Simple single-color 8x8x8 LED Cube with AVRs
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main.c 15KB

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  1. /*
  2. * main.c
  3. *
  4. * Copyright 2011 Thomas Buck <xythobuz@me.com>
  5. * Copyright 2011 Max Nuding <max.nuding@gmail.com>
  6. * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
  7. *
  8. * This file is part of LED-Cube.
  9. *
  10. * LED-Cube is free software: you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation, either version 3 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * LED-Cube is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
  22. */
  23. #ifndef F_CPU
  24. #define F_CPU 16000000L
  25. #endif
  26. #define OK 0x42
  27. #define ERROR 0x23
  28. #include <avr/io.h>
  29. #include <util/delay.h>
  30. #include <avr/interrupt.h>
  31. #include <avr/pgmspace.h>
  32. #include <stdint.h>
  33. #include <stdlib.h>
  34. #include <avr/wdt.h>
  35. #include "serial.h"
  36. #include "cube.h"
  37. #include "time.h"
  38. #include "audio.h"
  39. #include "mem.h"
  40. #include "memLayer.h"
  41. #include "twi.h"
  42. #include "strings.h"
  43. #include "visualizer.h"
  44. #include "animations.h"
  45. #define NOERROR 0
  46. // Audio does not answer
  47. #define AUDIOERROR 1
  48. // Memory does not answer
  49. #define MEMORYERROR 2
  50. // Memory not writeable
  51. #define MEMORYWRITEERROR 4
  52. // x = errorcode, e = error definition, not NOERROR
  53. #define ISERROR(x, e) ((x) & (e))
  54. // Length of an idle animation frame, 24 -> 1 second
  55. #define IDLELENGTH 48
  56. void serialHandler(char c);
  57. void sendAudioData(void);
  58. void recieveAnimations(void);
  59. void transmitAnimations(void);
  60. uint8_t audioModeSelected(void);
  61. #ifdef DEBUG
  62. void printErrors(uint8_t e);
  63. uint8_t selfTest(void);
  64. void printTime(void);
  65. #include "snake.c"
  66. #endif
  67. uint8_t shouldRestart = 0;
  68. uint8_t refreshAnimationCount = 1;
  69. uint8_t lastButtonState = 0;
  70. uint8_t mcusr_mirror;
  71. char buffer[11];
  72. #include "builtInFrames.c"
  73. uint8_t DebugDone = 0; // Bit 0: 10s int. count, Bit 1: idle switch
  74. // Bit 2: state changed, disable idle
  75. int main(void) {
  76. uint8_t *audioData = NULL;
  77. uint8_t *imageData = NULL;
  78. uint8_t i, length = 0, lastMode;
  79. uint16_t count;
  80. uint64_t lastChecked;
  81. uint8_t idleCounter = 0;
  82. #ifdef DEBUG
  83. uint32_t temp;
  84. #endif
  85. mcusr_mirror = MCUCSR;
  86. MCUCSR = 0;
  87. wdt_disable();
  88. DDRA = 0xFF; // Latch Data Bus as Output
  89. DDRD = 0xFC; DDRB = 24; // Mosfets as Output
  90. DDRC = 0xFC; DDRB |= 6; // Latch Enable as Output
  91. DDRB &= ~(1 << PB0); // Pushbutton as Input
  92. initCube();
  93. serialInit(25, 8, NONE, 1);
  94. i2c_init();
  95. initSystemTimer();
  96. sei(); // Enable Interrupts
  97. wdt_enable(WDTO_1S); // Watchdog reset after 1 second
  98. setImage(defaultImageCube); // Display something
  99. #ifdef DEBUG
  100. // Kill animation counter in debug mode
  101. // => Don't preserve animations while power down
  102. setAnimationCount(0);
  103. i = selfTest();
  104. if (i) {
  105. serialWriteString(getString(1));
  106. serialWriteString(itoa(i, buffer, 2));
  107. serialWrite('\n');
  108. printErrors(i);
  109. }
  110. serialWriteString(getString(2));
  111. serialWriteString(getString(0));
  112. /* serialWriteString("Took ");
  113. serialWriteString(itoa(getSystemTime(), buffer, 10));
  114. serialWriteString(" ms!\n"); */
  115. if (mcusr_mirror & WDRF) {
  116. serialWriteString(getString(31));
  117. } else if (mcusr_mirror & BORF) {
  118. serialWriteString(getString(32));
  119. } else if (mcusr_mirror & EXTRF) {
