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- /*
- * main.c
- *
- * Copyright 2011 Thomas Buck <xythobuz@me.com>
- * Copyright 2011 Max Nuding <max.nuding@gmail.com>
- * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
- *
- * This file is part of LED-Cube.
- *
- * LED-Cube is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * LED-Cube is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <stdlib.h>
- #include <stdint.h>
- #include <avr/io.h>
- #include <util/delay.h>
- #include <avr/interrupt.h>
- #include "uart.h"
- #include "cube.h"
- #include "time.h"
- #include "audio.h"
- #include "memLayer.h"
-
- #ifndef F_CPU
- #define F_CPU 16000000L
- #endif
-
- #define OK 0x42
- #define ERROR 0x23
-
- void serialHandler(char c);
- void recieveAnimations(void);
- void transmitAnimations(void);
- uint8_t audioModeSelected(void);
- inline void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf);
- inline void clearPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf);
- void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t **buf);
- void visualizeAudioData(uint8_t *audioData, uint8_t **imageData);
-
- uint8_t refreshAnimationCount = 1;
-
- int main(void) {
- unsigned int character;
- uint8_t *audioData;
- uint8_t **imageData;
- uint8_t i;
- uint64_t lastTimeChecked;
- uint8_t audioMode;
- uint16_t count;
-
- DDRD = 0xFF; // Mosfets as Output
- DDRB = 0xFE;
- DDRC = 0xFF; // Latch Enable
- DDRA = 0xFF; // Latch Data
-
- imageData = (uint8_t **)malloc(8 * sizeof(uint8_t *));
- for (i = 0; i < 8; i++) {
- imageData[i] = (uint8_t *)malloc(8 * sizeof(uint8_t));
- }
-
- init(); // Initialize Cube Low-Level Code
- uart_init(UART_BAUD_SELECT(19200, 16000000L)); // Initialize Serial
- initSystemTimer();
-
- sei(); // Enable Interrupts
-
- audioMode = audioModeSelected();
- lastTimeChecked = getSystemTime();
-
- while (1) {
- if(audioMode) {
- // Get Audio Data and visualize it
- audioData = getAudioData();
- visualizeAudioData(audioData, imageData);
- setImage(imageData);
- free(audioData);
- while(!isFinished()); // Wait for it to display
- } else {
- // Look for commands, play from fram
- // We have 128*1024 bytes
- // A Frame needs 65 bytes (64 data + duration)
- // We place 2016 Frames in mem => 131040
- // That gives us 32 bytes at the beginning, 0 -> 31
- // The first frame starts at 32
- character = uart_getc();
- if (!(character & 0xFF00)) { // No error...
- serialHandler((char)(character & 0x00FF));
- }
-
- if (refreshAnimationCount) {
- count = getAnimationCount();
- refreshAnimationCount = 0;
- }
- }
-
- if ((getSystemTime() - lastTimeChecked) > 1000) {
- // 1 second since we checked button position last time
- audioMode = audioModeSelected();
- lastTimeChecked = getSystemTime();
- }
- }
-
- close();
- return 0;
- }
-
- void serialHandler(char c) {
- // Got a char on serial line...
- // React accordingly
- // Set refreshAnimationCount if Animation Data in Ram was changed...
- // We do a complete transaction in one call of this routine...
-
- switch(c) {
- case OK:
- // Send "Hello World"
- uart_putc(OK);
- break;
-
- case 'd': case 'D':
- clearMem();
- uart_putc(OK);
- break;
-
- case 'g': case 'G':
- transmitAnimations();
- break;
-
- case 's': case 'S':
- recieveAnimations();
- break;
-
- default:
- uart_putc(ERROR);
- break;
- }
- }
-
- void recieveAnimations() {
- uint8_t animCount, a, frameCount, f, i;
- uint16_t completeCount = 0, character;
- uint8_t frame[65];
-
- uart_putc(OK); // We are ready...
