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Fixed FontTTF Glyph Y Offset

Thomas Buck il y a 9 ans
Parent
révision
f529431d53
3 fichiers modifiés avec 34 ajouts et 75 suppressions
  1. 3
    0
      ChangeLog.md
  2. 3
    0
      include/system/FontTTF.h
  3. 28
    75
      src/system/FontTTF.cpp

+ 3
- 0
ChangeLog.md Voir le fichier

2
 
2
 
3
 ## OpenRaider (0.1.3) xythobuz <xythobuz@xythobuz.de>
3
 ## OpenRaider (0.1.3) xythobuz <xythobuz@xythobuz.de>
4
 
4
 
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+    [ 20140107 ]
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+    * Fixed problems with FontTTFs Glyph Baseline
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+
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     [ 20150106 ]
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     [ 20150106 ]
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     * Removed SDL2-TTF Font implementation
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     * Removed SDL2-TTF Font implementation
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     * Added new Font implementation using stb_truetype
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     * Added new Font implementation using stb_truetype

+ 3
- 0
include/system/FontTTF.h Voir le fichier

47
   private:
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   private:
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     static int charIsMapped(int c);
48
     static int charIsMapped(int c);
49
     static int getQuad(int c, float* xpos, float* ypos, stbtt_aligned_quad *quad);
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     static int getQuad(int c, float* xpos, float* ypos, stbtt_aligned_quad *quad);
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+    static void drawTextInternal(unsigned int x, unsigned int y, float scale,
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+                                 const unsigned char color[4], unsigned int maxWidth, std::string s,
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+                                 bool drawWrapped);
50
 
53
 
51
     static unsigned char* fontData;
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     static unsigned char* fontData;
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     static std::vector<FontMapTTF> maps;
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     static std::vector<FontMapTTF> maps;

+ 28
- 75
src/system/FontTTF.cpp Voir le fichier

15
 
15
 
16
 #define MAP_WIDTH 512
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 #define MAP_WIDTH 512
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 #define MAP_HEIGHT 512
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 #define MAP_HEIGHT 512
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-#define FONT_SIZE 30
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+#define FONT_SIZE 33
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 #define MAP_NUM_CHARS 50
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 #define MAP_NUM_CHARS 50
20
 
20
 
21
 FontMapTTF::FontMapTTF() : begin(-1), texture(-1), charInfo(nullptr) { }
21
 FontMapTTF::FontMapTTF() : begin(-1), texture(-1), charInfo(nullptr) { }
159
 
159
 
160
 void FontTTF::drawText(unsigned int x, unsigned int y, float scale,
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 void FontTTF::drawText(unsigned int x, unsigned int y, float scale,
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                        const unsigned char color[4], std::string s) {
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                        const unsigned char color[4], std::string s) {
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-    glm::vec4 col(color[0] / 256.0f, color[1] / 256.0f, color[2] / 256.0f, color[3] / 256.0f);
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-    std::vector<glm::vec2> vertices;
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-    std::vector<glm::vec2> uvs;
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-    int texture = -1;
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-    float xpos = x, ypos = y + (FONT_SIZE * scale);
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-    for (int i = 0; i < s.length(); i++) {
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-        if ((s[i] < 0x20) || (s[i] == 0x7F)) {
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-            continue;
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-        }
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-
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-        stbtt_aligned_quad quad;
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-        int tex = getQuad(s[i], &xpos, &ypos, &quad);
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-
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-        if ((texture != tex) && (texture != -1)) {
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-            vertexBuffer.bufferData(vertices);
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-            uvBuffer.bufferData(uvs);
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-            Shader::drawGL(vertexBuffer, uvBuffer, col, texture);
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-            vertices.clear();
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-            uvs.clear();
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-        }
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-
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-        texture = tex;
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-
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-        glm::vec2 v1(quad.x0, quad.y0);
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-        glm::vec2 v2(quad.x0, quad.y0 + ((quad.y1 - quad.y0) * scale));
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-        glm::vec2 v3(quad.x0 + ((quad.x1 - quad.x0) * scale), quad.y0 + ((quad.y1 - quad.y0) * scale));
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-        glm::vec2 v4(quad.x0 + ((quad.x1 - quad.x0) * scale), quad.y0);
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-        glm::vec2 u1(quad.s0, quad.t0);
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-        glm::vec2 u2(quad.s0, quad.t1);
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-        glm::vec2 u3(quad.s1, quad.t1);
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-        glm::vec2 u4(quad.s1, quad.t0);
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-
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-        vertices.push_back(v1);
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-        vertices.push_back(v2);
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-        vertices.push_back(v3);
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-        vertices.push_back(v4);
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-        vertices.push_back(v1);
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-        vertices.push_back(v3);
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-
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-        uvs.push_back(u1);
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-        uvs.push_back(u2);
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-        uvs.push_back(u3);
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-        uvs.push_back(u4);
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-        uvs.push_back(u1);
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-        uvs.push_back(u3);
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-    }
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-
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-    vertexBuffer.bufferData(vertices);
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-    uvBuffer.bufferData(uvs);
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-    Shader::drawGL(vertexBuffer, uvBuffer, col, texture);
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+    drawTextInternal(x, y, scale, color, 0, s, false);
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 }
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 }
213
 
