27 Révisions (master)

Auteur SHA1 Message Date
  Thomas Buck bbeaf45edc Clicking on Room Models will now highlight their bounding sphere il y a 8 ans
  Thomas Buck 30917cecec Can click on Room Models il y a 8 ans
  Thomas Buck 5c9a47e4cd Now always copying GL data il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck 9e759a7937 Added support for TR1 levels il y a 9 ans
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) il y a 9 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 9 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 9 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck 86eb716b47 Fix glm includes for Travis il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 448783e71a Continued work on new Mesh implementation il y a 9 ans
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes il y a 9 ans
  Thomas Buck 741083b757 Fixed indent [skip ci] il y a 9 ans
  Thomas Buck dc66df2716 Didn't even compile... il y a 9 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck 3156a0bad8 Started implementing new level file loader il y a 9 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume il y a 10 ans
  Thomas Buck c676a07a35 Fresh start il y a 10 ans
  Thomas Buck 31ca2563f6 Renamed MatMath and moved into utils il y a 10 ans
  Thomas Buck bdae1c57a6 using sdl2-config for include path il y a 10 ans
  Thomas Buck c0dcf2d54a Renamed OpenGLMesh to Mesh. il y a 10 ans
  Thomas Buck e8d9eb4634 Float comparison epsilon il y a 10 ans
  Thomas Buck a201d29b7a Nicer documentation il y a 10 ans
  Thomas Buck 97e20e78b8 Unified include guards il y a 10 ans
  Thomas Buck 884ce37576 Removed hel mstl subfolders il y a 10 ans
  Thomas Buck ece6b3ec5a Moved headers and started moving tests il y a 10 ans
  Thomas Buck e8b26392bf Removed empty unit tests il y a 10 ans
  Thomas Buck 1a01ee727c Improved documentation il y a 10 ans
  Thomas Buck 3f365336f9 Added stub for missing hel/CollisionObject. il y a 10 ans
  Thomas Buck f3fb7db04d Initial commit from SF CVS il y a 10 ans