Simple single-color 8x8x8 LED Cube with AVRs
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Thomas Buck cf21cd3ae3 Can now cycle through different audio visualizations with button. 12 年前
AudioFirmware Can now cycle through different audio visualizations with button. 12 年前
CubeControl Prettier fullscreen and nicer default-view in fullscreenmode (now all LEDs are displayed) 12 年前
CubeFirmware Can now cycle through different audio visualizations with button. 12 年前
Hardware Fucked up file access rights. 12 年前
HardwareEmulator Fucked up file access rights. 12 年前
UploadTest Misc. fixes. 12 年前
.gitignore Fucked up file access rights. 12 年前
COPYING aaah 12 年前
README.md Replaced serial Library. 12 年前
showoff.cube Finished hardcoding animation and deleted the ugly part of it 12 年前

README.md

8x8x8 LED Cube

8x8x8 Single Color LED Cube built with an AtMega32.

Hardware

You can find the schematic as png and Eagle file in this directory.

Firmware

The firmware of the Controller is yet to be tested… It uses Peter Fleury’s TWI Library.

Cube Control

We also build a software to create and load animations into the cube. This software is written in Java and C and should work on Windows and Unix. It’s source is in the “Cube Control” directory.

Build instructions

There is a makefile in every source code directory. Running make inside CubeControl should produce a file called CubeControlMac.jar, CubeControlLinux.jar or CubeControlWin.jar. If not, you should take a look at the makefile. Hard-Coded include directorys are probably different than on your system… You obviously need a working JDK and a C Compiler Environment (we use gcc). CubeControls makefile will autodetect a Windows Host and compile a Windows Version accordingly. If it is not on Windows, it will check uname and compile a Mac Version if Darwin is reported as OS name. A Linux Version will be compiled if no Darwin OS was detected.

The same goes for AudioFirmware and CubeFirmware. You need avr-gcc to compile these projects.