46 Комити (master)

Аутор SHA1 Порука Датум
  Thomas Buck 164ba94597 Fixed Sprite rotation, Sound upside-down, Entity UI пре 8 година
  Thomas Buck 267ad50cbb Fixed formatting [skip ci] пре 8 година
  Thomas Buck b5f7ad321f Can also click on Room Sprites пре 8 година
  Thomas Buck bbeaf45edc Clicking on Room Models will now highlight their bounding sphere пре 8 година
  Thomas Buck 30917cecec Can click on Room Models пре 8 година
  Thomas Buck 45288518bf Fixed indentation [skip ci] пре 8 година
  Thomas Buck 9c84aa597f First try at scissoring room portals пре 9 година
  Thomas Buck 6f7ddbfbaf First bbox cache test пре 9 година
  Thomas Buck d26aedf803 More debug output and support for windows compiling. пре 9 година
  Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. пре 9 година
  Thomas Buck 4681b6ac10 New vis check (work in progress) пре 9 година
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. пре 9 година
  Thomas Buck 5c9a47e4cd Now always copying GL data пре 9 година
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. пре 9 година
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. пре 9 година
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] пре 9 година
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros пре 9 година
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. пре 9 година
  Thomas Buck 0d31c3b41a Support for Room Sprites пре 9 година
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay пре 9 година
  Thomas Buck c0bb765fbf Wrong assert was used when including glm пре 9 година
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly пре 9 година
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader пре 9 година
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. пре 9 година
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset пре 9 година
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. пре 9 година
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. пре 9 година
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode пре 9 година
  Thomas Buck 21d2478397 Added basic view frustum culling пре 9 година
  Thomas Buck 6625071dfd Render StaticModels пре 9 година
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing пре 9 година
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 9 година
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms пре 9 година
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms пре 9 година
  Thomas Buck e968717184 Added texture viewer пре 9 година
  Thomas Buck e83305bc8e Auto code indentation [skip ci] пре 9 година
  Thomas Buck 89d4636222 Sorting vectors now working пре 10 година
  Thomas Buck b1fb7c9965 Removed vec_t typedefs пре 10 година
  Thomas Buck 436f04fd10 unsigned char instead of float for colors пре 10 година
  Thomas Buck 8fbca37731 Created StaticMesh class пре 10 година
  Thomas Buck afad81a858 Moved methods from World into Room. пре 10 година
  Thomas Buck b8ee254b56 New assert implementation, meta improvements пре 10 година
  Thomas Buck e116fe3fa3 Created BoundingBox class пре 10 година
  Thomas Buck b8794b216d Using Box as BoundingBox пре 10 година
  Thomas Buck ac8022ec70 Menu play button working пре 10 година
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file пре 10 година