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Old wave visualization is back.

Finally, the moment you all long awaited :)
Thomas Buck 12 years ago
parent
commit
be09e27b10
2 changed files with 606 additions and 409 deletions
  1. 503
    405
      CubeFirmware/main.hex
  2. 103
    4
      CubeFirmware/visualizer.c

+ 503
- 405
CubeFirmware/main.hex
File diff suppressed because it is too large
View File


+ 103
- 4
CubeFirmware/visualizer.c View File

@@ -27,13 +27,19 @@
27 27
 #include <cube.h>
28 28
 #include <buffhelp.h>
29 29
 
30
+#define FACTOR 31   // 8 LEDs, Max Val 255:
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+					// 256 / 8 = 32 => Divide by 31 (FACTOR) to get num of leds to light
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+					// 255 / FACTOR = 8,...
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+					// 127 / FACTOR = 4,...
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+
30 35
 void simpleVisualization(uint8_t *data);
31 36
 void fullDepthVisualization(uint8_t *data);
37
+void horribleWave(uint8_t *audioData);
32 38
 
33
-#define NUMOFVISUALIZATIONS 2
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+#define NUMOFVISUALIZATIONS 3
34 40
 
35 41
 void (*visualizations[NUMOFVISUALIZATIONS])(uint8_t *data) = { &simpleVisualization,
36
-													&fullDepthVisualization };
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+													&fullDepthVisualization, &horribleWave };
37 43
 
38 44
 uint8_t numberOfVisualizations(void) {
39 45
 	return NUMOFVISUALIZATIONS;
@@ -47,7 +53,7 @@ void runVisualization(uint8_t *data, uint8_t id) {
47 53
 void simpleVUMeter(uint8_t *data, uint8_t *buff, uint8_t z) {
48 54
 	uint8_t i, h, max;
49 55
 	for(i = 0; i < 7; i++) {
50
-		max = data[i] / 31;
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+		max = data[i] / FACTOR;
51 57
 		for (h = 0; h < max; h++) {
52 58
 			if (i == 0) {
53 59
 				buffSetPixel(buff, i, h / 2, z);
@@ -82,4 +88,97 @@ void fullDepthVisualization(uint8_t *data) {
82 88
 
