/* * main.c * * Copyright 2011 Thomas Buck * Copyright 2011 Max Nuding * Copyright 2011 Felix Bäder * * This file is part of LED-Cube. * * LED-Cube is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * LED-Cube is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with LED-Cube. If not, see . */ #ifndef F_CPU #define F_CPU 16000000L #endif #define OK 0x42 #define ERROR 0x23 #define VERSION "8^3 LED-Cube v1\n" #include #include #include #include #include #include #include "serial.h" #include "cube.h" #include "time.h" #include "audio.h" #include "memLayer.h" #include "twi.h" void serialHandler(char c); void sendAudioData(void); void recieveAnimations(void); void transmitAnimations(void); uint8_t audioModeSelected(void); inline void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf); inline void clearPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf); void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t **buf); void visualizeAudioData(uint8_t *audioData, uint8_t **imageData); uint8_t refreshAnimationCount = 1; uint8_t lastButtonState = 0; char buffer[11]; int main(void) { uint8_t *audioData; uint8_t **imageData; uint8_t i, lastMode; uint16_t count; uint64_t lastChecked; initCube(); serialInit(51, 8, NONE, 1); i2c_init(); initSystemTimer(); sei(); // Enable Interrupts DDRD = 0xFC; // Mosfets as Output DDRB = 0xFE; DDRC = 0xFF; // Latch Enable DDRA = 0xFF; // Latch Data imageData = (uint8_t **)malloc(8 * sizeof(uint8_t *)); for (i = 0; i < 8; i++) { imageData[i] = (uint8_t *)malloc(8 * sizeof(uint8_t)); } #ifdef DEBUG refreshAnimationCount = 0; // Don't talk to FRAM yet... serialWriteString("Initialized: "); serialWriteString(VERSION); serialWriteString("Took "); serialWriteString(itoa(getSystemTime(), buffer, 10)); serialWriteString(" ms!\n"); #endif lastMode = audioModeSelected(); lastChecked = getSystemTime(); while (1) { //if(lastMode) { // Get Audio Data and visualize it /* audioData = getAudioData(); if (audioData != NULL) { visualizeAudioData(audioData, imageData); setImage(imageData); free(audioData); } while(!isFinished()); // Wait for it to display */ //} else { // Look for commands, play from fram // We have 128*1024 bytes // A Frame needs 65 bytes (64 data + duration) // We place 2016 Frames in mem => 131040 // That gives us 32 bytes at the beginning, 0 -> 31 // The first frame starts at 32 if (serialHasChar()) { serialHandler((char)(serialGet())); } /* if (refreshAnimationCount) { // Get animation count stored in FRAM via TWI, if needed count = getAnimationCount(); refreshAnimationCount = 0; } */ //} if ((getSystemTime() - lastChecked) > 100) { lastMode = audioModeSelected(); lastChecked = getSystemTime(); } } close(); return 0; } void serialHandler(char c) { // Used letters: // a, c, d, g, s, t, v, x switch(c) { case OK: serialWrite(OK); break; case 'd': case 'D': clearMem(); serialWrite(OK); break; case 'g': case 'G': transmitAnimations(); break; case 's': case 'S': recieveAnimations(); break; case 'v': case 'V': serialWriteString(VERSION); break; case 't': case 'T': serialWriteString("System Time: "); serialWriteString(ltoa(getSystemTime(), buffer, 10)); serialWriteString("ms"); if (getSystemTime() > 1000) { serialWriteString(" ("); serialWriteString(itoa(getSystemTime() / 1000, buffer, 10)); itoa(getSystemTime() % 1000, buffer, 10); if (buffer[0] != '\0') serialWrite('.'); if (buffer[2] == '\0') serialWrite('0'); if (buffer[1] == '\0') serialWrite('0'); if (buffer[0] != '\0') serialWriteString(buffer); serialWriteString("s)\n"); } else { serialWrite('\n'); } break; case 'a': case 'A': sendAudioData(); break; case 'c': case 'C': serialWriteString(itoa(getAnimationCount(), buffer, 10)); serialWriteString(" Frames stored\n"); break; case 'x': case 'X': // Get byte, store as animation count serialWriteString("Send a byte..."); while (!serialHasChar()); setAnimationCount(serialGet()); serialWriteString(" Byte written!