Simple single-color 8x8x8 LED Cube with AVRs
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main.c 12KB

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  1. /*
  2. * main.c
  3. *
  4. * Copyright 2012 Thomas Buck <xythobuz@me.com>
  5. *
  6. * This file is part of LED-Cube.
  7. *
  8. * LED-Cube is free software: you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation, either version 3 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * LED-Cube is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
  20. */
  21. #ifndef F_CPU
  22. #define F_CPU 16000000L
  23. #endif
  24. #define OK 0x42
  25. #define ERROR 0x23
  26. #include <avr/io.h>
  27. #include <util/delay.h>
  28. #include <avr/interrupt.h>
  29. #include <avr/pgmspace.h>
  30. #include <stdint.h>
  31. #include <stdlib.h>
  32. #include <avr/wdt.h>
  33. #include "serial.h"
  34. #include "cube.h"
  35. #include "time.h"
  36. #include "audio.h"
  37. #include "mem.h"
  38. #include "memLayer.h"
  39. #include "twi.h"
  40. #include "strings.h"
  41. #include "visualizer.h"
  42. #include "animations.h"
  43. #include "transmit.h"
  44. #include "font.h"
  45. #include "buffhelp.h"
  46. // Length of an idle animation frame, 24 -> 1 second
  47. #define IDLELENGTH 48
  48. void init(void);
  49. uint8_t selfTest(void);
  50. void serialHandler(char c);
  51. uint8_t defaultImageCube[64] = { 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81,
  52. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  53. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  54. 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81,
  55. 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81,
  56. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  57. 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  58. 0x81, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x81 };
  59. #define NOERROR 0
  60. // Audio does not answer
  61. #define AUDIOERROR 1
  62. // Memory does not answer
  63. #define MEMORYERROR 2
  64. // Memory not writeable
  65. #define MEMORYWRITEERROR 4
  66. // x = errorcode, e = error definition, not NOERROR
  67. #define ISERROR(x, e) ((x) & (e))
  68. uint8_t shouldRestart = 0;
  69. uint8_t refreshAnimationCount = 0;
  70. uint8_t lastButtonState = 0;
  71. uint8_t maxButtonState = 1; // No audio, get's checked later
  72. uint8_t disableAudioData = 0;
  73. uint8_t disableMemory = 0;
  74. uint8_t disableAnim = 0;
  75. /* Not so powerful Debouncing Example
  76. * No Interrupt needed
  77. * Author: Peter Dannegger
  78. */
  79. #define debounce(port, pin) ({ \
  80. static uint8_t flag = 0; /* new variable on every macro usage */ \
  81. uint8_t i = 0; \
  82. if (flag) { /* check for key release: */ \
  83. for(;;) { /* loop ... */ \
  84. if(!(port & 1 << pin)) { /* ... until key pressed or ... */ \
  85. i = 0; \
  86. break; \
  87. } \
  88. _delay_us(98); /* * 256 = 25ms */ \
  89. if(--i == 0) { /* ... until key >25ms released */ \
  90. flag = 0; /* clear press flag */ \
  91. i = 0; /* 0 = key release debounced */ \
  92. break; \
  93. } \
  94. } \
  95. } else { /* else check for key press: */ \
  96. for(;;) { /* loop ... */ \
  97. if ((port & 1<<pin)) { /* ... until key released or ... */ \
  98. i = 0; \
  99. break; \
  100. } \
  101. _delay_us( 98 ); /* * 256 = 25ms */ \
  102. if (--i == 0) { /* ... until key >25ms pressed */ \
  103. flag = 1; /* set press flag */ \