  120. serialWriteString(getString(34));
  121. } else if (mcusr_mirror & JTRF) {
  122. serialWriteString(getString(35));
  123. } else if (mcusr_mirror & PORF) {
  124. serialWriteString(getString(36));
  125. } else {
  126. serialWriteString(getString(33));
  127. }
  128. #endif
  129. lastMode = audioModeSelected();
  130. lastChecked = getSystemTime();
  131. i = 0;
  132. count = getAnimationCount();
  133. while (1) {
  134. // Reset if requested
  135. if (!shouldRestart) {
  136. wdt_reset();
  137. }
  138. if(lastMode) {
  139. // Get Audio Data and visualize it
  140. if (isFinished()) {
  141. audioData = getAudioData(); // Not malloc'ed => Don't free
  142. if (audioData != NULL) {
  143. simpleVisualization(audioData);
  144. }
  145. }
  146. } else {
  147. if (refreshAnimationCount) {
  148. // Get animation count stored in FRAM via TWI, if needed
  149. count = getAnimationCount();
  150. refreshAnimationCount = 0;
  151. i = 0;
  152. }
  153. if (count > 0) { // We have frames stored
  154. if (isFinished() > length) {
  155. // Load next image
  156. if (i < (count - 1)) {
  157. i++;
  158. } else {
  159. i = 0;
  160. }
  161. imageData = getFrame(i);
  162. length = imageData[64];
  163. setImage(imageData);
  164. free(imageData);
  165. }
  166. } else { // No frames available
  167. if (!(DebugDone & 4)) { // Idle animation allowed
  168. if (DebugDone & 2) {
  169. if (idleCounter < numOfAnimations()) {
  170. executeAnimation(idleCounter++);
  171. } else {
  172. idleCounter = 0;
  173. DebugDone &= ~(2); // Show frames again
  174. }
  175. } else {
  176. // Show idle frames
  177. if (isFinished() >= IDLELENGTH) {
  178. // Should happen every half second
  179. setImage(idleAnimation[idleCounter]);
  180. if (idleCounter < (IDLEANIMATIONCOUNT - 1)) {
  181. idleCounter++;
  182. } else {
  183. idleCounter = 0;
  184. DebugDone |= 2; // Show animation
  185. }
  186. }
  187. }
  188. }
  189. }
  190. }
  191. if (serialHasChar()) {
  192. serialHandler((char)(serialGet()));
  193. }
  194. #ifdef DEBUG
  195. // Print frames per second
  196. if ((getSystemTime() >= 1000) && ((DebugDone & 1) == 0)) {
  197. temp = getTriggerCount();
  198. serialWriteString(ltoa(temp, buffer, 10));
  199. serialWriteString(getString(27));
  200. serialWriteString(ltoa((temp / 8), buffer, 10));
  201. serialWriteString(getString(28));
  202. DebugDone |= 1;
  203. }
  204. // Show how stable we are running :)
  205. if (((getSystemTime() % 60000) == 0) && (getSystemTime() > 0)) {
  206. // serialWriteString(getString(37));
  207. printTime();
  208. }
  209. #endif
  210. if ((getSystemTime() - lastChecked) > 150) { // Check button state every 150ms
  211. lastMode = audioModeSelected();
  212. lastChecked = getSystemTime();
  213. }
  214. }
  215. close();
  216. return 0;
  217. }
  218. #ifdef DEBUG
  219. uint8_t selfTest(void) {
  220. uint8_t result = NOERROR;
  221. uint8_t *data = getAudioData();
  222. if (data == NULL) {
  223. result |= AUDIOERROR;
  224. } else {
  225. free(data);
  226. }
  227. data = memGetBytes(0, 1);
  228. if (data == NULL) {
  229. result |= MEMORYERROR;
  230. } else {
  231. free(data);
  232. }
  233. setGeneralPurposeByte(0, 0x23);
  234. if (getGeneralPurposeByte(0) != 0x23) {
  235. result |= MEMORYWRITEERROR;
  236. }
  237. return result;
  238. }
  239. void printErrors(uint8_t e) {
  240. if (ISERROR(e, AUDIOERROR)) {
  241. serialWriteString(getString(3));
  242. }
  243. if (ISERROR(e, MEMORYERROR)) {
  244. serialWriteString(getString(4));
  245. }
  246. if (ISERROR(e, MEMORYWRITEERROR)) {
  247. serialWriteString(getString(5));
  248. }
  249. }
  250. void randomAnimation(void) {
  251. uint8_t *b = (uint8_t *)malloc(64);
  252. uint8_t x, y, z;
  253. if (b == NULL) {
