Thomas Buck
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d26aedf803
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More debug output and support for windows compiling.
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9年前 |
Thomas Buck
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9121091e5e
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No longer including gl.h globally, renamed own assert.
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9年前 |
Thomas Buck
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0e0c0947a7
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Now v0.1.4. New Readme. Updated docs.
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9年前 |
Thomas Buck
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09b110bb28
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Fixed crashing TR3 levels. SoundSources working.
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9年前 |
Thomas Buck
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accd3ea4e8
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Render into textures, camera room tracking & target UI (all non-working)
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9年前 |
Thomas Buck
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dfbc01cc42
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TR3 level loader, assert macros
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9年前 |
Thomas Buck
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1f05528ddd
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Changed default imgui style, fixed FPS histogram
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9年前 |
Thomas Buck
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29ca435f21
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Debug info now displayed as imgui overlay
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9年前 |
Thomas Buck
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abb4445957
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Updated imgui, added consoleAction.
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9年前 |
Thomas Buck
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55c1192438
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Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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9年前 |
Thomas Buck
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39b0ffac3b
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Using stb_image, stb_image_write. New imgui version.
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9年前 |
Thomas Buck
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b2436b7de4
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RunTime now static. StaticMesh displays bounding boxes.
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9年前 |
Thomas Buck
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a2bed57177
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Controller support, Camera Quaternion
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9年前 |
Thomas Buck
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2c6806450e
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Added FPS histogram
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9年前 |
Thomas Buck
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af4c9b1ed9
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Added binary file format template for Script
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10年前 |
Thomas Buck
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bc04da966e
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Sensible default values
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10年前 |
Thomas Buck
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cb8108aed5
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Console now made with imgui
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10年前 |
Thomas Buck
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10a27174bb
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Multiple changes
World uses smart pointers, UI got calculate and shutdown,
Removed atexit handler
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10年前 |
Thomas Buck
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53919aa554
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Removed OpenRaider class, added RunTime class
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10年前 |