  104. i = 1; /* 1 = key press debounced */ \
  105. break; \
  106. } \
  107. } \
  108. } \
  109. i; /* return value of Macro */ \
  110. })
  111. int main(void) {
  112. /*
  113. Quick Summary of the jobs main has to do:
  114. - Initialize Cube
  115. - Regularly check the buttonstate
  116. - Check for incoming serial transmission and run serialHandler
  117. - Check if animations are stored
  118. --> If yes, display them
  119. --> If no, display our idle animations
  120. */
  121. uint8_t i;
  122. uint8_t imageIndex = 0, imageCount = 0;
  123. uint8_t idleIndex = 0, idleCount = 0;
  124. uint8_t *imageData = NULL, *audioData = NULL;
  125. uint8_t duration = 0;
  126. // Initialization:
  127. MCUCSR = 0; // Reset Watchdog
  128. wdt_disable();
  129. init(); // Initialize all subsystems, set port directions, enable interrupts
  130. wdt_enable(WDTO_1S); // Watchdog reset after 1 second
  131. i = selfTest(); // Run selftest, print errors
  132. // Disable subsystems if they are unavailable
  133. if (ISERROR(i, AUDIOERROR))
  134. disableAudioData = 1;
  135. if (ISERROR(i, MEMORYERROR) || ISERROR(i, MEMORYWRITEERROR))
  136. disableMemory = 1;
  137. serialWriteString(getString(0)); // Print Version
  138. if (disableMemory == 0)
  139. imageCount = getAnimationCount(); // Retrieve image count from memory
  140. idleCount = numOfAnimations();
  141. if (disableAudioData == 0)
  142. maxButtonState = numberOfVisualizations() + 1; // Number of toggle steps for button
  143. lastButtonState = 1;
  144. serialWriteString(getString(2));
  145. while(1) { // Our Mainloop
  146. if (!shouldRestart) { // A flag to trigger a watchdog reset
  147. wdt_reset();
  148. }
  149. if (refreshAnimationCount) {
  150. refreshAnimationCount = 0;
  151. if (disableMemory == 0)
  152. imageCount = getAnimationCount();
  153. }
  154. if (serialHasChar()) { // Run serialHandler
  155. serialHandler((char)(serialGet()));
  156. }
  157. if (debounce(PINB, PB0)) {
  158. if (lastButtonState > 0) {
  159. lastButtonState--;
  160. } else {
  161. lastButtonState = maxButtonState - 1;
  162. }
  163. }
  164. if (lastButtonState == 0) {
  165. // Display animations, stored or built-in
  166. if (disableAnim == 0) {
  167. if ((imageCount > 0) && (disableMemory == 0)) {
  168. // Memory frames
  169. if (isFinished() > duration) {
  170. // Last frame was displayed long enough
  171. imageIndex = (imageIndex < (imageCount - 1)) ? (imageIndex + 1) : 0;
  172. imageData = getFrame(imageIndex);
  173. if (imageData == NULL) {
  174. duration = 24;
  175. setImage(defaultImageCube);
  176. } else {
  177. duration = imageData[64];
  178. setImage(imageData);
  179. free(imageData);
  180. }
  181. }
  182. } else {
  183. // Built-In Anims
  184. if (isFinished() > duration) {
  185. idleIndex = (idleIndex < (idleCount - 1)) ? (idleIndex + 1) : 0;
  186. duration = executeAnimation(idleIndex);
  187. }
  188. }
  189. }
  190. } else {
  191. // An audiomode is selected
  192. if (disableAudioData == 0) {
  193. if (isFinished()) {
  194. audioData = getAudioData();
  195. if (audioData != NULL) {
  196. runVisualization(audioData, (lastButtonState - 1));
  197. } else {
  198. lastButtonState = 0;
  199. duration = 24;
  200. setImage(defaultImageCube); // Quasi Error Screen
  201. }
  202. }
  203. } else {
  204. lastButtonState = 0;
  205. }
  206. }
  207. }
  208. return 0; // We never reach this point, of course!
