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Code formatting [skip ci]

Thomas Buck před 9 roky
rodič
revize
9368922f02
3 změnil soubory, kde provedl 198 přidání a 99 odebrání
  1. 2
    2
      include/math/Matrix.h
  2. 194
    95
      src/math/Matrix.cpp
  3. 2
    2
      src/math/Vec3.cpp

+ 2
- 2
include/math/Matrix.h Zobrazit soubor

@@ -178,8 +178,6 @@ class Matrix {
178 178
      */
179 179
     void transpose();
180 180
 
181
-    float mMatrix[16]; //!< Data model, moved public for faster external renderer feedback use
182
-
183 181
   private:
184 182
 
185 183
     /*!
@@ -196,6 +194,8 @@ class Matrix {
196 194
      * \param result wil be set to resultant matrix value
197 195
      */
198 196
     static void multiply(const float a[16], const float b[16], float result[16]);
197
+
198
+    float mMatrix[16];
199 199
 };
200 200
 
201 201
 #endif

+ 194
- 95
src/math/Matrix.cpp Zobrazit soubor

@@ -34,10 +34,13 @@ bool Matrix::getInvert(float out[16]) {
34 34
     getTransposeMatrix(m);
35 35
 #endif
36 36
 
37
-    /* Mongoose: This code was from a Jeff Lander tutorial which was based
38
-       on MESA GL's InvertMatrix */
37
+    /*
38
+     * Mongoose: This code was from a Jeff Lander tutorial which was based
39
+     * on MESA GL's InvertMatrix.
40
+     *
41
+     * NB. OpenGL Matrices are COLUMN major
42
+     */
39 43
 
40
-    /* NB. OpenGL Matrices are COLUMN major. */
41 44
 #define SWAP_ROWS(a, b) { float *_tmp = a; (a)=(b); (b)=_tmp; }
42 45
 #define MAT(m,r,c) (m)[(c)*4+(r)]
43 46
 
@@ -45,115 +48,221 @@ bool Matrix::getInvert(float out[16]) {
45 48
     float m0, m1, m2, m3, s;
46 49
     float* r0, *r1, *r2, *r3;
47 50
 
48
-    r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3];
51
+    r0 = wtmp[0];
52
+    r1 = wtmp[1];
53
+    r2 = wtmp[2];
54
+    r3 = wtmp[3];
55
+
56
+    r0[0] = MAT(m, 0, 0);
57
+    r0[1] = MAT(m, 0, 1);
58
+    r0[2] = MAT(m, 0, 2);
59
+    r0[3] = MAT(m, 0, 3);
60
+    r0[4] = 1.0f;
61
+    r0[5] = r0[6] = r0[7] = 0.0f;
62
+
63
+    r1[0] = MAT(m, 1, 0);
64
+    r1[1] = MAT(m, 1, 1);
65
+    r1[2] = MAT(m, 1, 2);
66
+    r1[3] = MAT(m, 1, 3);
67
+    r1[5] = 1.0f;
68
+    r1[4] = r1[6] = r1[7] = 0.0f;
69
+
70
+    r2[0] = MAT(m, 2, 0);
71
+    r2[1] = MAT(m, 2, 1);
72
+    r2[2] = MAT(m, 2, 2);
73
+    r2[3] = MAT(m, 2, 3);
74
+    r2[6] = 1.0f;
75
+    r2[4] = r2[5] = r2[7] = 0.0f;
76
+
77
+    r3[0] = MAT(m, 3, 0);
78
+    r3[1] = MAT(m, 3, 1);
79
+    r3[2] = MAT(m, 3, 2);
80
+    r3[3] = MAT(m, 3, 3);
81
+    r3[7] = 1.0f;
82
+    r3[4] = r3[5] = r3[6] = 0.0f;
83
+
84
+    // choose pivot or die
85
+    if (fabs(r3[0]) > fabs(r2[0]))
86
+        SWAP_ROWS(r3, r2);
87
+
88
+    if (fabs(r2[0]) > fabs(r1[0]))
89
+        SWAP_ROWS(r2, r1);
90
+
91
+    if (fabs(r1[0]) > fabs(r0[0]))
92
+        SWAP_ROWS(r1, r0);
93
+
94
+    if (0.0f == r0[0])
95
+        return false;
96
+
97
+    // eliminate first variable
98
+    m1 = r1[0] / r0[0];
99
+    m2 = r2[0] / r0[0];
100
+    m3 = r3[0] / r0[0];
101
+
102
+    s = r0[1];
103
+    r1[1] -= m1 * s;
104
+    r2[1] -= m2 * s;
105
+    r3[1] -= m3 * s;
106
+
107
+    s = r0[2];
108
+    r1[2] -= m1 * s;
109
+    r2[2] -= m2 * s;
110
+    r3[2] -= m3 * s;
111
+
112
+    s = r0[3];
113
+    r1[3] -= m1 * s;
114
+    r2[3] -= m2 * s;
115
+    r3[3] -= m3 * s;
49 116
 
