@gmail.com>
8
- * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
9
- *
10
- * This file is part of LED-Cube.
11
- *
12
- * LED-Cube is free software: you can redistribute it and/or modify
13
- * it under the terms of the GNU General Public License as published by
14
- * the Free Software Foundation, either version 3 of the License, or
15
- * (at your option) any later version.
16
- *
17
- * LED-Cube is distributed in the hope that it will be useful,
18
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
19
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20
- * GNU General Public License for more details.
21
- *
22
- * You should have received a copy of the GNU General Public License
23
- * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
24
- */
25 1
 import com.sun.j3d.utils.universe.*;
26 2
 import com.sun.j3d.utils.geometry.*;
27 3
 import javax.media.j3d.*;
@@ -31,7 +7,6 @@ import com.sun.j3d.utils.image.TextureLoader;
31 7
 import java.awt.Toolkit;
32 8
 import com.sun.j3d.utils.picking.*;
33 9
 import java.awt.event.*;
34
-
35 10
 /**
36 11
  * This class is responsible for displaying the 3D View of our Cube.
37 12
  * 
@@ -40,7 +15,6 @@ import java.awt.event.*;
40 15
  * @author Felix Bäder
41 16
  * @version 1.0
42 17
  */
43
-
44 18
 public class Led3D extends MouseAdapter {
45 19
 	private Canvas3D canvas = null;
46 20
 	private PickCanvas pickCanvas = null;
@@ -140,17 +114,35 @@ public class Led3D extends MouseAdapter {
140 114
 					tg.addChild(leds[x][y][z]);
141 115
 					transGroup.addChild(tg);
142 116
 
143
-					drawLedFeetVertical((double) x - 3.5, y - 3.5, (double) z-3.5, 0.9f, 0.01f);
117
+					drawLedFeetVertical((double) x - 3.5, y - 3, (double) z-3.5, 0.9f, 0.01f);
144 118
 					if (x < 7)
145 119
 						drawLedFeetHorizontal(x - 3, (double) y - 3.5, (double) z - 3.5, 0.9f, 0.01f, 0);
146 120
 				}
147 121
 			}
148 122
 			// 8 times, use x as y
149 123
 			for(int i = 0; i > -8; i--){
150
-				drawLedFeetHorizontal(i+3.5, (double) x, 0, 7.0f, 0.02f, 90);
124
+				drawLedFeetHorizontal(i+3.5, (double) x-3.5, 0, 7.0f, 0.02f, 90);
151 125
 			}
152 126
 		}
153 127
 
128
+		drawLedFeetVertical(0, 0, 0, 10, 0.01f); //
129
+		drawLedFeetHorizontal(0, 0, 0, 10, 0.01f, 0); // x, y, and z axis
130
+
131
+		Appearance c = new Appearance();
132
+		c.setMaterial(redMat);
133
+		c.setColoringAttributes(redColor);
134
+
135
+
136
+		Sphere center = new Sphere(0.04f, Sphere.ENABLE_APPEARANCE_MODIFY, c);
137
+		TransformGroup tg = new TransformGroup();
138
+		Transform3D transform = new Transform3D();
139
+		Vector3f vector = new Vector3f(0, 0, 0);
140
+		transform.setTranslation(vector);
141
+		tg.setTransform(transform);
142
+		tg.addChild(center);
143
+		transGroup.addChild(tg);	
144
+
145
+
154 146
 		// Add an ambient light
155 147
 		Color3f light2Color = new Color3f(1.0f, 1.0f, 1.0f);
156 148
 		AmbientLight light2 = new AmbientLight(light2Color);
@@ -338,362 +330,3 @@ public class Led3D extends MouseAdapter {
338 330
 		transGroup.setTransform(trans3D);
339 331
 	}
340 332
 }
341
-=======
342
-/*
343
- * Led3D.java
344
- *
345
- *
346
- * Copyright 2011 Thomas Buck <xythobuz@me.com>
347
- * Copyright 2011 Max Nuding <max.nuding@gmail.com>
348
- * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
349
- *
350
- * This file is part of LED-Cube.
