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@@ -1,24 +1,9 @@
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-/* -*- Mode: C++; tab-width: 3; indent-tabs-mode: t; c-basic-offset: 3 -*- */
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-/*================================================================
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+/*!
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+ * \file include/Render.h
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+ * \brief OpenRaider Renderer class
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*
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- * Project : Render
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- * Author : Mongoose
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- * Website : http://www.westga.edu/~stu7440/
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- * Email : stu7440@westga.edu
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- * Object : Render
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- * License : No use w/o permission (C) 2001 Mongoose
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- * Comments: This is the renderer class for OpenRaider
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- *
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- *
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- * This file was generated using Mongoose's C++
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- * template generator script. <stu7440@westga.edu>
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- *
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- *-- History ------------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ================================================================*/
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-
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+ * \author Mongoose
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+ */
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#ifndef _RENDER_H_
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#define _RENDER_H_
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@@ -39,20 +24,33 @@
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#include <Emitter.h>
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#endif
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-
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+/*!
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+ * \brief RenderRoom used by Renderer
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+ */
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class RenderRoom {
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public:
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+
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+ /*!
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+ * \brief Constructs an object of RenderRoom
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+ */
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RenderRoom() {
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room = 0x0;
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dist = 0.0f;
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center[0] = center[1] = center[2] = 0.0f;
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}
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+ /*!
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+ * \brief Deconstructs an object of RenderRoom
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+ */
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~RenderRoom() {
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//! \fixme Hangs when erasing - might be shared pointers somewhere
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//lights.erase();
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}
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+ /*!
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+ * \brief Computes central point of room.
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+ * Result is stored in center member variable.
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+ */
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void computeCenter() {
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if (room)
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helMidpoint3v(room->bbox_min, room->bbox_max, center);
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@@ -60,15 +58,18 @@ public:
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vec_t dist; //!< Distance to near plane, move to room?
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vec3_t center; //!< Center of bbox, move to room?
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- room_mesh_t *room; //!< Physical room stored in World, very dangerous as allocated and used
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Vector<Light *> lights; //!< List of lights in this room
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Mesh mesh; //!< OpenGL mesh that represents this room
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-};
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+ //! \fixme very dangerous as allocated and used
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+ room_mesh_t *room; //!< Physical room stored in World
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+};
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-class Render
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-{
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- public:
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+/*!
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+ * \brief OpenRaider Renderer class
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+ */
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+class Render {
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+public:
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typedef enum {
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modeDisabled,
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@@ -103,469 +104,251 @@ class Render
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skeletalMesh
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} RenderMeshType;
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- ////////////////////////////////////////////////////////////
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- // Constructors
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- ////////////////////////////////////////////////////////////
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-
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+ /*!
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+ * \brief Constructs an object of Render
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+ */
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Render();
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Constructs an object of Render
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Deconstructs an object of Render
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+ */
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~Render();
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- /*------------------------------------------------------
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- * Pre : Render object is allocated
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- * Post : Deconstructs an object of Render
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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-
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-
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- ////////////////////////////////////////////////////////////
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- // Public Accessors
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- ////////////////////////////////////////////////////////////
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+ /*!
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+ * \brief Makes a screenshot, writes to disk
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+ * \param filenameBase basename of file to be written
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+ */
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void screenShot(char *filenameBase);
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Makes a screenshot, writes to disk as file
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.12.20:
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- * Mongoose - Created, factored out of OpenRaider class
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Gets current rendering mode
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+ * \returns current RenderMode
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+ * \fixme Don't return enum as int?!