  209. }
  210. void init(void) {
  211. DDRA = 0xFF; // Latch Data Bus as Output
  212. DDRD = 0xFC; DDRB = 24; // Mosfets as Output
  213. DDRC = 0xFC; DDRB |= 6; // Latch Enable as Output
  214. DDRB &= ~(1 << PB0); // Pushbutton as Input
  215. initCube();
  216. serialInit(25, 8, NONE, 1);
  217. i2c_init();
  218. initSystemTimer();
  219. sei(); // Enable Interrupts
  220. setImage(defaultImageCube); // Display something
  221. }
  222. uint8_t selfTest(void) {
  223. uint8_t result = NOERROR;
  224. uint8_t *data = getAudioData();
  225. if (data == NULL) {
  226. result |= AUDIOERROR;
  227. } else {
  228. }
  229. data = memGetBytes(0, 1);
  230. if (data == NULL) {
  231. result |= MEMORYERROR;
  232. } else {
  233. free(data);
  234. }
  235. setGeneralPurposeByte(0, 0x23);
  236. if (getGeneralPurposeByte(0) != 0x23) {
  237. result |= MEMORYWRITEERROR;
  238. }
  239. if (result) { // Error in Selftest
  240. serialWriteString(getString(1));
  241. serialWriteString(itoa(result, buffer, 2));
  242. serialWrite('\n');
  243. if (ISERROR(result, AUDIOERROR)) {
  244. serialWriteString(getString(3));
  245. }
  246. if (ISERROR(result, MEMORYERROR)) {
  247. serialWriteString(getString(4));
  248. }
  249. if (ISERROR(result, MEMORYWRITEERROR)) {
  250. serialWriteString(getString(5));
  251. }
  252. }
  253. return result;
  254. }
  255. void randomAnimation(void) {
  256. uint8_t *b = (uint8_t *)malloc(64);
  257. uint8_t x, y, z;
  258. if (b == NULL) {
  259. serialWriteString(getString(24));
  260. return;
  261. }
  262. for (x = 0; x < 64; x++) {
  263. b[x] = 0;
  264. }
  265. while(1) {
  266. wdt_reset();
  267. setImage(b);
  268. while(isFinished() == 0);
  269. x = rand() / 4096;
  270. y = rand() / 4096;
  271. z = rand() / 4096;
  272. b[x + (8 * y)] ^= (1 << z);
  273. if (serialHasChar()) {
  274. serialWriteString(getString(25));
  275. free(b);
  276. serialGet();
  277. return;
  278. }
  279. }
  280. free(b);
  281. }
  282. void serialHandler(char c) {
  283. // Used letters:
  284. // a, b, c, d, e, f, g, h, i, m, n, o, p, q, r, s, t, u, v, w, x, y, 0, 1, 2, 3, #
  285. uint8_t i, y, z;
  286. uint8_t *tmp;
  287. switch(c) {
  288. case OK:
  289. serialWrite(OK);
  290. break;
  291. case 'h': case 'H': case '?':
  292. serialWriteString(getString(6));
  293. serialWriteString(getString(7));
  294. serialWriteString(getString(8));
  295. serialWriteString(getString(9));
  296. serialWriteString(getString(10));
  297. serialWriteString(getString(26));
  298. serialWriteString(getString(34));
  299. serialWriteString(getString(17));
  300. serialWriteString(getString(11));
  301. serialWriteString(getString(12));
  302. serialWriteString(getString(13));
  303. break;
  304. case 'd': case 'D':
  305. setAnimationCount(0);
  306. serialWrite(OK);
  307. refreshAnimationCount = 1;
  308. break;
  309. case 'f': case 'F':
  310. serialWriteString(getString(32));
  311. clearMem();
  312. serialWriteString(getString(33));
  313. refreshAnimationCount = 1;
  314. break;
  315. case 'g': case 'G':
  316. transmitAnimations();
  317. break;
  318. case 's': case 'S':
  319. recieveAnimations();
  320. refreshAnimationCount = 1;
  321. break;
  322. case 'v': case 'V':
  323. serialWriteString(getString(0));
  324. break;
  325. case 'm': case 'M':
  326. if (lastButtonState > 0) {
  327. lastButtonState--;
  328. } else {
  329. lastButtonState = maxButtonState - 1;
  330. }
  331. if (lastButtonState) {
  332. writeNumber(lastButtonState, 10);
  333. serialWrite(' ');
  334. serialWriteString(getString(41));
  335. } else {
  336. serialWriteString(getString(40));
  337. }