83 89
 	setImage(buff);
84 90
 	buffFree(buff);
85
-}
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+}
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+
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+void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t *buf) {
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+	buf[(8 * (7 - z)) + (7 - y)] |= (1 << x); // z is inverted for beauty reasons
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+}
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+
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+void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t *buf) {
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+	uint8_t i = 0;
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+	for (; i < height; i++) {
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+		setPixelBuffer(x, i, z, buf);
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+	}
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+}
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+
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+void horribleWave(uint8_t *audioData) {
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+	uint8_t *imageData = buffNew();
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+	
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+	buffClearAllPixels(imageData);
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+
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+	// Could not figure out a way to represent this easily in a loop
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+	// without using a shitload of 'if's...
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+	setRow(0, 0, (audioData[0] / FACTOR), imageData);
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+	setRow(0, 1, (audioData[0] / FACTOR), imageData);
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+	setRow(1, 0, (audioData[0] / FACTOR), imageData);
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+
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+	setRow(0, 2, (audioData[1] / FACTOR), imageData);
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+	setRow(0, 3, (audioData[1] / FACTOR), imageData);
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+	setRow(1, 1, (audioData[1] / FACTOR), imageData);
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+	setRow(1, 2, (audioData[1] / FACTOR), imageData);
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+	setRow(2, 0, (audioData[1] / FACTOR), imageData);
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+	setRow(2, 1, (audioData[1] / FACTOR), imageData);
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+
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+	setRow(0, 4, (audioData[2] / FACTOR), imageData);
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+	setRow(0, 5, (audioData[2] / FACTOR), imageData);
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+	setRow(1, 3, (audioData[2] / FACTOR), imageData);
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+	setRow(1, 4, (audioData[2] / FACTOR), imageData);
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+	setRow(2, 2, (audioData[2] / FACTOR), imageData);
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+	setRow(2, 3, (audioData[2] / FACTOR), imageData);
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+	setRow(3, 0, (audioData[2] / FACTOR), imageData);
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+	setRow(3, 1, (audioData[2] / FACTOR), imageData);
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+	setRow(3, 2, (audioData[2] / FACTOR), imageData);
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+	setRow(4, 0, (audioData[2] / FACTOR), imageData);
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+	setRow(4, 1, (audioData[2] / FACTOR), imageData);
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+
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+	setRow(0, 6, (audioData[3] / FACTOR), imageData);
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+	setRow(0, 7, (audioData[3] / FACTOR), imageData);
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+	setRow(1, 5, (audioData[3] / FACTOR), imageData);
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+	setRow(1, 6, (audioData[3] / FACTOR), imageData);
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+	setRow(2, 4, (audioData[3] / FACTOR), imageData);
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+	setRow(2, 5, (audioData[3] / FACTOR), imageData);
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+	setRow(3, 3, (audioData[3] / FACTOR), imageData);
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+	setRow(3, 4, (audioData[3] / FACTOR), imageData);
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+	setRow(4, 2, (audioData[3] / FACTOR), imageData);
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+	setRow(4, 3, (audioData[3] / FACTOR), imageData);
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+	setRow(5, 0, (audioData[3] / FACTOR), imageData);
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+	setRow(5, 1, (audioData[3] / FACTOR), imageData);
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+	setRow(5, 2, (audioData[3] / FACTOR), imageData);
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+	setRow(6, 0, (audioData[3] / FACTOR), imageData);
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+	setRow(6, 1, (audioData[3] / FACTOR), imageData);
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+
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+	setRow(1, 7, (audioData[4] / FACTOR), imageData);
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+	setRow(2, 6, (audioData[4] / FACTOR), imageData);
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+	setRow(2, 7, (audioData[4] / FACTOR), imageData);
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+	setRow(3, 5, (audioData[4] / FACTOR), imageData);
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+	setRow(3, 6, (audioData[4] / FACTOR), imageData);
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+	setRow(4, 4, (audioData[4] / FACTOR), imageData);
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+	setRow(4, 5, (audioData[4] / FACTOR), imageData);
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+	setRow(5, 3, (audioData[4] / FACTOR), imageData);
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+	setRow(5, 4, (audioData[4] / FACTOR), imageData);
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+	setRow(6, 2, (audioData[4] / FACTOR), imageData);
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+	setRow(6, 3, (audioData[4] / FACTOR), imageData);
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+	setRow(7, 0, (audioData[4] / FACTOR), imageData);
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+	setRow(7, 1, (audioData[4] / FACTOR), imageData);
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+
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+	setRow(3, 7, (audioData[5] / FACTOR), imageData);
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+	setRow(4, 6, (audioData[5] / FACTOR), imageData);
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+	setRow(4, 7, (audioData[5] / FACTOR), imageData);
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+	setRow(5, 5, (audioData[5] / FACTOR), imageData);
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+	setRow(5, 6, (audioData[5] / FACTOR), imageData);
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+	setRow(6, 4, (audioData[5] / FACTOR), imageData);
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+	setRow(6, 5, (audioData[5] / FACTOR), imageData);
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+	setRow(7, 2, (audioData[5] / FACTOR), imageData);
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+	setRow(7, 3, (audioData[5] / FACTOR), imageData);
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+	setRow(7, 4, (audioData[5] / FACTOR), imageData);
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+
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+	setRow(5, 7, (audioData[6] / FACTOR), imageData);
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+	setRow(6, 6, (audioData[6] / FACTOR), imageData);
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+	setRow(6, 7, (audioData[6] / FACTOR), imageData);
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+	setRow(7, 5, (audioData[6] / FACTOR), imageData);
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+	setRow(7, 6, (audioData[6] / FACTOR), imageData);
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+	setRow(7, 7, (audioData[6] / FACTOR), imageData);
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+
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+	setImage(imageData);
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+	buffFree(imageData);
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+}

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