Thomas Buck
16dbdf29cd
Screenshot command and other small improvements
10 years ago
Thomas Buck
60df802f2a
Use Console as Stream everywhere
10 years ago
Thomas Buck
240a80ab4f
Print to Console like a stream
10 years ago
Thomas Buck
f39e9a85fe
Console using std::string. Added utf8-cpp dependency.
10 years ago
Thomas Buck
3088d9685a
Press dot key in Menu to see hidden files
10 years ago
Thomas Buck
846d0c034d
Menu now works like a Filemanager
10 years ago
Thomas Buck
8bedd53014
Removed Menu play button
10 years ago
Thomas Buck
4263f71122
Menu using Folder API. WIP, does not work well!
[ci skip]
10 years ago
Thomas Buck
5b458f42fe
Started implementing file system utilities
10 years ago
Thomas Buck
63765138fb
Script parser can read all TR2/TR3 PC/PSX Scripts
10 years ago
Thomas Buck
a3adea1549
Can read TR3 Script
10 years ago
Thomas Buck
200377a871
Script parser can read level scripts
10 years ago
Thomas Buck
533b83eb78
Improved global assert
10 years ago
Thomas Buck
10b62cf4d6
Parser working with TR2 Script
10 years ago
Thomas Buck
7cff58d7cd
Improved Script reader and its Unit Test
10 years ago
Thomas Buck
5a2b0b7e2c
Script reader, unit tests
10 years ago
Thomas Buck
ca11cfe73a
Unit Tests are back!
10 years ago
Thomas Buck
39e274460d
Some small changes.
Using namespace for file-scope declarations.
SoundNull now pretends to have even more functionality.
Mousegrab state can be queried. Should now grab more reliably.
10 years ago
Thomas Buck
a42f966526
Implemented binary file reader
10 years ago
Thomas Buck
d8d2fce36b
Added (blank) binary file reading utils
10 years ago
Thomas Buck
89d4636222
Sorting vectors now working
10 years ago
Thomas Buck
e186676da7
git hash in version string
10 years ago
Thomas Buck
604539e334
Fixed many 64 to 32 bit warnings
10 years ago
Thomas Buck
d8e3f8df9e
Removed cmake windows.h detection
10 years ago
Thomas Buck
b1fb7c9965
Removed vec_t typedefs
10 years ago
Thomas Buck
d9bd58771a
Removed gl driver setting
10 years ago
Thomas Buck
129604f2cf
Improved Windows support
10 years ago
Thomas Buck
6afb071742
Slimmed down Render
10 years ago
Thomas Buck
a74c620a72
loadImage(), move command
10 years ago
Thomas Buck
8e09359af3
TextureManager using vector, now also global service
10 years ago
Thomas Buck
e088c8ebcd
Compiles in Ubuntu 14.04 with gcc
10 years ago
Thomas Buck
436f04fd10
unsigned char instead of float for colors
10 years ago
Thomas Buck
07888bff23
tga methods now take filename instead of FILE *
10 years ago
Thomas Buck
74c6e6c54d
scaleBuffer() no longer limiting at 256x256
10 years ago
Thomas Buck
6eb0b47437
Texture now TextureManager
10 years ago
Thomas Buck
0617cfc738
Added utils/pixels
10 years ago
Thomas Buck
504b3ae06f
Added PNG reading/writing
10 years ago
Thomas Buck
7df7a7fd08
Documented PCX reader
10 years ago
Thomas Buck
f97ebd7a0b
Support for mouse keys 4 & 5
10 years ago
Thomas Buck
3b4ebd4a94
Simplified StaticMesh data storage
10 years ago
Thomas Buck
8fbca37731
Created StaticMesh class
10 years ago
Thomas Buck
821e17bee2
main uses iostream
10 years ago
Thomas Buck
e59892542e
Fixed SkeletalModel animation creation
10 years ago
Thomas Buck
c790cae738
Fixed TRLE colors and SDL heading
10 years ago
Thomas Buck
48b2985506
Added FontManager
10 years ago
Thomas Buck
0d25be737e
Finished TRLE font support, loading lps files
10 years ago
Thomas Buck
9c2ca51667
Started implementing FontTRLE
10 years ago
Thomas Buck
afad81a858
Moved methods from World into Room.
Also changed some strange old delete-guards.
10 years ago
Thomas Buck
93af7ceb65
Split Font subsystem from Window
10 years ago
Thomas Buck
3c64acd2d2
Simpler expandDirectoryNames()
10 years ago