351
- *
352
- * LED-Cube is free software: you can redistribute it and/or modify
353
- * it under the terms of the GNU General Public License as published by
354
- * the Free Software Foundation, either version 3 of the License, or
355
- * (at your option) any later version.
356
- *
357
- * LED-Cube is distributed in the hope that it will be useful,
358
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
359
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
360
- * GNU General Public License for more details.
361
- *
362
- * You should have received a copy of the GNU General Public License
363
- * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
364
- */
365
-import com.sun.j3d.utils.universe.*;
366
-import com.sun.j3d.utils.geometry.*;
367
-import javax.media.j3d.*;
368
-import javax.vecmath.*;
369
-import com.sun.j3d.utils.behaviors.mouse.*;
370
-import com.sun.j3d.utils.image.TextureLoader;
371
-import java.awt.Toolkit;
372
-import com.sun.j3d.utils.picking.*;
373
-import java.awt.event.*;
374
-
375
-/**
376
- * This class is responsible for displaying the 3D View of our Cube.
377
- * 
378
- * @author Thomas Buck
379
- * @author Max Nuding
380
- * @author Felix Bäder
381
- * @version 1.0
382
- */
383
-
384
-public class Led3D extends MouseAdapter {
385
-	private Canvas3D canvas = null;
386
-	private PickCanvas pickCanvas = null;
387
-	private SimpleUniverse universe = null;
388
-	private BranchGroup group = null;
389
-	private Transform3D trans3D = null;
390
-	private TransformGroup transGroup = null;
391
-	private Matrix4d mat = null;
392
-	private Matrix4d fullScreenMat = null;
393
-	private Frame parentFrame = null;
394
-
395
-	private Sphere[][][] leds = new Sphere[8][8][8];
396
-	private static ColoringAttributes redColor = new ColoringAttributes(
397
-			new Color3f(1.0f, 0.0f, 0.0f), ColoringAttributes.FASTEST);
398
-	private static ColoringAttributes whiteColor = new ColoringAttributes(
399
-			new Color3f(0.2f, 0.2f, 0.2f), ColoringAttributes.FASTEST);
400
-	private static Material whiteMat = new Material(new Color3f(0.2f, 0.2f,
401
-			0.2f), new Color3f(0.0f, 0.0f, 0.0f),
402
-			new Color3f(0.2f, 0.2f, 0.2f), new Color3f(0.2f, 0.2f, 0.2f), 64.0f);
403
-	private static Material redMat = new Material(
404
-			new Color3f(1.0f, 0.0f, 0.0f), new Color3f(1.0f, 0.0f, 0.0f),
405
-			new Color3f(1.0f, 0.0f, 0.0f), new Color3f(1.0f, 0.0f, 0.0f), 64.0f);
406
-	private Background background;
407
-
408
-	/**
409
-	 * @param canv The Canvas3D we render our cube in
410
-	 */
411
-	public Led3D(Canvas3D canv, Frame f) {
412
-
413
-		canvas = canv;
414
-		parentFrame = f;
415
-		group = new BranchGroup();
416
-		// Position viewer, so we are looking at object
417
-		trans3D = new Transform3D();
418
-		mat = new Matrix4d();
419
-		mat.setRow(0, 0.7597, -0.0204, 0.64926, 0.56);
420
-		mat.setRow(1, -0.08, -0.995, 0.061, 0.02);
421
-		mat.setRow(2, 0.64473, -0.09786, -0.758, -14.68);
422
-		mat.setRow(3, 0.0, 0.0, 0.0, 1.0);
423
-
424
-		fullScreenMat = new Matrix4d();
425
-		fullScreenMat.setRow(0, 0.7597, -0.0204, 0.64926, 0.56);
426
-		fullScreenMat.setRow(1, -0.08, -0.995, 0.061, 0.02);
427
-		fullScreenMat.setRow(2, 0.64473, -0.09786, -0.758, -14.68);
428
-		fullScreenMat.setRow(3, 0.0, 0.0, 0.0, 1.0);
429
-
430
-
431
-		trans3D.set(mat);
432
-
433
-		transGroup = new TransformGroup(trans3D);
434
-		transGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
435
-		transGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
436
