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-/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
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-/*================================================================
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+/*!
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+ * \file test/TombRaider.cpp
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+ * \brief Loads maps, meshes, textures...
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*
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- * Project : OpenRaider
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- * Author : Mongoose
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- * Website : http://www.westga.edu/~stu7440/
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- * Email : stu7440@westga.edu
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- * Object : OpenRaider
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- * License : No use w/o permission (C) 2001 Mongoose
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- * Comments: Loads TR 1, 2, 3, and 4 maps, meshes, and textures
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- *
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- * This file was generated using Mongoose's C++
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- * template generator script. <stu7440@westga.edu>
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- *
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- *-- History ------------------------------------------------
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- *
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- * 2003.05.13:
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- * Mongoose - New API, maintance cost was becoming so high
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- * it was needed to sort out methods in groups
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- * like my newer source code -- of course some
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- * methods were altered or removed ( clean up )
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- *
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- * 2001.06.19:
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- * Mongoose - New texture API for the new TR4/TR5 bump map
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- * support, also purged textile exposure
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- *
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- * 2001.05.21:
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- * Mongoose - Added to project OpenRaider, more documentation
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- * than Freyja version I wrote ( 3d modeler )
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- *
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- *
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- * 2000-05-13:
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- * Mongoose - Added gcc and VC++ pragmas for packing
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- *
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- * id style typedefs for structs
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- *
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- * Heavy clean up and ported to C++
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- *
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- * I saved yuri's notes as best I could and
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- * reformatted and corected as needed
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- *
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- * Mongoose - Created, based on:
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- * tr_view's tr2io.c by Yuri Zhivago, PhD,
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- * TR Rosetta Stone ( TombRaider pak format specs )
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- ================================================================*/
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+ * \author Mongoose
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+ */
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#include <stdlib.h>
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#include <stdio.h>
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