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- /*
- * animations.c
- *
- * Copyright 2011 Thomas Buck <xythobuz@me.com>
- * Copyright 2011 Max Nuding <max.nuding@gmail.com>
- * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
- *
- * This file is part of LED-Cube.
- *
- * LED-Cube is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * LED-Cube is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <stdint.h>
- #include <avr/io.h>
- #include <avr/wdt.h>
-
- #include <buffhelp.h>
- #include <cube.h>
-
- // Prototypes for all animations
- void simpleAnimation(void);
- void anotherAnimation(void);
-
- // Array of animation functions
- #define NUMOFANIMATIONS 2
- void (*animations[NUMOFANIMATIONS])(void) = {&simpleAnimation, &anotherAnimation};
-
- uint8_t numOfAnimations(void) {
- return NUMOFANIMATIONS;
- }
-
- void executeAnimation(uint8_t id) {
- if (id < NUMOFANIMATIONS) {
- animations[id](); // Call animation
- }
- }
-
- void simpleAnimation(void) {
- // Call this at least every 500ms
- wdt_reset();
- // Else it will reset the cpu
- }
-
- void anotherAnimation(void) {
- uint8_t *buff;
- int8_t x, y, z;
-
- buff = buffNew();
-
- //Up-wave (Frames 1-8 of showoff.cube)
- //We still need to set the Time, I haven't done that yet.
- for(y = 0; y < 8; y++) {
- for(x = 0; x < 8; x++) {
- for(z = 0; z < 8; z++) {
- buffSetPixel(buff, x, y, z);
- }
- }
- setImage(buff);
-
- for(x = 0; x < 8; x++) {
- for(z = 0; z < 8; z++) {
- buffClearPixel(buff, x, y, z);
- }
- }
- }
-
- //Down-wave (Frames 9-15 of showoff.cube)
- for(y = 7; y >= 0; y--) {
- for(x = 0; x < 8; x++) {
- for(z = 0; z < 8; z++) {
- buffSetPixel(buff, x, y, z);
- }
- }
- setImage(buff);
-
- for(x = 0; x < 8; x++) {
- for(z = 0; z < 8; z++) {
- buffClearPixel(buff, x, y, z);
- }
- }
- }
- }
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