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+ */
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int getMode();
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Gets current rendering mode
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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-
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-
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- ////////////////////////////////////////////////////////////
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- // Public Mutators
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- ////////////////////////////////////////////////////////////
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void addRoom(RenderRoom *rRoom);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.12.21:
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- * Mongoose - Created, factored out of World
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Starts and sets up OpenGL target
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+ * \param width width of window
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+ * \param height height of window
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+ */
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void Init(int width, int height);
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Starts and sets up OpenGL target
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Loads textures in a certain id slot
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+ * \param image Image to load
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+ * \param width width of image
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+ * \param height height of image
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+ * \param id id for texture
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+ * \sa Texture::loadBufferSlot()
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+ */
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void loadTexture(unsigned char *image,
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unsigned int width, unsigned int height,
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unsigned int id);
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Loads textures in a certian id slot
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.12.20:
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- * Mongoose - Created, factored out of OpenRaider class
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Sets up textures for OpenRaider.
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+ * \param textureDir Is valid and exists with textures
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+ * \param numLoaded returns number of loaded textures and will update
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+ * number of external textures loaded
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+ * \param nextId will update next level texture id
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+ */
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void initTextures(char *textureDir, unsigned int *numLoaded,
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unsigned int *nextId);
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- /*------------------------------------------------------
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- * Pre : textureDir is valid and exists with textures
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- * Post : Sets up textures for OpenRaider
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- * Returns number of loaded textures and
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- *
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- * numLoaded will update number of
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- * external textures loaded
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- *
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- * nextId will update next level texture id
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.12.20:
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Initializes Emitter.
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+ *
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+ * Emitter is set up for rendering with 2 textures in
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+ * a overhead rain or snow like pattern.
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+ * Textures have to be initialized!
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+ * \param name valid C-String name
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+ * \param size valid size
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+ * \param snowTex1 valid first texture
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+ * \param snowTex2 valid second texture
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+ */
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void initEmitter(const char *name, unsigned int size,
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unsigned int snowTex1, unsigned int snowTex2);
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- /*------------------------------------------------------
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- * Pre : Textures are init and these args are valid
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- * Post : Emitter is set up for rendering with 2 textures
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- * in a overhead rain or snow like pattern
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.12.20:
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- ------------------------------------------------------*/
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+ /*!
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+ * Removes current world/entity/etc geometry
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+ */
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void ClearWorld();
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Removes current world/entity/etc geometery
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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-
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- void toggleFlag(unsigned int flag);
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+
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+ /*!
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+ * \brief Clears bitflags, changes state of renderer in some way
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+ * \param flags RenderFlags to clear (ORed)
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+ * \fixme use enum not integer as parameter?!
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+ */
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void clearFlags(unsigned int flags);
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+
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+ /*!
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+ * \brief Sets bitflags, changes state of renderer in some way
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+ * \param flags RenderFlags to set (ORed)
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+ * \fixme use enum not integer as parameter?!
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+ */
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void setFlags(unsigned int flags);
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- /*------------------------------------------------------
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- * Pre : (Un)Sets bitflags for various control use
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- * Post : Changes state of renderer in some way
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.03.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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void setMode(int n);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- ------------------------------------------------------*/
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void Update(int width, int height);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Renders a single game frame
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+ */
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void Display();
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Renders a single game frame
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- ------------------------------------------------------*/
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void setSkyMesh(int index, bool rot);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- ------------------------------------------------------*/
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void ViewModel(entity_t *ent, int index);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- ------------------------------------------------------*/
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void RegisterCamera(Camera *camera);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- * 2001.05.21:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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-
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- GLString *GetString();
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- /*------------------------------------------------------
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- * Pre :
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- * Post : Returns GL text output agent
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.01.04:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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-
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- //! \fixme Should be private
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- void drawLoadScreen();
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- /*------------------------------------------------------
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- * Pre : Texture is init
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- * Post : Renders load screen
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.01.01:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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- void addSkeletalModel(SkeletalModel *mdl);
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- /*------------------------------------------------------
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- * Pre :
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- * Post :
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- *
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- *-- History ------------------------------------------
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- *
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- * 2002.01.01:
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- * Mongoose - Created
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- ------------------------------------------------------*/
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+ /*!
