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- /*
- * Animation.java
- *
- * Copyright 2012 Thomas Buck <xythobuz@me.com>
- *
- * This file is part of LED-Cube.
- *
- * LED-Cube is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * LED-Cube is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with LED-Cube. If not, see <http://www.gnu.org/licenses/>.
- */
- import java.util.ArrayList;
- import java.util.List;
- import java.util.Collections;
-
- /**
- * A collection of frames that represent an entire animation.
- *
- * @author Thomas Buck
- * @version 1.0
- */
-
- public class Animation {
- AFrame frames[] = new AFrame[1];
- private String name = "Animation";
- private static int lastIndex = 1;
-
- /**
- * Create an empty frame in this new animation.
- */
- public Animation() {
- frames[0] = new AFrame();
- name = "Animation " + lastIndex++;
- }
-
- /**
- * Gets the specified frame in this animation
- *
- * @param i Index of frame you want
- * @return The selected frame
- */
- public AFrame getFrame(int i) {
- if (i >= frames.length) {
- return null;
- } else {
- return frames[i];
- }
- }
-
- /**
- * Move an frame up.
- * @param i the animation you want to move
- */
- public void moveFrameUp(int i) {
- if (i > 0) {
- AFrame tmp = frames[i];
- frames[i] = frames[i - 1];
- frames[i - 1] = tmp;
- }
- }
-
- /**
- * Move an frame down.
- * @param i the animation you want to move
- */
- public void moveFrameDown(int i) {
- if (i < (frames.length - 1)) {
- AFrame tmp = frames[i];
- frames[i] = frames[i + 1];
- frames[i + 1] = tmp;
- }
- }
-
- /**
- * Sets the selected Frame
- *
- * @param f the frame you want to place in this animation
- * @param i Index of the frame you want to override
- */
- public void setFrame(AFrame f, int i) {
- if (i < frames.length) {
- frames[i] = f;
- } else {
- addFrame(f);
- }
- }
-
- /**
- * Add a new (empty) frame at the end
- */
- public void addFrame() {
- extendArray();
- frames[frames.length - 1] = new AFrame();
- }
-
- /**
- * Add a specified frame at the end
- *
- * @param f data for new frame
- */
- public void addFrame(AFrame f) {
- addFrame();
- frames[frames.length - 1] = f;
- }
-
- /**
- * Return size of this animation, in number of frames.
- *
- * @return number of frames
- */
- public int size() {
- return frames.length;
- }
-
- /**
- * Removes a frame. Subsequent frames shift to the left.
- *
- * @param i Index of frame you want to remove
- */
- public void removeFrame(int i) {
- shiftOver(i);
- shrinkArray();
- }
-
- /**
- * Gets the name of this animation
- *
- * @return name of this animation
- */
- public String getName() {
- return name;
- }
-
- /**
- * Sets the name of this animation
- *
- * @param s
- * new name
- */
- public void setName(String s) {
- name = s;
- }
-
- private void extendArray() {
- AFrame newArray[] = new AFrame[frames.length + 1];
- for (int i = 0; i < frames.length; i++) {
- newArray[i] = frames[i];
- }
- frames = newArray;
- }
-
- private void shrinkArray() {
- AFrame newArray[] = new AFrame[frames.length - 1];
- for (int i = 0; i < newArray.length; i++) {
- newArray[i] = frames[i];
- }
- frames = newArray;
- }
-
- private void shiftOver(int toForget) {
- for (int i = (toForget + 1); i < frames.length; i++) {
- frames[i - 1] = frames[i];
- }
- }
- }
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