  254. serialWriteString(getString(24));
  255. return;
  256. }
  257. for (x = 0; x < 64; x++) {
  258. b[x] = 0;
  259. }
  260. while(1) {
  261. setImage(b);
  262. while(isFinished() == 0);
  263. x = rand() / 4096;
  264. y = rand() / 4096;
  265. z = rand() / 4096;
  266. b[x + (8 * y)] ^= (1 << z);
  267. if (serialHasChar()) {
  268. serialWriteString(getString(25));
  269. free(b);
  270. serialHandler(serialGet());
  271. return;
  272. }
  273. }
  274. free(b);
  275. }
  276. #endif
  277. void serialHandler(char c) {
  278. // Used letters:
  279. // a, b, c, d, e, g, i, n, q, r, s, t, v, x, y, 0, 1, 2, 3, #
  280. #ifdef DEBUG
  281. uint8_t i, y, z;
  282. serialWrite(c);
  283. serialWriteString(": ");
  284. #endif
  285. switch(c) {
  286. case OK:
  287. serialWrite(OK);
  288. break;
  289. case 'h': case 'H': case '?':
  290. serialWriteString(getString(6));
  291. #ifdef DEBUG
  292. serialWriteString(getString(7));
  293. serialWriteString(getString(8));
  294. serialWriteString(getString(9));
  295. serialWriteString(getString(10));
  296. serialWriteString(getString(11));
  297. serialWriteString(getString(12));
  298. serialWriteString(getString(13));
  299. serialWriteString(getString(26));
  300. #endif
  301. break;
  302. case 'd': case 'D':
  303. clearMem();
  304. #ifndef DEBUG
  305. serialWrite(OK);
  306. #endif
  307. #ifdef DEBUG
  308. serialWriteString(getString(29));
  309. #endif
  310. break;
  311. #ifndef DEBUG
  312. case 'g': case 'G':
  313. transmitAnimations();
  314. break;
  315. case 's': case 'S':
  316. recieveAnimations();
  317. break;
  318. #endif
  319. case 'v': case 'V':
  320. serialWriteString(getString(0));
  321. break;
  322. #ifdef DEBUG
  323. case 'm': case 'M':
  324. lastButtonState = !lastButtonState;
  325. if (lastButtonState) {
  326. serialWriteString(getString(41));
  327. } else {
  328. serialWriteString(getString(40));
  329. }
  330. break;
  331. case 'q': case 'Q':
  332. shouldRestart = 1;
  333. serialWriteString(getString(30));
  334. break;
  335. case 'r': case 'R':
  336. randomAnimation();
  337. break;
  338. case 't': case 'T':
  339. printTime();
  340. break;
  341. case 'a': case 'A':
  342. sendAudioData();
  343. break;
  344. case 'c': case 'C':
  345. serialWriteString(itoa(getAnimationCount(), buffer, 10));
  346. serialWriteString(getString(15));
  347. break;
  348. case 'x': case 'X':
  349. // Get byte, store as animation count
  350. serialWriteString(getString(16));
  351. while (!serialHasChar());
  352. c = serialGet();
  353. setAnimationCount(c);
  354. serialWriteString(itoa(c, buffer, 10));
  355. serialWriteString(getString(17));
  356. break;
  357. case 'y': case 'Y':
  358. setAnimationCount(0x2201);
  359. serialWriteString(getString(18));
  360. break;
  361. case 'e': case 'E':
  362. c = selfTest();
  363. serialWriteString(getString(19));
  364. serialWriteString(itoa(c, buffer, 2));
  365. serialWrite('\n');
  366. printErrors(c);
  367. break;
  368. case 'n': case 'N':
  369. snake();
  370. break;
  371. case '0':
  372. fillBuffer(0);
  373. DebugDone |= 4;
  374. break;
  375. case '1':
  376. fillBuffer(0xFF);
  377. DebugDone |= 4;
  378. break;
  379. case '3':
  380. setImage(defaultImageCube);
  381. DebugDone |= 4;
  382. break;
  383. case '2':
  384. DebugDone |= 4;
  385. fillBuffer(0);
  386. for (i = 0; i < 64; i++) {
  387. defaultImageA[i] = 0;
  388. }
  389. while(1) {
  390. for (i = 0; i < 8; i++) {
  391. for (y = 0; y < 8; y++) {
  392. defaultImageA[y + (i * 8)] = 0;
  393. for (z = 0; z < 8; z++) {
  394. defaultImageA[y + (i * 8)] |= (1 << z);
  395. setImage(defaultImageA);
  396. while (isFinished() == 0) {
  397. if (serialHasChar()) {
  398. goto killMeForIt; // Yes I know...
