/* * memLayer.c * * Copyright 2011 Thomas Buck * Copyright 2011 Max Nuding * Copyright 2011 Felix Bäder * * This file is part of LED-Cube. * * LED-Cube is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * LED-Cube is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LED-Cube. If not, see . */ #include #include #include #include "mem.h" #include "memLayer.h" // Free after usage! uint8_t *getFrame(uint16_t frameNumber) { return memGetBytes(32 + (65 * frameNumber), 65); } // 65 bytes framedata, data and duration... void setFrame(uint16_t frameNumber, uint8_t *frameData) { memWriteBytes(32 + (65 * frameNumber), frameData, 65); } void clearMem() { uint32_t i; for (i = 0; i < MemLength; i++) { memWriteByte(i, 0); } } uint16_t getAnimationCount() { uint16_t animationCount = memGetByte(0); animationCount |= (memGetByte(1) << 8); return animationCount; } void setAnimationCount(uint16_t c) { memWriteByte(0, (uint8_t)(c & 0x00FF)); memWriteByte(0, (uint8_t)((c & 0xFF00) >> 8)); }