Simple single-color 8x8x8 LED Cube with AVRs
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main.c 13KB

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  1. /*
  2. * main.c
  3. *
  4. * Copyright 2011 Thomas Buck <xythobuz@me.com>
  5. * Copyright 2011 Max Nuding <max.nuding@gmail.com>
  6. * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
  7. *
  8. * This file is part of LED-Cube.
  9. *
  10. * LED-Cube is free software: you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation, either version 3 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * LED-Cube is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
  22. */
  23. #ifndef F_CPU
  24. #define F_CPU 16000000L
  25. #endif
  26. #define OK 0x42
  27. #define ERROR 0x23
  28. #define VERSION "8^3 LED-Cube v1\n"
  29. #define DEBUG
  30. #include <avr/io.h>
  31. #include <util/delay.h>
  32. #include <avr/interrupt.h>
  33. #include <avr/pgmspace.h>
  34. #include <stdint.h>
  35. #include <stdlib.h>
  36. #include "serial.h"
  37. #include "cube.h"
  38. #include "time.h"
  39. #include "audio.h"
  40. #include "memLayer.h"
  41. #include "twi.h"
  42. void serialHandler(char c);
  43. void sendAudioData(void);
  44. void recieveAnimations(void);
  45. void transmitAnimations(void);
  46. uint8_t audioModeSelected(void);
  47. inline void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf);
  48. inline void clearPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf);
  49. void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t **buf);
  50. void visualizeAudioData(uint8_t *audioData, uint8_t **imageData);
  51. uint8_t refreshAnimationCount = 1;
  52. uint8_t lastButtonState = 0;
  53. char buffer[11];
  54. int main(void) {
  55. uint8_t *audioData;
  56. uint8_t **imageData;
  57. uint8_t i, lastMode;
  58. uint16_t count;
  59. uint64_t lastChecked;
  60. initCube();
  61. serialInit(51, 8, NONE, 1);
  62. i2c_init();
  63. initSystemTimer();
  64. sei(); // Enable Interrupts
  65. DDRD = 0xFC; // Mosfets as Output
  66. DDRB = 0xFE;
  67. DDRC = 0xFF; // Latch Enable
  68. DDRA = 0xFF; // Latch Data
  69. imageData = (uint8_t **)malloc(8 * sizeof(uint8_t *));
  70. for (i = 0; i < 8; i++) {
  71. imageData[i] = (uint8_t *)malloc(8 * sizeof(uint8_t));
  72. }
  73. #ifdef DEBUG
  74. refreshAnimationCount = 0; // Don't talk to FRAM yet...
  75. serialWriteString("Initialized: ");
  76. serialWriteString(VERSION);
  77. serialWriteString("Took ");
  78. serialWriteString(itoa(getSystemTime(), buffer, 10));
  79. serialWriteString(" ms!\n");
  80. #endif
  81. lastMode = audioModeSelected();
  82. lastChecked = getSystemTime();
  83. while (1) {
  84. if(lastMode) {
  85. // Get Audio Data and visualize it
  86. /* audioData = getAudioData();
  87. if (audioData != NULL) {
  88. visualizeAudioData(audioData, imageData);
  89. setImage(imageData);
  90. free(audioData);
  91. }
  92. while(!isFinished()); // Wait for it to display */
  93. } else {
  94. // Look for commands, play from fram
  95. // We have 128*1024 bytes
  96. // A Frame needs 65 bytes (64 data + duration)
  97. // We place 2016 Frames in mem => 131040
  98. // That gives us 32 bytes at the beginning, 0 -> 31
  99. // The first frame starts at 32
  100. if (serialHasChar()) {
  101. serialHandler((char)(serialGet()));
  102. }
  103. /* if (refreshAnimationCount) {
  104. // Get animation count stored in FRAM via TWI, if needed
  105. count = getAnimationCount();
  106. refreshAnimationCount = 0;
  107. } */
  108. }
  109. if ((getSystemTime() - lastChecked) > 100) {
  110. lastMode = audioModeSelected();
  111. lastChecked = getSystemTime();
  112. }
  113. }
  114. close();
  115. return 0;
  116. }
  117. void serialHandler(char c) {
  118. // Used letters:
  119. // a, c, d, g, s, t, v
  120. switch(c) {
  121. case OK:
  122. serialWrite(OK);
  123. break;
  124. case 'd': case 'D':