  399. // But I need to break out of 2 while Loops...
  400. }
  401. }
  402. }
  403. defaultImageA[y + (i * 8)] = 0;
  404. }
  405. }
  406. }
  407. break;
  408. killMeForIt:
  409. serialGet();
  410. serialWriteString(getString(25));
  411. break;
  412. case 'I': case 'i':
  413. serialWriteString(ltoa(getTriggerCount(), buffer, 10));
  414. serialWrite('\n');
  415. break;
  416. #endif
  417. default:
  418. serialWrite(ERROR);
  419. break;
  420. }
  421. // c was used as temp var and does not contain the char anymore...!
  422. }
  423. #ifdef DEBUG
  424. void printTime(void) {
  425. serialWriteString(getString(14));
  426. serialWriteString(ltoa(getSystemTime(), buffer, 10));
  427. serialWriteString("ms");
  428. if (getSystemTime() > 60000) {
  429. serialWriteString(" (");
  430. serialWriteString(itoa(getSystemTime() / 60000, buffer, 10));
  431. serialWriteString(" min)");
  432. }
  433. if (getSystemTime() > 1000) {
  434. serialWriteString(" (");
  435. serialWriteString(itoa(getSystemTime() / 1000, buffer, 10));
  436. itoa(getSystemTime() % 1000, buffer, 10);
  437. if (buffer[0] != '\0')
  438. serialWrite('.');
  439. if (buffer[2] == '\0')
  440. serialWrite('0');
  441. if (buffer[1] == '\0')
  442. serialWrite('0');
  443. if (buffer[0] != '\0')
  444. serialWriteString(buffer);
  445. serialWriteString("s)\n");
  446. } else {
  447. serialWrite('\n');
  448. }
  449. }
  450. void sendAudioData(void) {
  451. uint8_t i;
  452. uint8_t *audioData = getAudioData();
  453. if (audioData == NULL) {
  454. serialWriteString(getString(21));
  455. } else {
  456. serialWriteString(getString(22));
  457. for (i = 0; i < 7; i++) {
  458. serialWrite(i + '0');
  459. serialWriteString(": ");
  460. itoa(audioData[i], buffer, 10);
  461. serialWriteString(buffer);
  462. serialWrite('\n');
  463. }
  464. }
  465. }
  466. #endif
  467. #define TRANSTIMEOUT 10000
  468. void recieveAnimations() {
  469. uint8_t animCount, a, frameCount, f, i, c;
  470. uint16_t completeCount = 0;
  471. uint8_t *frame = (uint8_t *)malloc(65);
  472. uint64_t timestamp = getSystemTime();
  473. serialWrite(OK); // We are ready...