\n"); break; case '\n': serialWriteString(VERSION); serialWriteString("See xythobuz.org for more Infos!\n"); break; default: serialWrite(ERROR); break; } } void sendAudioData(void) { uint8_t i; uint8_t *audioData = getAudioData(); if (audioData == NULL) { serialWriteString("Could not access device!\n"); return; } serialWriteString("Audio Data:\n"); for (i = 0; i < 7; i++) { serialWrite(i + '0'); serialWriteString(": "); itoa(audioData[i], buffer, 10); serialWriteString(buffer); serialWrite('\n'); } free(audioData); } void recieveAnimations() { uint8_t animCount, a, frameCount, f, i; uint16_t completeCount = 0, character; uint8_t frame[65]; serialWrite(OK); // We are ready... character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } animCount = (uint8_t)(character & 0x00FF); // Got animation count serialWrite(OK); for (a = 0; a < animCount; a++) { character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } frameCount = (uint8_t)(character & 0x00FF); // Got frame count serialWrite(OK); for (f = 0; f < frameCount; f++) { character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } frame[64] = (uint8_t)(character & 0x00FF); // Got duration serialWrite(OK); for (i = 0; i < 64; i++) { character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } frame[i] = (uint8_t)(character & 0x00FF); // Got data byte } serialWrite(OK); setFrame(completeCount++, frame); } } character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } character = serialGet(); while (character & 0xFF00) { // Wait for answer character = serialGet(); } serialWrite(OK); setAnimationCount(completeCount); refreshAnimationCount = 1; } void transmitAnimations() { // We store no animation information in here // So we have to place all frames in one or more // animations... We need 8 animations max... uint8_t animationsToGo; uint16_t framesToGo = getAnimationCount(); uint16_t character; uint8_t a; uint8_t f, fMax, i; uint8_t *frame; if ((framesToGo % 255) == 0) { animationsToGo = framesToGo / 255; } else { animationsToGo = (framesToGo / 255) + 1; } serialWrite(OK); serialWrite(animationsToGo); while ((character = serialGet()) & 0xFF00); // Wait for answer if ((character & 0x00FF) != OK) { // Error code recieved return; } for (a = 0; a < animationsToGo; a++) { if (framesToGo > 255) { fMax = 255; } else { fMax = framesToGo; } serialWrite(fMax); // Number of Frames in current animation while ((character = serialGet()) & 0xFF00); // Wait for answer if ((character & 0x00FF) != OK) { // Error code recieved return; } for (f = 0; f < fMax; f++) { frame = getFrame(f + (255 * a)); serialWrite(frame[64]); // frame duration while ((character = serialGet()) & 0xFF00); // Wait for answer if ((character & 0x00FF) != OK) { // Error code recieved free(frame); return; } for (i = 0; i < 64; i++) { serialWrite(frame[i]); } while ((character = serialGet()) & 0xFF00); // Wait for answer if ((character & 0x00FF) != OK) { // Error code recieved free(frame); return; } free(frame); } framesToGo -= fMax; } serialWrite(OK); serialWrite(OK); serialWrite(OK); serialWrite(OK); while ((character = serialGet()) & 0xFF00); // Wait for answer // Error code ignored... } uint8_t audioModeSelected(void) { // Pushbutton: PB0, Low active if (!