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+ * \brief Get the GL text output agent
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+ * \returns Used GLString instance
|
|
212
|
+ */
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213
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+ GLString *GetString();
|
353
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214
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|
|
215
|
+ /*!
|
|
216
|
+ * \brief Renders load screen.
|
|
217
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+ *
|
|
218
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+ * Textures must be initialized.
|
|
219
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+ * \fixme Should be private!
|
|
220
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+ */
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|
221
|
+ void drawLoadScreen();
|
354
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222
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|
355
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|
-private:
|
|
223
|
+ void addSkeletalModel(SkeletalModel *mdl);
|
356
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224
|
|
357
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|
- ////////////////////////////////////////////////////////////
|
358
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|
- // Private Accessors
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359
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|
- ////////////////////////////////////////////////////////////
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225
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+private:
|
360
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226
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|
|
227
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+ /*!
|
|
228
|
+ * \brief Check if a bounding box is in the View Volume
|
|
229
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+ * \param bboxMin Start coordinates of a valid bounding box
|
|
230
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+ * \param bboxMax End coordinates of a valid bounding box
|
|
231
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+ * \returns true if bounding box is visible
|
|
232
|
+ */
|
361
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233
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bool isVisible(float bboxMin[3], float bboxMax[3]);
|
362
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|
- /*------------------------------------------------------
|
363
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|
- * Pre : Abstract bounding box must be valid
|
364
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|
- * Post : If object's bounding box is in viewing volume
|
365
|
|
- * return true, else false
|
366
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|
- *
|
367
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|
- *-- History ------------------------------------------
|
368
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|
- *
|
369
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|
- * 2002.12.16:
|
370
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|
- * Mongoose - Moved to Render class
|
371
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|
- *
|
372
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|
- * 2001.06.06:
|
373
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|
- * Mongoose - Created
|
374
|
|
- ------------------------------------------------------*/
|
375
|
234
|
|
|
235
|
+ /*!
|
|
236
|
+ * \brief Check if a point is in the View Volume
|
|
237
|
+ * \param x X coordinate
|
|
238
|
+ * \param y Y coordinate
|
|
239
|
+ * \param z Z coordinate
|
|
240
|
+ * \returns true if point is visible
|
|
241
|
+ */
|
376
|
242
|
bool isVisible(float x, float y, float z);
|
377
|
|
- /*------------------------------------------------------
|
378
|
|
- * Pre :
|
379
|
|
- * Post : Is point in view volume?
|
380
|
|
- *
|
381
|
|
- *-- History ------------------------------------------
|
382
|
|
- *
|
383
|
|
- * 2002.12.16:
|
384
|
|
- * Mongoose - Created
|
385
|
|
- ------------------------------------------------------*/
|
386
|
243
|
|
|
244
|
+ /*!
|
|
245
|
+ * \brief Check if a sphere is in the View Volume
|
|
246
|
+ * \param x X coordinate of center of sphere
|
|
247
|
+ * \param y Y coordinate of center of sphere
|
|
248
|
+ * \param z Z coordinate of center of sphere
|
|
249
|
+ * \param radius radius of sphere
|
|
250
|
+ * \returns true if sphere is visible
|
|
251
|
+ */
|
387
|
252
|
bool isVisible(float x, float y, float z, float radius);
|
388
|
|
- /*------------------------------------------------------
|
389
|
|
- * Pre :
|
390
|
|
- * Post : Is sphere in view volume?
|
391
|
|
- *
|
392
|
|
- *-- History ------------------------------------------
|
393
|
|
- *
|
394
|
|
- * 2002.12.16:
|
395
|
|
- * Mongoose - Created
|
396
|
|
- ------------------------------------------------------*/
|
397
|
|
-
|
398
|
|
-
|
399
|
|
- ////////////////////////////////////////////////////////////
|
400
|
|
- // Private Mutators
|
401
|
|
- ////////////////////////////////////////////////////////////
|
402
|
253
|
|
|
254
|
+ /*!
