Browse Source

Extended Readme

Thomas Buck 11 years ago
parent
commit
39d87f77ea
1 changed files with 7 additions and 4 deletions
  1. 7
    4
      README.md

+ 7
- 4
README.md View File

@@ -6,15 +6,18 @@ This project aims to get OpenRaider in a more usable state.
6 6
 
7 7
 If you just want to see OpenRaider doing something, without installing any of the dependencies needed to build OpenRaider, install [XQuartz](http://xquartz.macosforge.org/trac) (if you don't have it already) and grab the Mac App Bundle from the [most recent release](https://github.com/xythobuz/OpenRaider/releases).
8 8
 
9
-## Documentation
10
-
11
-All included documentation was moved into the [OpenRaider Repo Wiki](https://github.com/xythobuz/OpenRaider/wiki/_pages)!
12
-
13 9
 ## Configuration
14 10
 
15 11
 OpenRaider needs some configuration files, and level data and assets from custom levels or the Tomb Raider games.
16 12
 These are stored in `~/.OpenRaider`. Running the included `setup.sh` will create/copy the necessary files and directories. The Mac App Bundle will do this for you automatically.
17 13
 
14
+You still need to add level files in `~/.OpenRaider/paks/` and add them to `~/.OpenRaider/OpenRaider.init`.
15
+Dust off your old Tomb Raider CDs or grab some [custom levels](http://www.aspidetr.com/levels/yvel-woods-v1-5/) from the interwebs.
16
+
17
+## Documentation
18
+
19
+All included documentation was moved into the [OpenRaider Repo Wiki](https://github.com/xythobuz/OpenRaider/wiki/_pages)!
20
+
18 21
 ## Dependencies
19 22
 
20 23
 On Mac OS X 10.9 with [XCode](https://developer.apple.com/xcode/) and [MacPorts](http://www.macports.org) installed, the following should be enough to get all dependencies that are available as port:

Loading…
Cancel
Save