/* * animations.c * * Copyright 2011 Thomas Buck * Copyright 2011 Max Nuding * Copyright 2011 Felix Bäder * * This file is part of LED-Cube. * * LED-Cube is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * LED-Cube is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LED-Cube. If not, see . */ #include #include #include #include #include // Prototypes for all animations void simpleAnimation(void); void anotherAnimation(void); // Array of animation functions #define NUMOFANIMATIONS 2 void (*animations[NUMOFANIMATIONS])(void) = {&simpleAnimation, &anotherAnimation}; uint8_t numOfAnimations(void) { return NUMOFANIMATIONS; } void executeAnimation(uint8_t id) { if (id < NUMOFANIMATIONS) { animations[id](); // Call animation } } void simpleAnimation(void) { uint8_t *buff; int8_t x, y, z; buff = buffNew(); //Up-wave for(y = 0; y < 8; y++) { for(x = 0; x < 8; x++) { for(z = 0; z < 8; z++) { buffSetPixel(buff, x, y, z); } } setImage(buff); while(!isFinished()) { wdt_reset(); } buffClearAllPixels(buff); } // Down-wave (Frames 9-15 of showoff.cube) for(y = 7; y >= 0; y--) { for(x = 0; x < 8; x++) { for(z = 0; z < 8; z++) { buffSetPixel(buff, x, y, z); } } setImage(buff); while(!isFinished()) { wdt_reset(); } buffClearAllPixels(buff); } //x-axis wave for(x = 0; x < 8; x++) { for(y = 0; y < 8; y++) { for(z = 0; z < 8; z++) { buffSetPixel(buff, x, y, z); } } setImage(buff); while(!isFinished()) { wdt_reset(); } buffClearAllPixels(buff); } for(x = 7; x >= 0; x--) { for(y = 0; y < 8; y++) { for(z = 0; z < 8; z++) { buffSetPixel(buff, x, y, z); } } setImage(buff); while(!isFinished()) { wdt_reset(); } buffClearAllPixels(buff); } //z-axis-wave for(z = 0; z < 8; z++) { for(y = 0; y < 8; y++) { for(x = 0; x < 8; x++) { buffSetPixel(buff, x, y, z); } } setImage(buff); while(!isFinished()) { wdt_reset(); } buffClearAllPixels(buff); } for(z = 7; z >= 0; z--) { for(x = 0; x < 8; x++) { for(y = 0; y < 8; y++) { buffSetPixel(buff, x, y, z); } } setImage(buff); while(!isFinished()) { wdt_reset(); } buffClearAllPixels(buff); } } void anotherAnimation(void) { }