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- /*
- * cubeWorker.java
- *
- * Copyright 2011 Thomas Buck <xythobuz@me.com>
- * Copyright 2011 Max Nuding <max.nuding@gmail.com>
- * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
- *
- * This file is part of LED-Cube.
- *
- * LED-Cube is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * LED-Cube is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
- */
-
- public class cubeWorker {
- final int UP = 0;
- final int DOWN = 1;
- cubeWorker() {
-
- }
-
- // Adds a new Animation
- // Returns id if ok, -1 if error or not enough space for
- // another animation
- public int addAnimation() {
-
- return -1;
- }
-
- // Removes an animation
- public void removeAnimation(int index) {
-
- }
-
- // Returns how many animations are defined
- public int numOfAnimations() {
-
- return 3;
- }
-
- // Selects an animation, on which the frame specific functions operate
- // Returns -1 if it does not exist
- public int selectAnimation(int index) {
- System.out.println("Animation " + index + " selected");
- return -1;
- }
-
- public String getAnimationName(int index) {
-
- return "TestAnim";
- }
-
- public void setAnimationName(int index, String s) {
-
- }
-
- public void moveAnimation(int dir){
- if (dir == UP){
- //animation moved up
- } else if (dir == DOWN){
- //animation moved down
- }
- }
-
- // Returns how many frames are in the current animation
- public int numOfFrames() {
-
- return 3;
- }
-
- public String getFrameName(int index) {
-
- return "Test";
- }
-
- public void setFrameName(int index, String s) {
-
- }
-
- // Adds a Frame to the current animation.
- // Returns id if okay, -1 if error
- public int addFrame() {
-
- return -1;
- }
-
- // Remove a frame
- public void removeFrame(int index) {
-
- }
-
- // Returns array with 64 bytes with led values
- public byte[] getFrame(int index) {
-
- return null;
- }
-
- public void setFrame(int index, byte[] data) {
-
- }
-
- public void moveFrame(int dir){
- if (dir == UP){
- //animation moved up
- } else if (dir == DOWN){
- //animation moved down
- }
- }
-
- // Loads an animation file into this object
- public int loadState(String path) {
-
- return 0;
- }
-
- // Saves the state of this object in an animation file
- public int saveState(String path) {
- System.out.println("Saving to " + path);
- return 0;
- }
-
- // sends state of object to led cube
- public int uploadState(String port) {
-
- return 0;
- }
-
- // loads all state from the cube into this object
- public int downloadState(String port) {
-
- return 0;
- }
-
- // Tells how many Frames you can add until you reached 1 Mbit...
- public int framesRemaining() {
-
- return 0;
- }
-
- public String[] getSerialPorts() {
-
- String[] sPorts = {"Select serial port..."};
- return sPorts;
- }
-
- // Returns true if last saved state != current state
- public boolean changedStateSinceSave() {
-
- return true;
- }
- }
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