|
|
255
|
+ * \brief Build a visible room list starting at index
|
|
256
|
+ * \param index valid room index where to start the list
|
|
257
|
+ */
|
403
|
258
|
void newRoomRenderList(int index);
|
404
|
|
- /*------------------------------------------------------
|
405
|
|
- * Pre : room index is valid
|
406
|
|
- * Post : Build a visible room list starting at index
|
407
|
|
- *
|
408
|
|
- *-- History ------------------------------------------
|
409
|
|
- *
|
410
|
|
- * 2002.01.01:
|
411
|
|
- * Mongoose - Created
|
412
|
|
- ------------------------------------------------------*/
|
413
|
259
|
|
|
260
|
+ /*!
|
|
261
|
+ * \brief Build a visible room list starting from room and
|
|
262
|
+ * only considers its linked rooms and their linked rooms.
|
|
263
|
+ * \param room First room in list
|
|
264
|
+ */
|
414
|
265
|
void buildRoomRenderList(RenderRoom *room);
|
415
|
|
- /*------------------------------------------------------
|
416
|
|
- * Pre : room is valid
|
417
|
|
- * Post : Build a visible room list starting from room
|
418
|
|
- * and only consider it's linked rooms and their
|
419
|
|
- * linked rooms
|
420
|
|
- *
|
421
|
|
- *-- History ------------------------------------------
|
422
|
|
- *
|
423
|
|
- * 2002.01.01:
|
424
|
|
- * Mongoose - Created
|
425
|
|
- ------------------------------------------------------*/
|
426
|
266
|
|
|
267
|
+ /*!
|
|
268
|
+ * \brief Renders visible world object.
|
|
269
|
+ *
|
|
270
|
+ * Texture must be initialized.
|
|
271
|
+ */
|
427
|
272
|
void drawObjects();
|
428
|
|
- /*------------------------------------------------------
|
429
|
|
- * Pre : Texture is init
|
430
|
|
- * Post : Renders visible world objects
|
431
|
|
- *
|
432
|
|
- *-- History ------------------------------------------
|
433
|
|
- *
|
434
|
|
- * 2002.01.01:
|
435
|
|
- * Mongoose - Created
|
436
|
|
- ------------------------------------------------------*/
|
437
|
273
|
|
|
274
|
+ /*!
|
|
275
|
+ * \brief Renders Sky domes/boxes/etc by scaling factor.
|
|
276
|
+ *
|
|
277
|
+ * Texture must be initialized.
|
|
278
|
+ * \param scale correct scale for map size
|
|
279
|
+ */
|
438
|
280
|
void drawSkyMesh(float scale);
|
439
|
|
- /*------------------------------------------------------
|
440
|
|
- * Pre : Texture is init
|
441
|
|
- * scale is correct for map size
|
442
|
|
- * Post : Renders Sky domes/boxes/etc by scaling factor
|
443
|
|
- *
|
444
|
|
- *-- History ------------------------------------------
|
445
|
|
- *
|
446
|
|
- * 2002.01.01:
|
447
|
|
- * Mongoose - Created
|
448
|
|
- ------------------------------------------------------*/
|
449
|
281
|
|
|
282
|
+ /*!
|
|
283
|
+ * \brief Renders a skeletal model.
|
|
284
|
+ *
|
|
285
|
+ * Texture must be initialized!
|
|
286
|
+ * \param model model to render
|
|
287
|
+ */
|
450
|
288
|
void drawModel(SkeletalModel *model);
|
451
|
|
- /*------------------------------------------------------
|
452
|
|
- * Pre : Texture is init
|
453
|
|
- * Post : Renders a skeletal model
|
454
|
|
- *
|
455
|
|
- *-- History ------------------------------------------
|
456
|
|
- *
|
457
|
|
- * 2002.01.01:
|
458
|
|
- * Mongoose - Created
|
459
|
|
- ------------------------------------------------------*/
|
460
|
289
|
|
461
|
|
- void drawRoom(RenderRoom *rRoom, bool draw_alpha);
|
462
|
|
- /*------------------------------------------------------
|
463
|
|
- * Pre : Texture is init
|
464
|
|
- * Draw all rooms with alpha false, then
|
465
|
|
- * draw with alpha true
|
|
290
|
+ /*!