(PINB & (1 << PB0))) { // Button pushed if (lastButtonState == 0) { lastButtonState = 1; } else { lastButtonState = 0; } #ifdef DEBUG serialWriteString("New State ("); serialWriteString(itoa(lastButtonState, buffer, 10)); serialWriteString(")\n"); #endif } return lastButtonState; } inline void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf) { buf[z][y] |= (1 << x); } inline void clearPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf) { buf[z][y] &= ~(1 << x); } void setBuffer(uint8_t d, uint8_t *buf, uint8_t length) { uint8_t i; for (i = 0; i < length; i++) { buf[i] = d; } } void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t **buf) { uint8_t i = 0; for (; i < height; i++) { setPixelBuffer(x, i, z, buf); } } void visualizeAudioData(uint8_t *audioData, uint8_t **imageData) { uint8_t i; for (i = 0; i < 8; i++) { setBuffer(0, imageData[i], 8); } // 8 LEDs, Max Val 255: // 256 / 8 = 32 => Divide by 31 (FACTOR) to get num of leds to light // 255 / FACTOR = 8,... // 127 / FACTOR = 4,... #define FACTOR 31 // Could not figure out a way to represent this easily in a loop // without using a shitload of 'if's... setRow(0, 0, (audioData[0] / FACTOR), imageData); setRow(0, 1, (audioData[0] / FACTOR), imageData); setRow(1, 0, (audioData[0] / FACTOR), imageData); setRow(0, 2, (audioData[1] / FACTOR), imageData); setRow(0, 3, (audioData[1] / FACTOR), imageData); setRow(1, 1, (audioData[1] / FACTOR), imageData); setRow(1, 2, (audioData[1] / FACTOR), imageData); setRow(2, 0, (audioData[1] / FACTOR), imageData); setRow(2, 1, (audioData[1] / FACTOR), imageData); setRow(0, 4, (audioData[2] / FACTOR), imageData); setRow(0, 5, (audioData[2] / FACTOR), imageData); setRow(1, 3, (audioData[2] / FACTOR), imageData); setRow(1, 4, (audioData[2] / FACTOR), imageData); setRow(2, 2, (audioData[2] / FACTOR), imageData); setRow(2, 3, (audioData[2] / FACTOR), imageData); setRow(3, 0, (audioData[2] / FACTOR), imageData); setRow(3, 1, (audioData[2] / FACTOR), imageData); setRow(3, 2, (audioData[2] / FACTOR), imageData); setRow(4, 0, (audioData[2] / FACTOR), imageData); setRow(4, 1, (audioData[2] / FACTOR), imageData); setRow(0, 6, (audioData[3] / FACTOR), imageData); setRow(0, 7, (audioData[3] / FACTOR), imageData); setRow(1, 5, (audioData[3] / FACTOR), imageData); setRow(1, 6, (audioData[3] / FACTOR), imageData); setRow(2, 4, (audioData[3] / FACTOR), imageData); setRow(2, 5, (audioData[3] / FACTOR), imageData); setRow(3, 3, (audioData[3] / FACTOR), imageData); setRow(3, 4, (audioData[3] / FACTOR), imageData); setRow(4, 2, (audioData[3] / FACTOR), imageData); setRow(4, 3, (audioData[3] / FACTOR), imageData); setRow(5, 0, (audioData[3] / FACTOR), imageData); setRow(5, 1, (audioData[3] / FACTOR), imageData); setRow(5, 2, (audioData[3] / FACTOR), imageData); setRow(6, 0, (audioData[3] / FACTOR), imageData); setRow(6, 1, (audioData[3] / FACTOR), imageData); setRow(1, 7, (audioData[4] / FACTOR), imageData); setRow(2, 6, (audioData[4] / FACTOR), imageData); setRow(2, 7, (audioData[4] / FACTOR), imageData); setRow(3, 5, (audioData[4] / FACTOR), imageData); setRow(3, 6, (audioData[4] / FACTOR), imageData); setRow(4, 4, (audioData[4] / FACTOR), imageData); setRow(4, 5, (audioData[4] / FACTOR), imageData); setRow(5, 3, (audioData[4] / FACTOR), imageData); setRow(5, 4, (audioData[4] / FACTOR), imageData); setRow(6, 2, (audioData[4] / FACTOR), imageData); setRow(6, 3, (audioData[4] / FACTOR), imageData); setRow(7, 0, (audioData[4] / FACTOR), imageData); setRow(7, 1, (audioData[4] / FACTOR), imageData); setRow(3, 7, (audioData[5] / FACTOR), imageData); setRow(4, 6, (audioData[5] / FACTOR), imageData); setRow(4, 7, (audioData[5] / FACTOR), imageData); setRow(5, 5, (audioData[5] / FACTOR), imageData); setRow(5, 6, (audioData[5] / FACTOR), imageData); setRow(6, 4, (audioData[5] / FACTOR), imageData); setRow(6, 5, (audioData[5] / FACTOR), imageData); setRow(7, 2, (audioData[5] / FACTOR), imageData); setRow(7, 3, (audioData[5] / FACTOR), imageData); setRow(7, 4, (audioData[5] / FACTOR), imageData); setRow(5, 7, (audioData[6] / FACTOR), imageData); setRow(6, 6, (audioData[6] / FACTOR), imageData); setRow(6, 7, (audioData[6] / FACTOR), imageData); setRow(7, 5, (audioData[6] / FACTOR), imageData); setRow(7, 6, (audioData[6] / FACTOR), imageData); setRow(7, 7, (audioData[6] / FACTOR), imageData); }