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@@ -32,6 +32,7 @@
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32
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#include <memory_test.h>
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#endif
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+#include <MatMath.h>
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#include <System.h>
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////////////////////////////////////////////////////////////
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@@ -507,14 +508,15 @@ void System::initGL()
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{
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glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
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glHint(GL_FOG_HINT, GL_NICEST);
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- glDisable(GL_COLOR_MATERIAL);
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+ glEnable(GL_COLOR_MATERIAL);
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glEnable(GL_DITHER);
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// AA polygon edges
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- //glEnable(GL_POLYGON_SMOOTH);
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- //glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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+ glEnable(GL_POLYGON_SMOOTH);
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+ glHint(GL_POLYGON_SMOOTH_HINT, GL_NICEST);
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glEnable(GL_POINT_SMOOTH);
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+ glEnable(GL_FOG);
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}
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else
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{
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@@ -563,7 +565,7 @@ void System::resizeGL(unsigned int w, unsigned int h)
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565
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// gluPerspective is deprecated!
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566
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// gluPerspective(m_fovY, ((GLdouble)w)/((GLdouble)h), m_clipNear, m_clipFar);
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567
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// Fix: http://stackoverflow.com/a/2417756
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566
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- GLfloat fH = tanf(m_fovY / 360.0f * 3.14159f) * m_clipNear;
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+ GLfloat fH = tanf(m_fovY * HEL_PI / 360.0f) * m_clipNear;
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569
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GLfloat fW = fH * ((GLfloat)w)/((GLfloat)h);
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570
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glFrustum(-fW, fW, -fH, fH, m_clipNear, m_clipFar);
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569
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571
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@@ -624,9 +626,9 @@ int rc_get_bool(char *buffer, bool *val)
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return -1;
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}
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628
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- if (strncmp(buffer, "true", 4) == 0)
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+ if ((strncmp(buffer, "true", 4) == 0) || (buffer[0] == '1'))
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*val = true;
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- else if (strncmp(buffer, "false", 5) == 0)
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+ else if ((strncmp(buffer, "false", 5) == 0) || (buffer[0] == '0'))
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*val = false;
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else
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return -2;
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@@ -639,7 +641,6 @@ unsigned int system_timer(int state)
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{
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static struct timeval start;
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static struct timeval stop;
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- static struct timeval total;
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static struct timezone tz;
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@@ -647,39 +648,20 @@ unsigned int system_timer(int state)
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{
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case 0:
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gettimeofday(&start, &tz);
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- total.tv_sec = 0;
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- total.tv_usec = 0;
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break;
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case 1:
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653
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gettimeofday(&stop, &tz);
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if (start.tv_usec > stop.tv_usec)
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{
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-#ifdef OBSOLETE
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- stop.tv_usec = (1000000 + stop.tv_usec);
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-#else
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- stop.tv_usec = (1000 + stop.tv_usec);
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-#endif
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+ stop.tv_usec += 1000000;
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658
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stop.tv_sec--;
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}
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660
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stop.tv_usec -= start.tv_usec;
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662
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stop.tv_sec -= start.tv_sec;
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663
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669
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-#ifdef OBSOLETE
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- total.tv_sec += stop.tv_sec;
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- total.tv_usec += stop.tv_usec;
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-
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- while (total.tv_usec > 1000000)
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- {
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- total.tv_usec -= 1000000;
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- total.tv_sec++;
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- }
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-
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- return total.tv_sec * 1000000 + total.tv_usec;
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-#else
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- return (stop.tv_sec-start.tv_sec)*1000+(stop.tv_usec-start.tv_usec)/1000;
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-#endif
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664
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+ return ((stop.tv_sec - start.tv_sec) * 1000) + ((stop.tv_usec - start.tv_usec) / 1000);
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665
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}
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684
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666
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685
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667
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return 0;
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