-		ViewingPlatform viewingPlatform = new ViewingPlatform();
437
-		Viewer viewer = new Viewer(canvas);
438
-		universe = new SimpleUniverse(viewingPlatform, viewer);
439
-
440
-		BoundingBox boundBox = new BoundingBox(new Point3d(-5.0, -5.0, -5.0),
441
-				new Point3d(13.0, 13.0, 13.0));
442
-		// roration with left mouse button
443
-		MouseRotate behaviour = new MouseRotate(transGroup);
444
-		behaviour.setSchedulingBounds(boundBox);
445
-		transGroup.addChild(behaviour);
446
-
447
-		// zoom with middle mouse button
448
-		MouseZoom beh2 = new MouseZoom(transGroup);
449
-		beh2.setSchedulingBounds(boundBox);
450
-		transGroup.addChild(beh2);
451
-
452
-		// move with right mouse button
453
-		MouseTranslate beh3 = new MouseTranslate(transGroup);
454
-		beh3.setSchedulingBounds(boundBox);
455
-		transGroup.addChild(beh3);
456
-
457
-		
458
-		group.setCapability(BranchGroup.ALLOW_CHILDREN_READ);
459
-		group.setCapability(BranchGroup.ALLOW_CHILDREN_WRITE);
460
-		group.setCapability(BranchGroup.ALLOW_DETACH);
461
-		background = createBackground();
462
-		group.addChild(background);
463
-
464
-		// Add all our led sphares to the universe
465
-		for (int x = 0; x < 8; x++) {
466
-			for (int y = 0; y < 8; y++) {
467
-				for (int z = 0; z < 8; z++) {
468
-					Appearance a = new Appearance();
469
-					a.setMaterial(whiteMat);
470
-					a.setColoringAttributes(whiteColor);
471
-
472
-					leds[x][y][z] = new Sphere(0.08f,
473
-							Sphere.ENABLE_APPEARANCE_MODIFY, a);
474
-
475
-					TransformGroup tg = new TransformGroup();
476
-					Transform3D transform = new Transform3D();
477
-					Vector3f vector = new Vector3f(x - 3.5f, y -3.5f, z-3.5f);
478
-					transform.setTranslation(vector);
479
-					tg.setTransform(transform);
480
-					tg.addChild(leds[x][y][z]);
481
-					transGroup.addChild(tg);
482
-
483
-					drawLedFeetVertical((double) x - 3.5, y - 3, (double) z-3.5, 0.9f, 0.01f);
484
-					if (x < 7)
485
-						drawLedFeetHorizontal(x - 3, (double) y - 3.5, (double) z - 3.5, 0.9f, 0.01f, 0);
486
-				}
487
-			}
488
-			// 8 times, use x as y
489
-			for(int i = 0; i > -8; i--){
490
-				drawLedFeetHorizontal(i+3.5, (double) x-3.5, 0, 7.0f, 0.02f, 90);
491
-			}
492
-		}
493
-
494
-		drawLedFeetVertical(0, 0, 0, 10, 0.01f); //
495
-		drawLedFeetHorizontal(0, 0, 0, 10, 0.01f, 0); // x, y, and z axis
496
-
497
-		Appearance c = new Appearance();
498
-		c.setMaterial(redMat);
499
-		c.setColoringAttributes(redColor);
500
-
501
-
502
-		Sphere center = new Sphere(0.04f, Sphere.ENABLE_APPEARANCE_MODIFY, c);
503
-		TransformGroup tg = new TransformGroup();
504
-		Transform3D transform = new Transform3D();
505
-		Vector3f vector = new Vector3f(0, 0, 0);
506
-		transform.setTranslation(vector);
507
-		tg.setTransform(transform);
508
-		tg.addChild(center);
509
-		transGroup.addChild(tg);	
510
-
511
-
512
-		// Add an ambient light
513
-		Color3f light2Color = new Color3f(1.0f, 1.0f, 1.0f);
514
-		AmbientLight light2 = new AmbientLight(light2Color);
515
-		BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0),
516
-				100.0);
517
-		light2.setInfluencingBounds(bounds);
518
-		light2.setEnable(true);
519
-		transGroup.addChild(light2);
520
-		group.addChild(transGroup);
521
-		universe.addBranchGraph(group); // Add group to universe
522
-
523
-		// Mouse-Selectable objects
524
-		pickCanvas = new PickCanvas(canvas, group);
525
-		pickCanvas.setMode(PickCanvas.BOUNDS);
526
-		canvas.addMouseListener(this);
527
-	}
528
-
529
-	/**
530
-	 * Listen for mouse events so the user can click on LEDs.