50
-    r0[0] = MAT(m, 0, 0), r0[1] = MAT(m, 0, 1),
51
-                                  r0[2] = MAT(m, 0, 2), r0[3] = MAT(m, 0, 3),
52
-                                          r0[4] = 1.0f, r0[5] = r0[6] = r0[7] = 0.0f,
117
+    s = r0[4];
118
+    if (s != 0.0f) {
119
+        r1[4] -= m1 * s;
120
+        r2[4] -= m2 * s;
121
+        r3[4] -= m3 * s;
122
+    }
53 123
 
54
-                                                  r1[0] = MAT(m, 1, 0), r1[1] = MAT(m, 1, 1),
55
-                                                          r1[2] = MAT(m, 1, 2), r1[3] = MAT(m, 1, 3),
56
-                                                                  r1[5] = 1.0f, r1[4] = r1[6] = r1[7] = 0.0f,
124
+    s = r0[5];
125
+    if (s != 0.0f) {
126
+        r1[5] -= m1 * s;
127
+        r2[5] -= m2 * s;
128
+        r3[5] -= m3 * s;
129
+    }
57 130
 
58
-                                                                          r2[0] = MAT(m, 2, 0), r2[1] = MAT(m, 2, 1),
59
-                                                                                  r2[2] = MAT(m, 2, 2), r2[3] = MAT(m, 2, 3),
60
-                                                                                          r2[6] = 1.0f, r2[4] = r2[5] = r2[7] = 0.0f,
131
+    s = r0[6];
132
+    if (s != 0.0f) {
133
+        r1[6] -= m1 * s;
134
+        r2[6] -= m2 * s;
135
+        r3[6] -= m3 * s;
136
+    }
61 137
 
62
-                                                                                                  r3[0] = MAT(m, 3, 0), r3[1] = MAT(m, 3, 1),
63
-                                                                                                          r3[2] = MAT(m, 3, 2), r3[3] = MAT(m, 3, 3),
64
-                                                                                                                  r3[7] = 1.0f, r3[4] = r3[5] = r3[6] = 0.0f;
138
+    s = r0[7];
139
+    if (s != 0.0f) {
140
+        r1[7] -= m1 * s;
141
+        r2[7] -= m2 * s;
142
+        r3[7] -= m3 * s;
143
+    }
65 144
 
66
-    /* choose pivot - or die */
67
-    if (fabs(r3[0]) > fabs(r2[0])) SWAP_ROWS(r3, r2);
68
-    if (fabs(r2[0]) > fabs(r1[0])) SWAP_ROWS(r2, r1);
69
-    if (fabs(r1[0]) > fabs(r0[0])) SWAP_ROWS(r1, r0);
70
-    if (0.0f == r0[0])  return false;
145
+    // choose pivot or die
146
+    if (fabs(r3[1]) > fabs(r2[1]))
147
+        SWAP_ROWS(r3, r2);
71 148
 
