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- uint8_t *buffNew(void);
- void buffSetPixel(uint8_t *buffer, uint8_t x, uint8_t y, uint8_t z);
- void buffClearPixel(uint8_t *buffer, uint8_t x, uint8_t y, uint8_t z);
- void buffClearAllPixels(uint8_t *buffer);
- void buffFree(uint8_t *buffer);
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