-
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
-
- animCount = (uint8_t)(character & 0x00FF); // Got animation count
- uart_putc(OK);
-
- for (a = 0; a < animCount; a++) {
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
-
- frameCount = (uint8_t)(character & 0x00FF); // Got frame count
- uart_putc(OK);
-
- for (f = 0; f < frameCount; f++) {
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
-
- frame[64] = (uint8_t)(character & 0x00FF); // Got duration
- uart_putc(OK);
-
- for (i = 0; i < 64; i++) {
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
-
- frame[i] = (uint8_t)(character & 0x00FF); // Got data byte
- }
- uart_putc(OK);
-
- setFrame(completeCount++, frame);
- }
- }
-
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
- character = uart_getc();
- while (character & 0xFF00) { // Wait for answer
- character = uart_getc();
- }
- uart_putc(OK);
- setAnimationCount(completeCount);
- refreshAnimationCount = 1;
- }
-
- #define CAF(x) (x % 256)
- #define CAS(x) (x / 256)
- #define CALCANIMATIONS(x) ((CAF(x) == 0) ? (CAS(x)) : (CAS(x) + 1))
-
- void transmitAnimations() {
- // We store no animation information in here
- // So we have to place all frames in one or more
- // animations... We need 8 animations max...
- uint8_t animationsToGo;
- uint16_t framesToGo = getAnimationCount();
- uint16_t character;
- uint8_t a;
- uint8_t f, fMax, i;
- uint8_t *frame;
-
- if ((framesToGo % 255) == 0) {
- animationsToGo = framesToGo / 255;
- } else {
- animationsToGo = (framesToGo / 255) + 1;
- }
-
- uart_putc(OK);
- uart_putc(animationsToGo);
- while ((character = uart_getc()) & 0xFF00); // Wait for answer
- if ((character & 0x00FF) != OK) { // Error code recieved
- return;
- }
-
- for (a = 0; a < animationsToGo; a++) {
- if (framesToGo > 255) {
- fMax = 255;
- } else {
- fMax = framesToGo;
- }
-
- uart_putc(fMax); // Number of Frames in current animation
- while ((character = uart_getc()) & 0xFF00); // Wait for answer
- if ((character & 0x00FF) != OK) { // Error code recieved
- return;
- }
-
- for (f = 0; f < fMax; f++) {
- frame = getFrame(f + (255 * a));
-
- uart_putc(frame[64]); // frame duration
- while ((character = uart_getc()) & 0xFF00); // Wait for answer
- if ((character & 0x00FF) != OK) { // Error code recieved
- free(frame);
- return;
- }
-
- for (i = 0; i < 64; i++) {
- uart_putc(frame[i]);
- }
- while ((character = uart_getc()) & 0xFF00); // Wait for answer
- if ((character & 0x00FF) != OK) { // Error code recieved
- free(frame);
- return;
- }
-
- free(frame);
- }
- framesToGo -= fMax;
- }
-
- uart_putc(OK);
- uart_putc(OK);
- uart_putc(OK);
- uart_putc(OK);
-
- while ((character = uart_getc()) & 0xFF00); // Wait for answer
- // Error code ignored...
- }
-
- // Blocks 10ms or more
- uint8_t audioModeSelected(void) {
- // Switch: PB0, Low active
- uint64_t startTime = getSystemTime();
- uint8_t startState = PINB & (1 << PB0);
-
- while((getSystemTime() - startTime) < 10); // Wait 10ms
-
- if ((PINB & (1 << PB0)) != startState) {
- return audioModeSelected();
- } else {
- return startState;
- }
- }
-
- inline void setPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf) {
- buf[z][y] |= (1 << x);
- }
-
- inline void clearPixelBuffer(uint8_t x, uint8_t y, uint8_t z, uint8_t **buf) {
- buf[z][y] &= ~(1 << x);
- }
-
- void setBuffer(uint8_t d, uint8_t *buf, uint8_t length) {
- uint8_t i;
- for (i = 0; i < length; i++) {
- buf[i] = d;
- }
- }
-
- void setRow(uint8_t x, uint8_t z, uint8_t height, uint8_t **buf) {
- uint8_t i = 0;
- for (; i < height; i++) {
- setPixelBuffer(x, i, z, buf);
- }
- }
-
- void visualizeAudioData(uint8_t *audioData, uint8_t **imageData) {
- uint8_t i;
- for (i = 0; i < 8; i++) {
- setBuffer(0, imageData[i], 8);
- }
-
- // 8 LEDs, Max Val 255:
- // 256 / 8 = 32 => Divide by 31 (FACTOR) to get num of leds to light
- // 255 / FACTOR = 8,...
- // 127 / FACTOR = 4,...
-
- #define FACTOR 31
-
- // Could not figure out a way to represent this easily in a loop
- // without using a shitload of 'if's...