72
-    /* eliminate first variable     */
73
-    m1 = r1[0] / r0[0]; m2 = r2[0] / r0[0]; m3 = r3[0] / r0[0];
74
-    s = r0[1]; r1[1] -= m1 * s; r2[1] -= m2 * s; r3[1] -= m3 * s;
75
-    s = r0[2]; r1[2] -= m1 * s; r2[2] -= m2 * s; r3[2] -= m3 * s;
76
-    s = r0[3]; r1[3] -= m1 * s; r2[3] -= m2 * s; r3[3] -= m3 * s;
77
-    s = r0[4];
78
-    if (s != 0.0f) { r1[4] -= m1 * s; r2[4] -= m2 * s; r3[4] -= m3 * s; }
79
-    s = r0[5];
80
-    if (s != 0.0f) { r1[5] -= m1 * s; r2[5] -= m2 * s; r3[5] -= m3 * s; }
81
-    s = r0[6];
82
-    if (s != 0.0f) { r1[6] -= m1 * s; r2[6] -= m2 * s; r3[6] -= m3 * s; }
83
-    s = r0[7];
84
-    if (s != 0.0f) { r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s; }
149
+    if (fabs(r2[1]) > fabs(r1[1]))
150
+        SWAP_ROWS(r2, r1);
85 151
 
86
-    /* choose pivot - or die */
87
-    if (fabs(r3[1]) > fabs(r2[1])) SWAP_ROWS(r3, r2);
88
-    if (fabs(r2[1]) > fabs(r1[1])) SWAP_ROWS(r2, r1);
89
-    if (0.0f == r1[1])  return false;
152
+    if (0.0f == r1[1])
153
+        return false;
154
+
155
+    // eliminate second variable
156
+    m2 = r2[1] / r1[1];
157
+    m3 = r3[1] / r1[1];
158
+    r2[2] -= m2 * r1[2];
159
+    r3[2] -= m3 * r1[2];
160
+    r2[3] -= m2 * r1[3];
161
+    r3[3] -= m3 * r1[3];
90 162
 
91
-    /* eliminate second variable */
92
-    m2 = r2[1] / r1[1]; m3 = r3[1] / r1[1];
93
-    r2[2] -= m2 * r1[2]; r3[2] -= m3 * r1[2];
94
-    r2[3] -= m2 * r1[3]; r3[3] -= m3 * r1[3];
95 163
     s = r1[4];
96
-    if (0.0f != s) { r2[4] -= m2 * s; r3[4] -= m3 * s; }
164
+    if (0.0f != s) {
165
+        r2[4] -= m2 * s;
166
+        r3[4] -= m3 * s;
167
+    }
168
+
97 169
     s = r1[5];
98
-    if (0.0f != s) { r2[5] -= m2 * s; r3[5] -= m3 * s; }
170
+    if (0.0f != s) {
171
+        r2[5] -= m2 * s;
172
+        r3[5] -= m3 * s;
173
+    }
174
+
99 175
     s = r1[6];
100
-    if (0.0f != s) { r2[6] -= m2 * s; r3[6] -= m3 * s; }
176
+    if (0.0f != s) {
177
+        r2[6] -= m2 * s;
178
+        r3[6] -= m3 * s;
179
+    }
180
+
101 181
     s = r1[7];
102
-    if (0.0f != s) { r2[7] -= m2 * s; r3[7] -= m3 * s; }
182
+    if (0.0f != s) {
183
+        r2[7] -= m2 * s;
184
+        r3[7] -= m3 * s;
185
+    }
103 186
 
104
-    /* choose pivot - or die */
187
+    // choose pivot or die
105 188
     if (fabs(r3[2]) > fabs(r2[2])) SWAP_ROWS(r3, r2);
106 189
     if (0.0f == r2[2])  return false;
107 190
 
