59 Комити (master)

Аутор SHA1 Порука Датум
  Thomas Buck 99f07ee6fe Commander now ezOptionParser. Fixed many warnings. пре 8 година
  Thomas Buck d6eab5d760 Imgui update, debugging пре 9 година
  Thomas Buck d26aedf803 More debug output and support for windows compiling. пре 9 година
  Thomas Buck 4681b6ac10 New vis check (work in progress) пре 9 година
  Thomas Buck ea91c9484a World static, more debug infos, portal rendering. пре 9 година
  Thomas Buck f8dba33eea Removed custom Font support пре 9 година
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. пре 9 година
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. пре 9 година
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window пре 9 година
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing пре 9 година
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui пре 9 година
  Thomas Buck 4cb2078e24 Fixed TR3 level loader пре 9 година
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. пре 9 година
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) пре 9 година
  Thomas Buck 9e759a7937 Added support for TR1 levels пре 9 година
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) пре 9 година
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) пре 9 година
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros пре 9 година
  Thomas Buck 2ada067d3c SkeletalModel rendering tests пре 9 година
  Thomas Buck 6c6d49f2ee Started work on Entity system пре 9 година
  Thomas Buck 0d31c3b41a Support for Room Sprites пре 9 година
  Thomas Buck 09b15dddcd Format code [skip ci] пре 9 година
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. пре 9 година
  Thomas Buck c0bb765fbf Wrong assert was used when including glm пре 9 година
  Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 9 година
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. пре 9 година
  Thomas Buck 21d2478397 Added basic view frustum culling пре 9 година
  Thomas Buck 3e15451d64 Fixed StaticModel rotation пре 9 година
  Thomas Buck 6625071dfd Render StaticModels пре 9 година
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding пре 9 година
  Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] пре 9 година
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing пре 9 година
  Thomas Buck 86eb716b47 Fix glm includes for Travis пре 9 година
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 9 година
  Thomas Buck 448783e71a Continued work on new Mesh implementation пре 9 година
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms пре 9 година
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes пре 9 година
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities пре 9 година
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test пре 9 година
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI пре 9 година
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder пре 9 година
  Thomas Buck 741083b757 Fixed indent [skip ci] пре 9 година
  Thomas Buck bd24c36a7f Added SoundManager пре 9 година
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers пре 9 година
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command пре 9 година
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures пре 9 година
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file пре 9 година
  Thomas Buck dc66df2716 Didn't even compile... пре 9 година
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms пре 9 година
  Thomas Buck e968717184 Added texture viewer пре 9 година