|
|
291
|
+ * Renders a room in 2 seperate passes to handle alpha.
|
466
|
292
|
*
|
467
|
|
- * Post : Renders a room in 2 seperate passes to
|
468
|
|
- * handle alpha, currently doesn't sort alpha
|
469
|
|
- * but looks pretty good
|
470
|
|
- *
|
471
|
|
- *-- History ------------------------------------------
|
472
|
|
- *
|
473
|
|
- * 2002.01.01:
|
474
|
|
- * Mongoose - Created
|
475
|
|
- ------------------------------------------------------*/
|
|
293
|
+ * Currently doesnt sort alpha but looks pretty good.
|
|
294
|
+ * Texture must be initialized.
|
|
295
|
+ * Draw all rooms with alpha false, then again with alpha true.
|
|
296
|
+ * \param rRoom room to render
|
|
297
|
+ * \param draw_alpha once false, once true
|
|
298
|
+ */
|
|
299
|
+ void drawRoom(RenderRoom *rRoom, bool draw_alpha);
|
476
|
300
|
|
|
301
|
+ /*!
|
|
302
|
+ * \brief Renders static room model.
|
|
303
|
+ *
|
|
304
|
+ * Texture must be initialized.
|
|
305
|
+ * \param mesh Static model to render
|
|
306
|
+ */
|
477
|
307
|
void drawRoomModel(static_model_t *mesh);
|
478
|
|
- /*------------------------------------------------------
|
479
|
|
- * Pre : Texture is init
|
480
|
|
- * Post : Renders static room model
|
481
|
|
- *
|
482
|
|
- *-- History ------------------------------------------
|
483
|
|
- *
|
484
|
|
- * 2002.01.01:
|
485
|
|
- * Mongoose - Created
|
486
|
|
- ------------------------------------------------------*/
|
487
|
308
|
|
|
309
|
+ /*!
|
|
310
|
+ * \brief Renders a mesh.
|
|
311
|
+ *
|
|
312
|
+ * Texture must be initialized.
|
|
313
|
+ * \param r_mesh Mesh to render.
|
|
314
|
+ * \param type Must be object containing mesh
|
|
315
|
+ */
|
488
|
316
|
void drawModelMesh(model_mesh_t *r_mesh, RenderMeshType type);
|
489
|
|
- /*------------------------------------------------------
|
490
|
|
- * Pre : Texture is init, type is object containing mesh
|
491
|
|
- * Post : Renders a mesh
|
492
|
|
- *
|
493
|
|
- *-- History ------------------------------------------
|
494
|
|
- *
|
495
|
|
- * 2002.01.01:
|
496
|
|
- * Mongoose - Created
|
497
|
|
- ------------------------------------------------------*/
|
498
|
317
|
|
|
318
|
+ /*!
|
|
319
|
+ * \brief Renders a sprite.
|
|
320
|
+ *
|
|
321
|
+ * Texture must be initialized.
|
|
322
|
+ * \param sprite sprite to render
|
|
323
|
+ */
|
499
|
324
|
void drawSprite(sprite_t *sprite);
|
500
|
|
- /*------------------------------------------------------
|
501
|
|
- * Pre : Texture is init
|
502
|
|
- * Post : Renders a sprite
|
503
|
|
- *
|
504
|
|
- *-- History ------------------------------------------
|
505
|
|
- *
|
506
|
|
- * 2002.01.01:
|
507
|
|
- * Mongoose - Created
|
508
|
|
- ------------------------------------------------------*/
|
509
|
325
|
|
|
326
|
+ /*!