531
-	 * @param e MouseEvent generated by the user
532
-	 */
533
-	public void mouseClicked(MouseEvent e) {
534
-		pickCanvas.setShapeLocation(e);
535
-		PickResult result = pickCanvas.pickClosest();
536
-		if (result != null) {
537
-			// User clicked near something
538
-			Primitive p = (Primitive)result.getNode(PickResult.PRIMITIVE);
539
-			if (p != null) {
540
-				// p is now a Primitive that the user clicked
541
-				if (p.getClass().getName().equals("com.sun.j3d.utils.geometry.Sphere")) {
542
-					// p is a Cylinder. Our LEDs are Spheres, so p.equals(led[x][y][z]) does not find anything...
543
-					for (int x = 0; x < 8; x++) {
544
-						for (int y = 0; y < 8; y++) {
545
-							for (int z = 0; z < 8; z++) {
546
-								if (p.equals(leds[x][y][z])) {
547
-									// Clicked led found!
548
-									System.out.println("Clicked LED found: " + x + " " + y + " " + z);
549
-									parentFrame.toggleLED(x, y, z);
550
-
551
-									x = 8;
552
-									y = 8;
553
-									z = 8;
554
-								}
555
-							}
556
-						}
557
-					}
558
-				} else {
559
-					System.out.println("Clicked, but not a sphere. Clicked object: " + p.getClass().getName());
560
-					if(p.getClass().getName().equals("com.sun.j3d.utils.geometry.Cylinder")){
561
-
562
-					}
563
-				}
564
-			}
565
-		} else {
566
-			System.out.println("Clicked, but hit nothing");
567
-		}
568
-	}
569
-
570
-	private void drawLedFeetVertical(double x, double y, double z,
571
-			float length, float rad) {
572
-		// draw Feet going down
573
-		Appearance feetApp = new Appearance();
574
-		feetApp.setMaterial(whiteMat);
575
-		feetApp.setColoringAttributes(whiteColor);
576
-		Cylinder c = new Cylinder(rad, length, feetApp);
577
-
578
-		TransformGroup tg = new TransformGroup();
579
-		Transform3D transform = new Transform3D();
580
-		Vector3d vector = new Vector3d(x, y, z);
581
-		transform.setTranslation(vector);
582
-		tg.setTransform(transform);
583
-		tg.addChild(c);
584
-
585
-		transGroup.addChild(tg);
586
-	}
587
-
588
-	private void drawLedFeetHorizontal(double x, double y, double z,
589
-			float length, float rad, int deg) {
590
-		// draw Feet going down
591
-		Appearance feetApp = new Appearance();
592
-		feetApp.setMaterial(whiteMat);
593
-		feetApp.setColoringAttributes(whiteColor);
594
-		Cylinder c = new Cylinder(rad, length, feetApp);
595
-
596
-		TransformGroup tg = new TransformGroup();
597
-		Transform3D transform = new Transform3D();
598
-		Vector3d vector = new Vector3d(x, y, z);
599
-		transform.rotZ(Math.toRadians(90));
600
-		if (deg != 0)
601
-			transform.rotX(Math.toRadians(deg));
602
-		transform.setTranslation(vector);
603
-		tg.setTransform(transform);
604
-		tg.addChild(c);
605
-
606
-		transGroup.addChild(tg);
607
-	}
608
-
609
-	/**
610
-	 * Rotate the cube back to its initial position.
