Simple single-color 8x8x8 LED Cube with AVRs
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animations.c 2.1KB

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  1. /*
  2. * animations.c
  3. *
  4. * Copyright 2011 Thomas Buck <xythobuz@me.com>
  5. * Copyright 2011 Max Nuding <max.nuding@gmail.com>
  6. * Copyright 2011 Felix Bäder <baeder.felix@gmail.com>
  7. *
  8. * This file is part of LED-Cube.
  9. *
  10. * LED-Cube is free software: you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation, either version 3 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * LED-Cube is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
  22. */
  23. #include <stdint.h>
  24. #include <avr/io.h>
  25. #include <avr/wdt.h>
  26. #include <buffhelp.h>
  27. #include <cube.h>
  28. // Prototypes for all animations
  29. void simpleAnimation(void);
  30. void anotherAnimation(void);
  31. // Array of animation functions
  32. #define NUMOFANIMATIONS 2
  33. void (*animations[NUMOFANIMATIONS])(void) = {&simpleAnimation, &anotherAnimation};
  34. uint8_t numOfAnimations(void) {
  35. return NUMOFANIMATIONS;
  36. }
  37. void executeAnimation(uint8_t id) {
  38. if (id < NUMOFANIMATIONS) {
  39. animations[id](); // Call animation
  40. }
  41. }
  42. void simpleAnimation(void) {
  43. // Call this at least every 500ms
  44. wdt_reset();
  45. // Else it will reset the cpu
  46. }
  47. void anotherAnimation(void) {
  48. uint8_t *buff;
  49. int8_t x, y, z;
  50. buff = buffNew();
  51. //Up-wave (Frames 1-8 of showoff.cube)
  52. //We still need to set the Time, I haven't done that yet.
  53. for(y = 0; y < 8; y++) {
  54. for(x = 0; x < 8; x++) {
  55. for(z = 0; z < 8; z++) {
  56. buffSetPixel(buff, x, y, z);
  57. }
  58. }
  59. setImage(buff);
  60. for(x = 0; x < 8; x++) {
  61. for(z = 0; z < 8; z++) {
  62. buffClearPixel(buff, x, y, z);
  63. }
  64. }
  65. }
  66. //Down-wave (Frames 9-15 of showoff.cube)
  67. for(y = 7; y >= 0; y--) {
  68. for(x = 0; x < 8; x++) {
  69. for(z = 0; z < 8; z++) {
  70. buffSetPixel(buff, x, y, z);
  71. }
  72. }
  73. setImage(buff);
  74. for(x = 0; x < 8; x++) {
  75. for(z = 0; z < 8; z++) {
  76. buffClearPixel(buff, x, y, z);
  77. }
  78. }
  79. }
  80. }