Simple single-color 8x8x8 LED Cube with AVRs
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cube.c 3.5KB

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  1. /*
  2. * cube.c
  3. *
  4. * Copyright 2011 Thomas Buck <xythobuz@me.com>
  5. * Copyright 2011 Max Nuding <max.nuding@gmail.com>
  6. * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
  7. *
  8. * This file is part of LED-Cube.
  9. *
  10. * LED-Cube is free software: you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation, either version 3 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * LED-Cube is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
  22. */
  23. #include <avr/io.h>
  24. #include <avr/interrupt.h>
  25. #include <stdlib.h>
  26. #include <util/atomic.h>
  27. #include "uart.h"
  28. #include "cube.h"
  29. #ifndef F_CPU
  30. #define F_CPU 16000000L
  31. #endif
  32. // Should be 41666
  33. #define FIRSTCOUNT 41666
  34. // Time one latch is active in ns, should be 63
  35. #define LATCHDELAY 63
  36. volatile uint8_t **imgBuffer = NULL; // imgBuffer[8][8]
  37. volatile uint8_t changedFlag = 0;
  38. volatile uint8_t imgFlag = 0;
  39. volatile uint8_t layer = 0;
  40. inline void delay_ns(int16_t ns);
  41. inline void isrCall(void);
  42. void setImage(uint8_t **img) {
  43. uint8_t i, j;
  44. ATOMIC_BLOCK(ATOMIC_RESTORESTATE) {
  45. changedFlag = 1;
  46. imgFlag = 0;
  47. for (i = 0; i < 8; i++) {
  48. for (j = 0; j < 8; j++) {
  49. imgBuffer[i][j] = img[i][j];
  50. }
  51. }
  52. }
  53. }
  54. void fillBuffer(uint8_t val) {
  55. uint8_t i, j;
  56. ATOMIC_BLOCK(ATOMIC_RESTORESTATE) {
  57. changedFlag = 1;
  58. imgFlag = 0;
  59. for (i = 0; i < 8; i++) {
  60. for (j = 0; j < 8; j++) {
  61. imgBuffer[i][j] = val;
  62. }
  63. }
  64. }
  65. }
  66. uint8_t isFinished(void) {
  67. return imgFlag;
  68. }
  69. void init(void) {
  70. uint8_t ctr = 0;
  71. TCCR1A |= (1 << WGM12); // CTC Mode
  72. TCCR1B |= (1 << CS10); // Prescaler: 1
  73. OCR1A = FIRSTCOUNT;
  74. TIMSK = (1 << OCIE1A); // Enable Output Compare Interrupt
  75. // We just assume this works, because after reset,
  76. // enough Memory should be available...
  77. imgBuffer = malloc(8 * sizeof(uint8_t*));
  78. for(ctr = 0; ctr < 8; ctr++) {
  79. // Same reasoning here...
  80. imgBuffer[ctr] = malloc(8 * sizeof(uint8_t));
  81. }
  82. }
  83. void close(void) {
  84. uint8_t ctr = 0;
  85. for (; ctr < 8; ctr++) {
  86. free((uint8_t *)imgBuffer[ctr]);
  87. }
  88. free(imgBuffer);
  89. TIMSK &= ~(1 << OCIE1A); // Disable interrupt
  90. }
  91. // Count to FIRSTCOUNT SECONDCOUNT times...
  92. ISR(TIMER1_COMPA_vect) {
  93. isrCall();
  94. }
  95. // Data is sent to 8 Fet bits...
  96. inline void setFet(uint8_t data) {
  97. PORTD = (data & ~(3)); // Doesn't interfere with serial communication...
  98. PORTB = (PORTB & ~(24)) | ((data << 3) & 24);
  99. }
  100. // Give id of latch, 0 - 7
  101. inline void selectLatch(uint8_t latchNr) {
  102. PORTC = 0;
  103. if (latchNr < 8) {
  104. PORTC = 1 << latchNr;
  105. }
  106. }
  107. inline void setLatch(uint8_t latchNr, uint8_t data) {
  108. selectLatch(latchNr); // Activate current latch
  109. PORTA = data; // Put latch data
  110. delay_ns(LATCHDELAY); // Wait for latch
  111. }
  112. inline void isrCall(void) {
  113. uint8_t latchCtr = 0;
  114. if (changedFlag != 0) {
  115. // The picture changed. Restart!
  116. layer = 0;
  117. changedFlag = 0;
  118. }
  119. setFet(0);
  120. for (; latchCtr < 8; latchCtr++) {
  121. setLatch(latchCtr, imgBuffer[layer][latchCtr]); // Put out all the data
  122. }
  123. setFet(1 << layer);
  124. // Select next layer
  125. if (layer < 7) {
  126. layer++;
  127. } else {
  128. layer = 0;
  129. imgFlag++; // Finished
  130. }
  131. }
  132. inline void delay_ns(int16_t ns) {
  133. // minimum 63 nanoseconds (= 1 tick)
  134. for (;ns > 0; ns -= 63)
  135. asm volatile("nop"::);
  136. }