  125. clearMem();
  126. serialWrite(OK);
  127. break;
  128. case 'g': case 'G':
  129. transmitAnimations();
  130. break;
  131. case 's': case 'S':
  132. recieveAnimations();
  133. break;
  134. case 'v': case 'V':
  135. serialWriteString(VERSION);
  136. break;
  137. case 't': case 'T':
  138. serialWriteString("System Time: ");
  139. serialWriteString(ltoa(getSystemTime(), buffer, 10));
  140. serialWriteString("ms");
  141. if (getSystemTime() > 1000) {
  142. serialWriteString(" (");
  143. serialWriteString(itoa(getSystemTime() / 1000, buffer, 10));
  144. itoa(getSystemTime() % 1000, buffer, 10);
  145. if (buffer[0] != '\0')
  146. serialWrite('.');
  147. if (buffer[2] == '\0')
  148. serialWrite('0');
  149. if (buffer[1] == '\0')
  150. serialWrite('0');
  151. if (buffer[0] != '\0')
  152. serialWriteString(buffer);
  153. serialWriteString("s)\n");
  154. } else {
  155. serialWrite('\n');
  156. }
  157. break;
  158. case 'a': case 'A':
  159. sendAudioData();
  160. break;
  161. case 'c': case 'C':
  162. serialWriteString(itoa(getAnimationCount(), buffer, 10));
  163. serialWriteString(" Frames stored\n");
  164. break;
  165. case '\n':
  166. serialWriteString(VERSION);
  167. serialWriteString("See xythobuz.org for more Infos!\n");
  168. break;
  169. default:
  170. serialWrite(ERROR);
  171. break;
  172. }
  173. }
  174. void sendAudioData(void) {
  175. uint8_t i;
  176. uint8_t *audioData = getAudioData();
  177. if (audioData == NULL) {
  178. serialWriteString("Could not access device!\n");
  179. return;
  180. }
  181. serialWriteString("Audio Data:\n");
  182. for (i = 0; i < 7; i++) {
  183. serialWrite(i + '0');
  184. serialWriteString(": ");
  185. itoa(audioData[i], buffer, 10);
  186. serialWriteString(buffer);
  187. serialWrite('\n');
  188. }
  189. free(audioData);
  190. }
  191. void recieveAnimations() {
  192. uint8_t animCount, a, frameCount, f, i;
  193. uint16_t completeCount = 0, character;
  194. uint8_t frame[65];
  195. serialWrite(OK); // We are ready...
  196. character = serialGet();
  197. while (character & 0xFF00) { // Wait for answer
  198. character = serialGet();
  199. }
  200. animCount = (uint8_t)(character & 0x00FF); // Got animation count
  201. serialWrite(OK);
  202. for (a = 0; a < animCount; a++) {
  203. character = serialGet();
  204. while (character & 0xFF00) { // Wait for answer
  205. character = serialGet();
  206. }
  207. frameCount = (uint8_t)(character & 0x00FF); // Got frame count
  208. serialWrite(OK);
  209. for (f = 0; f < frameCount; f++) {
  210. character = serialGet();
  211. while (character & 0xFF00) { // Wait for answer
  212. character = serialGet();
  213. }
  214. frame[64] = (uint8_t)(character & 0x00FF); // Got duration
  215. serialWrite(OK);
  216. for (i = 0; i < 64; i++) {
  217. character = serialGet();
  218. while (character & 0xFF00) { // Wait for answer
  219. character = serialGet();
  220. }
  221. frame[i] = (uint8_t)(character & 0x00FF); // Got data byte
  222. }
  223. serialWrite(OK);
  224. setFrame(completeCount++, frame);
  225. }
  226. }
  227. character = serialGet();
  228. while (character & 0xFF00) { // Wait for answer
  229. character = serialGet();
  230. }
  231. character = serialGet();
  232. while (character & 0xFF00) { // Wait for answer
  233. character = serialGet();
  234. }
  235. character = serialGet();
  236. while (character & 0xFF00) { // Wait for answer
  237. character = serialGet();
  238. }
  239. character = serialGet();
  240. while (character & 0xFF00) { // Wait for answer
  241. character = serialGet();
  242. }
  243. serialWrite(OK);
  244. setAnimationCount(completeCount);
  245. refreshAnimationCount = 1;
  246. }
  247. void transmitAnimations() {
  248. // We store no animation information in here
  249. // So we have to place all frames in one or more
  250. // animations... We need 8 animations max...