108
-    /* eliminate third variable */
191
+    // eliminate third variable
109 192
     m3 = r3[2] / r2[2];
110
-    r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4],
111
-                                  r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6],
112
-                                           r3[7] -= m3 * r2[7];
113
-
114
-    /* last check */
115
-    if (0.0f == r3[3]) return false;
193
+    r3[3] -= m3 * r2[3];
194
+    r3[4] -= m3 * r2[4];
195
+    r3[5] -= m3 * r2[5];
196
+    r3[6] -= m3 * r2[6];
197
+    r3[7] -= m3 * r2[7];
198
+
199
+    // last check
200
+    if (0.0f == r3[3])
201
+        return false;
202
+
203
+    s = 1.0f / r3[3]; // now back substitute row 3
204
+    r3[4] *= s;
205
+    r3[5] *= s;
206
+    r3[6] *= s;
207
+    r3[7] *= s;
208
+
209
+    m2 = r2[3]; // now back substitute row 2
210
+    s = 1.0f / r2[2];
211
+    r2[4] = s * (r2[4] - r3[4] * m2);
212
+    r2[5] = s * (r2[5] - r3[5] * m2);
213
+    r2[6] = s * (r2[6] - r3[6] * m2);
214
+    r2[7] = s * (r2[7] - r3[7] * m2);
116 215
 
117
-    s = 1.0f / r3[3];            /* now back substitute row 3 */
118
-    r3[4] *= s; r3[5] *= s; r3[6] *= s; r3[7] *= s;
119
-
120
-    m2 = r2[3];                 /* now back substitute row 2 */
121
-    s  = 1.0f / r2[2];
122
-    r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2),
123
-            r2[6] = s * (r2[6] - r3[6] * m2), r2[7] = s * (r2[7] - r3[7] * m2);
124 216
     m1 = r1[3];
125
-    r1[4] -= r3[4] * m1, r1[5] -= r3[5] * m1,
126
-                                  r1[6] -= r3[6] * m1, r1[7] -= r3[7] * m1;
217
+    r1[4] -= r3[4] * m1;
218
+    r1[5] -= r3[5] * m1;
219
+    r1[6] -= r3[6] * m1;
220
+    r1[7] -= r3[7] * m1;
221
+
127 222
     m0 = r0[3];
128
-    r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0,
129
-                                  r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0;
223
+    r0[4] -= r3[4] * m0;
224
+    r0[5] -= r3[5] * m0;
225
+    r0[6] -= r3[6] * m0;
226
+    r0[7] -= r3[7] * m0;
227
+
228
+    m1 = r1[2]; // now back substitute row 1
229
+    s = 1.0f / r1[1];
230
+    r1[4] = s * (r1[4] - r2[4] * m1);
231
+    r1[5] = s * (r1[5] - r2[5] * m1);
232
+    r1[6] = s * (r1[6] - r2[6] * m1);
233
+    r1[7] = s * (r1[7] - r2[7] * m1);
130 234
 
131
-    m1 = r1[2];                 /* now back substitute row 1 */
132
-    s  = 1.0f / r1[1];
133
-    r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1),
134
-            r1[6] = s * (r1[6] - r2[6] * m1), r1[7] = s * (r1[7] - r2[7] * m1);
135 235
     m0 = r0[2];
136
-    r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0,
137
-                                  r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0;
138
-
139
-    m0 = r0[1];                 /* now back substitute row 0 */
140
-    s  = 1.0f / r0[0];
141
-    r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0),
142
-            r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0);
236
+    r0[4] -= r2[4] * m0;
237
+    r0[5] -= r2[5] * m0;
238
+    r0[6] -= r2[6] * m0;
239
+    r0[7] -= r2[7] * m0;
240
+
241
+    m0 = r0[1]; // now back substitute row 0
242
+    s = 1.0f / r0[0];
243
+    r0[4] = s * (r0[4] - r1[4] * m0);
244
+    r0[5] = s * (r0[5] - r1[5] * m0);
245
+    r0[6] = s * (r0[6] - r1[6] * m0);
246
+    r0[7] = s * (r0[7] - r1[7] * m0);
143 247
 