611
-	 */
612
-	public void resetView() {
613
-		Matrix4d mat = new Matrix4d();
614
-		mat.setRow(0, 0.744, 0.0237, -0.66756, -0.34);
615
-		mat.setRow(1, 0.136, -0.9837, 0.117, 3.24);
616
-		mat.setRow(2, -0.6536, -0.1785, -0.735, -8.32);
617
-		mat.setRow(3, 0.0, 0.0, 0.0, 1.0);
618
-		trans3D.set(mat);
619
-		transGroup.setTransform(trans3D);
620
-	}
621
-
622
-	/**
623
-	 * Prints the translation matrix that is changed by moving/rotating the 3D
624
-	 * Cube with your mouse.
625
-	 */
626
-	public void printTranslationData() {
627
-		Matrix4d mat = new Matrix4d();
628
-		Transform3D t = new Transform3D();
629
-		transGroup.getTransform(t);
630
-		t.get(mat);
631
-		String s = mat.toString();
632
-		System.out.println(s.replaceAll(", ", "\t"));
633
-	}
634
-
635
-	/**
636
-	 * Sets the data that is displayed by the LEDs
637
-	 * 
638
-	 * @param data 64 byte array with the data (8 bits/LEDs per byte)
639
-	 */
640
-	public void setData(short[] data) {
641
-		for (int y = 0; y < 8; y++) {
642
-			for (int z = 0; z < 8; z++) {
643
-				for (int x = 0; x < 8; x++) {
644
-					Appearance a = new Appearance();
645
-					if ((data[y + (z * 8)] & (1 << x)) != 0) {
646
-						// Activate led
647
-						a.setColoringAttributes(redColor);
648
-						a.setMaterial(redMat);
649
-					} else {
650
-						// Deactivate led
651
-						a.setColoringAttributes(whiteColor);
652
-						a.setMaterial(whiteMat);
653
-					}
654
-					leds[x][y][z].setAppearance(a);
655
-				}
656
-			}
657
-		}
658
-	}
659
-
660
-	// create nice background
661
-	private Background createBackground() {
662
-		Background bg = new Background(0.0f, 0.0f, 1.0f);
663
-		int radius = canvas.getWidth();
664
-		bg.setApplicationBounds(new BoundingSphere(new Point3d(0.0, 0.0, 0.0), radius));
665
-		return bg;
666
-	}
667
-
668
-	/**
669
-	 * Create new background to reflect changed Canvas size.
670
-	 */
671
-	private void toggleFullscreen() {
672
-		group.detach();
673
-		if(group.indexOfChild(background) != -1){
674
-			group.removeChild(background);
675
-		}
676
-		background = createBackground();
677
-		group.addChild(background);
678
-		universe.addBranchGraph(group);
679
-	}
680
-	
681
-	/**
682
-	 * Create new background and adjust view.
683
-	 */
684
-	public void enterFullscreen() {
685
-		toggleFullscreen();
686
-		trans3D.set(fullScreenMat);
687
-		transGroup.setTransform(trans3D);
688
-	}
689
-	
690
-	/**
691
-	 * Create new background and adjust view.
692
-	 */
693
-	public void leaveFullscreen() {
694
-		toggleFullscreen();
695
-		trans3D.set(mat);
696
-		transGroup.setTransform(trans3D);
697
-	}
698
-}
699
->>>>>>> Fixed levs, added axis and center point

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