  338. break;
  339. case 'q': case 'Q':
  340. shouldRestart = 1;
  341. serialWriteString(getString(30));
  342. break;
  343. case 'r': case 'R':
  344. randomAnimation();
  345. break;
  346. case 't': case 'T':
  347. printTime();
  348. break;
  349. case 'a': case 'A':
  350. sendAudioData();
  351. break;
  352. case 'c': case 'C':
  353. serialWriteString(itoa(getAnimationCount(), buffer, 10));
  354. serialWriteString(" (");
  355. serialWriteString(itoa(refreshAnimationCount, buffer, 10));
  356. serialWriteString(")");
  357. serialWriteString(getString(15));
  358. break;
  359. case 'u': case 'U':
  360. serialWriteString(getString(31));
  361. tmp = getFrame(readNumber(10));
  362. dumpFrame(tmp);
  363. free(tmp);
  364. break;
  365. case 'o': case 'O':
  366. serialWriteString(getString(36)); // Start:
  367. i = readNumber(10);
  368. serialWriteString(getString(39)); // Ende:
  369. y = readNumber(10);
  370. serialWriteString(getString(35)); // Duration:
  371. z = readNumber(10);
  372. for (c = i; c <= y; c++) {
  373. setDuration(c, z);
  374. }
  375. serialWriteString(getString(33)); // Done
  376. break;
  377. case 'w': case 'W':
  378. serialWriteString(getString(42)); // Text:
  379. textRenderInput();
  380. break;
  381. case 'x': case 'X':
  382. // Get byte, store as animation count
  383. serialWriteString(getString(16)); // "New animation count: "
  384. setAnimationCount(readNumber(10));
  385. refreshAnimationCount = 1;
  386. break;
  387. case 'p': case 'P':
  388. simpleAnimationInput();
  389. break;
  390. case 'y': case 'Y':
  391. serialWriteString(getString(18)); // "Frame to change: "
  392. i = readNumber(10);
  393. tmp = readAFrame();
  394. setFrame(i, tmp);
  395. free(tmp);
  396. break;
  397. case 'e': case 'E':
  398. selfTest();
  399. break;
  400. case 'n': case 'N':
  401. // snake();
  402. break;
  403. case '0':
  404. fillBuffer(0);
  405. disableAnim = 1;
  406. break;
  407. case '1':
  408. fillBuffer(0xFF);
  409. disableAnim = 1;
  410. break;
  411. case '2':
  412. buffClearAllPixels(defaultImageCube);
  413. while(1) {
  414. for (i = 0; i < 8; i++) {
  415. for (y = 0; y < 8; y++) {
  416. defaultImageCube[y + (i * 8)] = 0;
  417. for (z = 0; z < 8; z++) {
  418. defaultImageCube[y + (i * 8)] |= (1 << z);
  419. setImage(defaultImageCube);
  420. while (isFinished() == 0) {
  421. wdt_reset();
  422. if (serialHasChar()) {
  423. goto killMeForIt; // Yes I know...
  424. // But I need to break out of 2 while Loops...
  425. }
  426. }
  427. }
  428. // defaultImageCube[y + (i * 8)] = 0;
  429. }
  430. }
  431. }
  432. break;
  433. killMeForIt:
  434. serialGet(); // Killed because we got a serial char. Remove it from buffer.
  435. serialWriteString(getString(25));
  436. break;
  437. case '3':
  438. buffClearAllPixels(defaultImageCube);
  439. y = 0;
  440. while(1) {
  441. tmp = getFont(y);
  442. if (y < 255) {
  443. y++;
  444. } else {
  445. y = 0;
  446. }
  447. for (i = 0; i < 8; i++) {
  448. defaultImageCube[i] = tmp[i];
  449. }
  450. setImage(defaultImageCube);
  451. while (isFinished() < 12) {
  452. wdt_reset();
  453. if (serialHasChar()) {
  454. goto killMeForIt; // Yes, yes. But i already need it for '2'
  455. // So why not do it again... Please, no raptors :)
  456. // http://xkcd.com/292/
  457. }
  458. }
  459. }
  460. break;
  461. case 'I': case 'i':
  462. serialWriteString(ltoa(getTriggerCount(), buffer, 10));
  463. serialWrite('\n');
  464. break;
  465. default:
  466. serialWrite(ERROR);
  467. break;
  468. }
  469. // c was used as temp var and does not contain the char anymore...!
  470. }