  474. while (!serialHasChar()) { // Wait for answer
  475. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  476. wdt_reset();
  477. }
  478. }
  479. c = serialGet();
  480. animCount = c; // Got animation count
  481. serialWrite(OK);
  482. for (a = 0; a < animCount; a++) {
  483. while (!serialHasChar()) { // Wait for answer
  484. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  485. wdt_reset();
  486. }
  487. }
  488. c = serialGet();
  489. frameCount = c; // Got frame count
  490. serialWrite(OK);
  491. for (f = 0; f < frameCount; f++) {
  492. while (!serialHasChar()) { // Wait for answer
  493. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  494. wdt_reset();
  495. }
  496. }
  497. c = serialGet();
  498. frame[64] = c; // Got duration
  499. serialWrite(OK);
  500. for (i = 0; i < 64; i++) {
  501. while (!serialHasChar()) { // Wait for answer
  502. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  503. wdt_reset();
  504. }
  505. }
  506. c = serialGet();
  507. frame[i] = c; // Got data byte
  508. }
  509. serialWrite(OK);
  510. setFrame(completeCount++, frame);
  511. }
  512. }
  513. free(frame);
  514. while (!serialHasChar()) { // Wait for answer
  515. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  516. wdt_reset();
  517. }
  518. }
  519. c = serialGet();
  520. while (!serialHasChar()) { // Wait for answer
  521. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  522. wdt_reset();
  523. }
  524. }
  525. c = serialGet();
  526. while (!serialHasChar()) { // Wait for answer
  527. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  528. wdt_reset();
  529. }
  530. }
  531. c = serialGet();
  532. while (!serialHasChar()) { // Wait for answer
  533. if ((getSystemTime() - timestamp) <= TRANSTIMEOUT) {
  534. wdt_reset();
  535. }
  536. }
  537. c = serialGet();
  538. serialWrite(OK);
  539. setAnimationCount(completeCount);
  540. refreshAnimationCount = 1;
  541. }
  542. void transmitAnimations() {
  543. // We store no animation information in here
  544. // So we have to place all frames in one or more
  545. // animations... We need 8 animations max...
  546. uint8_t animationsToGo;
  547. uint16_t framesToGo = getAnimationCount();
  548. uint16_t character;
  549. uint8_t a;
  550. uint8_t f, fMax, i;
  551. uint8_t *frame;
  552. if ((framesToGo % 255) == 0) {
  553. animationsToGo = framesToGo / 255;
  554. } else {
  555. animationsToGo = (framesToGo / 255) + 1;
  556. }
  557. serialWrite(OK);
  558. serialWrite(animationsToGo);
  559. while ((character = serialGet()) & 0xFF00); // Wait for answer
  560. if ((character & 0x00FF) != OK) { // Error code recieved
  561. return;
  562. }
  563. for (a = 0; a < animationsToGo; a++) {
  564. if (framesToGo > 255) {
  565. fMax = 255;
  566. } else {
  567. fMax = framesToGo;
  568. }
  569. serialWrite(fMax); // Number of Frames in current animation
  570. while ((character = serialGet()) & 0xFF00); // Wait for answer
  571. if ((character & 0x00FF) != OK) { // Error code recieved
  572. return;
  573. }
  574. for (f = 0; f < fMax; f++) {
  575. frame = getFrame(f + (255 * a));
  576. serialWrite(frame[64]); // frame duration
  577. while ((character = serialGet()) & 0xFF00); // Wait for answer
  578. if ((character & 0x00FF) != OK) { // Error code recieved
  579. free(frame);
  580. return;
  581. }
  582. for (i = 0; i < 64; i++) {
  583. serialWrite(frame[i]);
  584. }
  585. while ((character = serialGet()) & 0xFF00); // Wait for answer
  586. if ((character & 0x00FF) != OK) { // Error code recieved
  587. free(frame);
  588. return;
  589. }
  590. free(frame);
  591. }
  592. framesToGo -= fMax;
  593. }
  594. serialWrite(OK);
  595. serialWrite(OK);
  596. serialWrite(OK);
  597. serialWrite(OK);
  598. while ((character = serialGet()) & 0xFF00); // Wait for answer
  599. // Error code ignored...
  600. }
  601. uint8_t audioModeSelected(void) {
  602. // Pushbutton: PB0, Low active
  603. if (!(PINB & (1 << PB0))) {
  604. // Button pushed
  605. if (lastButtonState == 0) {
  606. lastButtonState = 1;
  607. } else {
  608. lastButtonState = 0;
  609. }
  610. #ifdef DEBUG
  611. if (lastButtonState) {
  612. serialWriteString(getString(38));
  613. } else {
  614. serialWriteString(getString(39));
  615. }
  616. #endif
  617. }
  618. return lastButtonState;
  619. }