/* * eq.c * * Copyright 2012 Thomas Buck * * This file is part of LED-Cube. * * LED-Cube is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * LED-Cube is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LED-Cube. If not, see . */ #include #include #include #include "eq.h" #include "adc.h" #define Trs 72 #define Ts 19 #define To 36 uint8_t result[7] = {128, 128, 128, 128, 128, 128, 128}; #define RESETPORT PORTC #define STROBEPORT PORTC #define RESET PC3 #define STROBE PC2 #define RESETON RESETPORT |= (1 << RESET) #define RESETOFF RESETPORT &= ~(1 << RESET) #define STROBEON STROBEPORT |= (1 << STROBE) #define STROBEOFF STROBEPORT &= ~(1 << STROBE) void equalizerInit(void); uint8_t *equalizerGet(void); void calcMultiplicator(uint8_t *d); void heightenTreble(uint8_t *d); void filterNoise(uint8_t *data); uint8_t getOffset(void); void equalizerInit(void) { RESETON; STROBEOFF; } uint8_t *equalizerGet(void) { uint8_t i; RESETOFF; _delay_us(Trs); for (i = 0; i < 7; i++) { STROBEON; _delay_us(Ts); STROBEOFF; _delay_us(To); // Wait for result adcStartConversion(0); result[i] = adcGetByte(); } RESETON; asm volatile ("nop"); // Ensure minimal reset pulse width asm volatile ("nop"); // 2 NOPs at 16MHz are enough... filterNoise(result); // Filter lower values heightenTreble(result); // Heighten higher frequencies, cause they seem damped // calcMultiplicator(result); // Multiply with Poti Position filterNoise(result); // Filter lower values return result; } void calcMultiplicator(uint8_t *d) { uint8_t i; uint16_t multiplicator = ((uint16_t)getOffset() + 100) / 10; for (i = 0; i < 7; i++) { d[i] = (d[i] * multiplicator) / 10; } } void heightenTreble(uint8_t *d) { d[6] = d[5] * 10 / 15; // Get practically nothing on this channel. So fake something... } void filterNoise(uint8_t *data) { uint8_t i; for (i = 0; i < 7; i++) { if (data[i] < 60) { data[i] = data[i] * 10 / 15; // / 1.5 } } } uint8_t getOffset(void) { adcStartConversion(0x01); return adcGetByte(); }