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@@ -16,6 +16,7 @@ Visit the IRC Channel `#OpenRaider` on `chat.freenode.net` ([Webchat](http://web
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* [OpenGL](https://www.opengl.org) (3.3 Core Profile compatible)
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* [cmake](http://www.cmake.org) (>= 2.8.8)
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* [GLM](http://glm.g-truc.net) (>= 0.9.6)
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+* [glbinding](https://github.com/hpicgs/glbinding)
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* [SDL2](http://www.libsdl.org) or [GLFW](http://www.glfw.org)
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* [OpenAL](http://www.openal.org) & [ALUT](https://github.com/vancegroup/freealut) (optional, needed for sound output)
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@@ -23,6 +24,10 @@ Mac OS X with XCode and [MacPorts](http://www.macports.org) installed (or replac
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sudo port install cmake glm libsdl2
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+Unfortunately, glbinding is not available as binary. But it can be built and installed from source easily. To create a distributable Bundle with glbinding in the default location, do this before running `make install`:
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+
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+ sudo install_name_tool -id /usr/local/lib/libglbinding.dylib /usr/local/lib/libglbinding.dylib
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## Building
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The basic steps needed to build and run OpenRaider:
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