|
|
327
|
+ * \brief Updates View Volume. Call once per render frame.
|
|
328
|
+ */
|
510
|
329
|
void updateViewVolume();
|
511
|
|
- /*------------------------------------------------------
|
512
|
|
- * Pre : Call once per render frame
|
513
|
|
- * Post : Updated view volume
|
514
|
|
- *
|
515
|
|
- *-- History ------------------------------------------
|
516
|
|
- *
|
517
|
|
- * 2002.12.16:
|
518
|
|
- * Mongoose - Created
|
519
|
|
- ------------------------------------------------------*/
|
520
|
330
|
|
|
331
|
+ //! \fixme Let them eat cake...? O.o
|
521
|
332
|
void tmpRenderModelMesh(model_mesh_t *r_mesh, texture_tri_t *ttri);
|
522
|
|
- /*------------------------------------------------------
|
523
|
|
- * Pre :
|
524
|
|
- * Post : Let them eat cake...
|
525
|
|
- *
|
526
|
|
- *-- History ------------------------------------------
|
527
|
|
- *
|
528
|
|
- * 2003.05.19:
|
529
|
|
- * Mongoose - Created
|
530
|
|
- ------------------------------------------------------*/
|
531
|
|
-
|
532
|
|
-
|
533
|
|
-
|
534
|
|
-#ifdef USING_EMITTER
|
535
|
|
- Emitter *mEmitter; /* Particle emitter test */
|
536
|
|
-#endif
|
537
|
|
-
|
538
|
|
- Texture mTexture; /* Texture subsystem */
|
539
|
|
-
|
540
|
|
- Camera *mCamera; /* Camera subsystem */
|
541
|
|
-
|
542
|
|
- GLString mString; /* GL Text subsystem */
|
543
|
333
|
|
|
334
|
+ Texture mTexture; //!< Texture subsystem
|
|
335
|
+ Camera *mCamera; //!< Camera subsystem
|
|
336
|
+ GLString mString; //!< GL Text subsystem
|
544
|
337
|
Vector<RenderRoom *> mRoomRenderList;
|
545
|
|
-
|
546
|
338
|
Vector<RenderRoom *> mRooms;
|
547
|
|
-
|
548
|
339
|
Vector<SkeletalModel *> mModels;
|
549
|
|
-
|
550
|
|
- unsigned int mFlags; /* Rendering flags */
|
551
|
|
-
|
552
|
|
- unsigned int mWidth; /* Viewport width */
|
553
|
|
-
|
554
|
|
- unsigned int mHeight; /* Viewport height */
|
555
|
|
-
|
556
|
|
- unsigned int mMode; /* Rendering mode */
|
557
|
|
-
|
|
340
|
+ unsigned int mFlags; //!< Rendering flags
|
|
341
|
+ unsigned int mWidth; //!< Viewport width
|
|
342
|
+ unsigned int mHeight; //!< Viewport height
|
|
343
|
+ unsigned int mMode; //!< Rendering mode
|
558
|
344
|
unsigned int *mNumTexturesLoaded;
|
559
|
|
-
|
560
|
345
|
unsigned int *mNextTextureId;
|
561
|
|
-
|
562
|
|
- // float mSplash;
|
563
|
|
-
|
564
|
346
|
int mLock;
|
565
|
|
-
|
566
|
|
- int mSkyMesh; /* Skymesh model id */
|
567
|
|
-
|
568
|
|
- bool mSkyMeshRotation; /* Should Skymesh be rotated? */
|
|
347
|
+ int mSkyMesh; //!< Skymesh model id
|
|
348
|
+ bool mSkyMeshRotation; //!< Should Skymesh be rotated?
|
|
349
|
+#ifdef USING_EMITTER
|
|
350
|
+ Emitter *mEmitter; //!< Particle emitter test
|
|
351
|
+#endif
|
569
|
352
|
};
|
570
|
353
|
|
571
|
354
|
#endif
|