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Added method to remove loaded sound

Thomas Buck 10 years ago
parent
commit
b3f067cf83
2 changed files with 18 additions and 0 deletions
  1. 6
    0
      include/Sound.h
  2. 12
    0
      src/Sound.cpp

+ 6
- 0
include/Sound.h View File

@@ -76,6 +76,12 @@ public:
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     int addWave(unsigned char *wav, unsigned int length, int *source, unsigned int flags);
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     /*!
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+     * \brief Remove a loaded sound
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+     * \param source valid source id
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+     */
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+    void remove(int source);
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+
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+    /*!
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      * \brief Play sound source
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      * \param source sound source to play
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      */

+ 12
- 0
src/Sound.cpp View File

@@ -229,6 +229,18 @@ int Sound::addWave(unsigned char *wav, unsigned int length, int *source, unsigne
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 }
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+void Sound::remove(int source) {
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+    assert(source >= 0);
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+    assert(source < mNext);
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+
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+    alDeleteSources(1, &mSource[source]);
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+    alDeleteBuffers(1, &mBuffer[source]);
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+
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+    if (source == (mNext - 1))
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+        mNext--;
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+}
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+
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+
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 void Sound::play(int source)
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 {
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     assert(mInit == true);

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