144 248
     MAT(out, 0, 0) = r0[4];
145
-    MAT(out, 0, 1) = r0[5], MAT(out, 0, 2) = r0[6];
146
-    MAT(out, 0, 3) = r0[7], MAT(out, 1, 0) = r1[4];
147
-    MAT(out, 1, 1) = r1[5], MAT(out, 1, 2) = r1[6];
148
-    MAT(out, 1, 3) = r1[7], MAT(out, 2, 0) = r2[4];
149
-    MAT(out, 2, 1) = r2[5], MAT(out, 2, 2) = r2[6];
150
-    MAT(out, 2, 3) = r2[7], MAT(out, 3, 0) = r3[4];
151
-    MAT(out, 3, 1) = r3[5], MAT(out, 3, 2) = r3[6];
249
+    MAT(out, 0, 1) = r0[5];
250
+    MAT(out, 0, 2) = r0[6];
251
+    MAT(out, 0, 3) = r0[7];
252
+    MAT(out, 1, 0) = r1[4];
253
+    MAT(out, 1, 1) = r1[5];
254
+    MAT(out, 1, 2) = r1[6];
255
+    MAT(out, 1, 3) = r1[7];
256
+    MAT(out, 2, 0) = r2[4];
257
+    MAT(out, 2, 1) = r2[5];
258
+    MAT(out, 2, 2) = r2[6];
259
+    MAT(out, 2, 3) = r2[7];
260
+    MAT(out, 3, 0) = r3[4];
261
+    MAT(out, 3, 1) = r3[5];
262
+    MAT(out, 3, 2) = r3[6];
152 263
     MAT(out, 3, 3) = r3[7];
153 264
 
154 265
     return true;
155
-#undef MAT
156
-#undef SWAP_ROWS
157 266
 }
158 267
 
159 268
 void Matrix::getMatrix(float mat[16]) {
@@ -224,16 +333,6 @@ void Matrix::print() {
224 333
 }
225 334
 
226 335
 bool Matrix::isIdentity() {
227
-    // Hhhmm... floating point using direct comparisons
228
-    /*
229
-    if (mMatrix[ 0] == 1 && mMatrix[ 1] == 0 && mMatrix[ 2] == 0 &&
230
-            mMatrix[ 3] == 0 &&    mMatrix[ 4] == 0 && mMatrix[ 5] == 1 &&
231
-            mMatrix[ 6] == 0 && mMatrix[ 7] == 0 && mMatrix[ 8] == 0 &&
232
-            mMatrix[ 9] == 0 && mMatrix[10] == 1 && mMatrix[11] == 0 &&
233
-            mMatrix[12] == 0 && mMatrix[13] == 0 && mMatrix[14] == 0 &&
234
-            mMatrix[15] == 1)
235
-        return true;
236
-    */
237 336
     if (equalEpsilon(mMatrix[ 0], 1.0) && equalEpsilon(mMatrix[ 1], 0.0)
238 337
         && equalEpsilon(mMatrix[ 2], 0.0) &&
239 338
         equalEpsilon(mMatrix[ 3], 0.0) && equalEpsilon(mMatrix[ 4], 0.0) && equalEpsilon(mMatrix[ 5], 1.0)

+ 2
- 2
src/math/Vec3.cpp Zobrazit soubor

@@ -98,8 +98,8 @@ Vec3& Vec3::operator *=(float s) {
98 98
 
99 99
 bool Vec3::operator ==(const Vec3& v) {
100 100
     return equalEpsilon(x, v.x)
101
-        && equalEpsilon(y, v.y)
102
-        && equalEpsilon(z, v.z);
101
+           && equalEpsilon(y, v.y)
102
+           && equalEpsilon(z, v.z);
103 103
 }
104 104
 
105 105
 bool Vec3::operator !=(const Vec3& v) {

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