164
 
214
 unsigned int FontTTF::heightText(float scale, unsigned int maxWidth, std::string s) {
165
 unsigned int FontTTF::heightText(float scale, unsigned int maxWidth, std::string s) {
230
 
181
 
231
 void FontTTF::drawTextWrapped(unsigned int x, unsigned int y, float scale,
182
 void FontTTF::drawTextWrapped(unsigned int x, unsigned int y, float scale,
232
                               const unsigned char color[4], unsigned int maxWidth, std::string s) {
183
                               const unsigned char color[4], unsigned int maxWidth, std::string s) {
184
+    drawTextInternal(x, y, scale, color, maxWidth, s, true);
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+}
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+
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+void FontTTF::drawTextInternal(unsigned int x, unsigned int y, float scale,
188
+                               const unsigned char color[4], unsigned int maxWidth, std::string s,
189
+                               bool drawWrapped) {
233
     glm::vec4 col(color[0] / 256.0f, color[1] / 256.0f, color[2] / 256.0f, color[3] / 256.0f);
190
     glm::vec4 col(color[0] / 256.0f, color[1] / 256.0f, color[2] / 256.0f, color[3] / 256.0f);
234
     std::vector<glm::vec2> vertices;
191
     std::vector<glm::vec2> vertices;
235
     std::vector<glm::vec2> uvs;
192
     std::vector<glm::vec2> uvs;
243
         stbtt_aligned_quad quad;
200
         stbtt_aligned_quad quad;
244
         int tex = getQuad(s[i], &xpos, &ypos, &quad);
201
         int tex = getQuad(s[i], &xpos, &ypos, &quad);
245
 
202
 
246
-        if (xpos > (x + maxWidth)) {
203
+        if (drawWrapped && (xpos > (x + maxWidth))) {
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             xpos = x;
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             xpos = x;
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             ypos += FONT_SIZE * scale;
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             ypos += FONT_SIZE * scale;
249
             if (s[i] != ' ')
206
             if (s[i] != ' ')
261
 
218
 
262
         texture = tex;
219
         texture = tex;
263
 
220
 
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-        glm::vec2 v1(quad.x0, quad.y0);
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-        glm::vec2 v2(quad.x0, quad.y0 + ((quad.y1 - quad.y0) * scale));
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-        glm::vec2 v3(quad.x0 + ((quad.x1 - quad.x0) * scale), quad.y0 + ((quad.y1 - quad.y0) * scale));
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-        glm::vec2 v4(quad.x0 + ((quad.x1 - quad.x0) * scale), quad.y0);
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-        glm::vec2 u1(quad.s0, quad.t0);
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-        glm::vec2 u2(quad.s0, quad.t1);
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-        glm::vec2 u3(quad.s1, quad.t1);
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-        glm::vec2 u4(quad.s1, quad.t0);
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-
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-        vertices.push_back(v1);
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-        vertices.push_back(v2);
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-        vertices.push_back(v3);
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-        vertices.push_back(v4);
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-        vertices.push_back(v1);
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-        vertices.push_back(v3);
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-
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-        uvs.push_back(u1);
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-        uvs.push_back(u2);
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-        uvs.push_back(u3);
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-        uvs.push_back(u4);
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-        uvs.push_back(u1);
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-        uvs.push_back(u3);
221
+        float xmin = quad.x0;
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+        float xmax = quad.x0 + ((quad.x1 - quad.x0) * scale);
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+        float ymin = quad.y1;
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+        float ymax = quad.y1 + ((quad.y0 - quad.y1) * scale);
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+
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+        vertices.emplace_back(xmin, ymin);
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+        vertices.emplace_back(xmin, ymax);
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+        vertices.emplace_back(xmax, ymax);
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+        vertices.emplace_back(xmax, ymin);
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+        vertices.emplace_back(xmin, ymin);
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+        vertices.emplace_back(xmax, ymax);
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+
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+        uvs.emplace_back(quad.s0, quad.t1);
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+        uvs.emplace_back(quad.s0, quad.t0);
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+        uvs.emplace_back(quad.s1, quad.t0);
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+        uvs.emplace_back(quad.s1, quad.t1);
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+        uvs.emplace_back(quad.s0, quad.t1);
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+        uvs.emplace_back(quad.s1, quad.t0);
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     }
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     }
287
 
240
 
288
     vertexBuffer.bufferData(vertices);
241
     vertexBuffer.bufferData(vertices);
301
     if (c >= (MAP_NUM_CHARS / 2))
254
     if (c >= (MAP_NUM_CHARS / 2))
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         begin -= (MAP_NUM_CHARS / 2);
255
         begin -= (MAP_NUM_CHARS / 2);
303
 
256
 
304
-    getLog() << "Unmapped character " << c << ", new map from " << begin << " to "
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+    getLog() << "Unmapped character '" << char(c) << "', new map from " << begin << " to "
305
              << begin + MAP_NUM_CHARS - 1 << "..." << Log::endl;
258
              << begin + MAP_NUM_CHARS - 1 << "..." << Log::endl;
306
 
259
 
307
     int p = maps.size();
260
     int p = maps.size();

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