  251. uint8_t animationsToGo;
  252. uint16_t framesToGo = getAnimationCount();
  253. uint16_t character;
  254. uint8_t a;
  255. uint8_t f, fMax, i;
  256. uint8_t *frame;
  257. if ((framesToGo % 255) == 0) {
  258. animationsToGo = framesToGo / 255;
  259. } else {
  260. animationsToGo = (framesToGo / 255) + 1;
  261. }
  262. serialWrite(OK);
  263. serialWrite(animationsToGo);
  264. while ((character = serialGet()) & 0xFF00); // Wait for answer
  265. if ((character & 0x00FF) != OK) { // Error code recieved
  266. return;
  267. }
  268. for (a = 0; a < animationsToGo; a++) {
  269. if (framesToGo > 255) {
  270. fMax = 255;
  271. } else {
  272. fMax = framesToGo;
  273. }
  274. serialWrite(fMax); // Number of Frames in current animation
  275. while ((character = serialGet()) & 0xFF00); // Wait for answer
  276. if ((character & 0x00FF) != OK) { // Error code recieved
  277. return;
  278. }
  279. for (f = 0; f < fMax; f++) {
  280. frame = getFrame(f + (255 * a));
  281. serialWrite(frame[64]); // frame duration
  282. while ((character = serialGet()) & 0xFF00); // Wait for answer
  283. if ((character & 0x00FF) != OK) { // Error code recieved
  284. free(frame);
  285. return;
  286. }
  287. for (i = 0; i < 64; i++) {
  288. serialWrite(frame[i]);
  289. }
  290. while ((character = serialGet()) & 0xFF00); // Wait for answer
  291. if ((character & 0x00FF) != OK) { // Error code recieved
  292. free(frame);
  293. return;
  294. }
  295. free(frame);
  296. }
  297. framesToGo -= fMax;
  298. }
  299. serialWrite(OK);
  300. serialWrite(OK);
  301. serialWrite(OK);
  302. serialWrite(OK);
  303. while ((character = serialGet()) & 0xFF00); // Wait for answer
  304. // Error code ignored...
  305. }
  306. uint8_t audioModeSelected(void) {
  307. // Pushbutton: PB0, Low active
  308. if (!(PINB & (1 << PB0))) {
  309. // Button pushed
  310. if (lastButtonState == 0) {
  311. lastButtonState = 1;
  312. } else {
  313. lastButtonState = 0;
  314. }
  315. #ifdef DEBUG
  316. serialWriteString("New State (");
  317. serialWriteString(itoa(lastButtonState, buffer, 10));
  318. serialWriteString(")\n");
  319. #endif
  320. }
  321. return lastButtonState;
  322. }
  323. inline void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf) {
  324. buf[z][y] |= (1 << x);
  325. }
  326. inline void clearPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf) {
  327. buf[z][y] &= ~(1 << x);
  328. }
  329. void setBuffer(uint8_t d, uint8_t *buf, uint8_t length) {
  330. uint8_t i;
  331. for (i = 0; i < length; i++) {
  332. buf[i] = d;
  333. }
  334. }
  335. void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t **buf) {
  336. uint8_t i = 0;
  337. for (; i < height; i++) {
  338. setPixelBuffer(x, i, z, buf);
  339. }
  340. }
  341. void visualizeAudioData(uint8_t *audioData, uint8_t **imageData) {
  342. uint8_t i;
  343. for (i = 0; i < 8; i++) {
  344. setBuffer(0, imageData[i], 8);
  345. }
  346. // 8 LEDs, Max Val 255:
  347. // 256 / 8 = 32 => Divide by 31 (FACTOR) to get num of leds to light
  348. // 255 / FACTOR = 8,...
  349. // 127 / FACTOR = 4,...
  350. #define FACTOR 31
  351. // Could not figure out a way to represent this easily in a loop
  352. // without using a shitload of 'if's...