- setRow(0, 0, (audioData[0] / FACTOR), imageData);
- setRow(0, 1, (audioData[0] / FACTOR), imageData);
- setRow(1, 0, (audioData[0] / FACTOR), imageData);
-
- setRow(0, 2, (audioData[1] / FACTOR), imageData);
- setRow(0, 3, (audioData[1] / FACTOR), imageData);
- setRow(1, 1, (audioData[1] / FACTOR), imageData);
- setRow(1, 2, (audioData[1] / FACTOR), imageData);
- setRow(2, 0, (audioData[1] / FACTOR), imageData);
- setRow(2, 1, (audioData[1] / FACTOR), imageData);
-
- setRow(0, 4, (audioData[2] / FACTOR), imageData);
- setRow(0, 5, (audioData[2] / FACTOR), imageData);
- setRow(1, 3, (audioData[2] / FACTOR), imageData);
- setRow(1, 4, (audioData[2] / FACTOR), imageData);
- setRow(2, 2, (audioData[2] / FACTOR), imageData);
- setRow(2, 3, (audioData[2] / FACTOR), imageData);
- setRow(3, 0, (audioData[2] / FACTOR), imageData);
- setRow(3, 1, (audioData[2] / FACTOR), imageData);
- setRow(3, 2, (audioData[2] / FACTOR), imageData);
- setRow(4, 0, (audioData[2] / FACTOR), imageData);
- setRow(4, 1, (audioData[2] / FACTOR), imageData);
-
- setRow(0, 6, (audioData[3] / FACTOR), imageData);
- setRow(0, 7, (audioData[3] / FACTOR), imageData);
- setRow(1, 5, (audioData[3] / FACTOR), imageData);
- setRow(1, 6, (audioData[3] / FACTOR), imageData);
- setRow(2, 4, (audioData[3] / FACTOR), imageData);
- setRow(2, 5, (audioData[3] / FACTOR), imageData);
- setRow(3, 3, (audioData[3] / FACTOR), imageData);
- setRow(3, 4, (audioData[3] / FACTOR), imageData);
- setRow(4, 2, (audioData[3] / FACTOR), imageData);
- setRow(4, 3, (audioData[3] / FACTOR), imageData);
- setRow(5, 0, (audioData[3] / FACTOR), imageData);
- setRow(5, 1, (audioData[3] / FACTOR), imageData);
- setRow(5, 2, (audioData[3] / FACTOR), imageData);
- setRow(6, 0, (audioData[3] / FACTOR), imageData);
- setRow(6, 1, (audioData[3] / FACTOR), imageData);
-
- setRow(1, 7, (audioData[4] / FACTOR), imageData);
- setRow(2, 6, (audioData[4] / FACTOR), imageData);
- setRow(2, 7, (audioData[4] / FACTOR), imageData);
- setRow(3, 5, (audioData[4] / FACTOR), imageData);
- setRow(3, 6, (audioData[4] / FACTOR), imageData);
- setRow(4, 4, (audioData[4] / FACTOR), imageData);
- setRow(4, 5, (audioData[4] / FACTOR), imageData);
- setRow(5, 3, (audioData[4] / FACTOR), imageData);
- setRow(5, 4, (audioData[4] / FACTOR), imageData);
- setRow(6, 2, (audioData[4] / FACTOR), imageData);
- setRow(6, 3, (audioData[4] / FACTOR), imageData);
- setRow(7, 0, (audioData[4] / FACTOR), imageData);
- setRow(7, 1, (audioData[4] / FACTOR), imageData);
-
- setRow(3, 7, (audioData[5] / FACTOR), imageData);
- setRow(4, 6, (audioData[5] / FACTOR), imageData);
- setRow(4, 7, (audioData[5] / FACTOR), imageData);
- setRow(5, 5, (audioData[5] / FACTOR), imageData);
- setRow(5, 6, (audioData[5] / FACTOR), imageData);
- setRow(6, 4, (audioData[5] / FACTOR), imageData);
- setRow(6, 5, (audioData[5] / FACTOR), imageData);
- setRow(7, 2, (audioData[5] / FACTOR), imageData);
- setRow(7, 3, (audioData[5] / FACTOR), imageData);
- setRow(7, 4, (audioData[5] / FACTOR), imageData);
-
- setRow(5, 7, (audioData[6] / FACTOR), imageData);
- setRow(6, 6, (audioData[6] / FACTOR), imageData);
- setRow(6, 7, (audioData[6] / FACTOR), imageData);
- setRow(7, 5, (audioData[6] / FACTOR), imageData);
- setRow(7, 6, (audioData[6] / FACTOR), imageData);
- setRow(7, 7, (audioData[6] / FACTOR), imageData);
- }
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