  353. setRow(0, 0, (audioData[0] / FACTOR), imageData);
  354. setRow(0, 1, (audioData[0] / FACTOR), imageData);
  355. setRow(1, 0, (audioData[0] / FACTOR), imageData);
  356. setRow(0, 2, (audioData[1] / FACTOR), imageData);
  357. setRow(0, 3, (audioData[1] / FACTOR), imageData);
  358. setRow(1, 1, (audioData[1] / FACTOR), imageData);
  359. setRow(1, 2, (audioData[1] / FACTOR), imageData);
  360. setRow(2, 0, (audioData[1] / FACTOR), imageData);
  361. setRow(2, 1, (audioData[1] / FACTOR), imageData);
  362. setRow(0, 4, (audioData[2] / FACTOR), imageData);
  363. setRow(0, 5, (audioData[2] / FACTOR), imageData);
  364. setRow(1, 3, (audioData[2] / FACTOR), imageData);
  365. setRow(1, 4, (audioData[2] / FACTOR), imageData);
  366. setRow(2, 2, (audioData[2] / FACTOR), imageData);
  367. setRow(2, 3, (audioData[2] / FACTOR), imageData);
  368. setRow(3, 0, (audioData[2] / FACTOR), imageData);
  369. setRow(3, 1, (audioData[2] / FACTOR), imageData);
  370. setRow(3, 2, (audioData[2] / FACTOR), imageData);
  371. setRow(4, 0, (audioData[2] / FACTOR), imageData);
  372. setRow(4, 1, (audioData[2] / FACTOR), imageData);
  373. setRow(0, 6, (audioData[3] / FACTOR), imageData);
  374. setRow(0, 7, (audioData[3] / FACTOR), imageData);
  375. setRow(1, 5, (audioData[3] / FACTOR), imageData);
  376. setRow(1, 6, (audioData[3] / FACTOR), imageData);
  377. setRow(2, 4, (audioData[3] / FACTOR), imageData);
  378. setRow(2, 5, (audioData[3] / FACTOR), imageData);
  379. setRow(3, 3, (audioData[3] / FACTOR), imageData);
  380. setRow(3, 4, (audioData[3] / FACTOR), imageData);
  381. setRow(4, 2, (audioData[3] / FACTOR), imageData);
  382. setRow(4, 3, (audioData[3] / FACTOR), imageData);
  383. setRow(5, 0, (audioData[3] / FACTOR), imageData);
  384. setRow(5, 1, (audioData[3] / FACTOR), imageData);
  385. setRow(5, 2, (audioData[3] / FACTOR), imageData);
  386. setRow(6, 0, (audioData[3] / FACTOR), imageData);
  387. setRow(6, 1, (audioData[3] / FACTOR), imageData);
  388. setRow(1, 7, (audioData[4] / FACTOR), imageData);
  389. setRow(2, 6, (audioData[4] / FACTOR), imageData);
  390. setRow(2, 7, (audioData[4] / FACTOR), imageData);
  391. setRow(3, 5, (audioData[4] / FACTOR), imageData);
  392. setRow(3, 6, (audioData[4] / FACTOR), imageData);
  393. setRow(4, 4, (audioData[4] / FACTOR), imageData);
  394. setRow(4, 5, (audioData[4] / FACTOR), imageData);
  395. setRow(5, 3, (audioData[4] / FACTOR), imageData);
  396. setRow(5, 4, (audioData[4] / FACTOR), imageData);
  397. setRow(6, 2, (audioData[4] / FACTOR), imageData);
  398. setRow(6, 3, (audioData[4] / FACTOR), imageData);
  399. setRow(7, 0, (audioData[4] / FACTOR), imageData);
  400. setRow(7, 1, (audioData[4] / FACTOR), imageData);
  401. setRow(3, 7, (audioData[5] / FACTOR), imageData);
  402. setRow(4, 6, (audioData[5] / FACTOR), imageData);
  403. setRow(4, 7, (audioData[5] / FACTOR), imageData);
  404. setRow(5, 5, (audioData[5] / FACTOR), imageData);
  405. setRow(5, 6, (audioData[5] / FACTOR), imageData);
  406. setRow(6, 4, (audioData[5] / FACTOR), imageData);
  407. setRow(6, 5, (audioData[5] / FACTOR), imageData);
  408. setRow(7, 2, (audioData[5] / FACTOR), imageData);
  409. setRow(7, 3, (audioData[5] / FACTOR), imageData);
  410. setRow(7, 4, (audioData[5] / FACTOR), imageData);
  411. setRow(5, 7, (audioData[6] / FACTOR), imageData);
  412. setRow(6, 6, (audioData[6] / FACTOR), imageData);
  413. setRow(6, 7, (audioData[6] / FACTOR), imageData);
  414. setRow(7, 5, (audioData[6] / FACTOR), imageData);
  415. setRow(7, 6, (audioData[6] / FACTOR), imageData);
  416. setRow(7, 7, (audioData[6] / FACTOR), imageData);
  417. }