4 Commits (03e0fc919805bdb8209068da73f468072f4891dc)

Author SHA1 Message Date
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck 2c547828ae Minor bugfixes 10 years ago
  Thomas Buck 0ac5aa293a GLUT windowing working more or less 10 years ago
  Thomas Buck 4836137bc6 Prepared to add glut 10 years ago
  Thomas Buck 3c90bc49a8 Created UI windowing interface 10 years ago
  Thomas Buck 39e274460d Some small changes. 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck 129604f2cf Improved Windows support 10 years ago
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 10 years ago
  Thomas Buck 1de393f974 Various little fixes 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck e841776fe1 Prepared for Windows support 10 years ago
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer 10 years ago
  Thomas Buck 0da8aace78 Moved drawText into WindowSDL. Added Console. 10 years ago
  Thomas Buck 933c01b593 Key bindings working 10 years ago
  Thomas Buck 982261e7aa Added Menu 10 years ago
  Thomas Buck 947533bb1b Font rendering working 10 years ago
  Thomas Buck 9ab9b81ba7 Wrote TTF string rendering 10 years ago
  Thomas Buck 3b6f0730c6 Started font support 10 years ago
  Thomas Buck c40ad37355 Displaying empty SDL window 10 years ago
  Thomas Buck a72a1e7f5b Added main loop, started event handling 10 years ago
  Thomas Buck 794f871462 Added SDL GL buffer swap 10 years ago
  Thomas Buck f50d7d6c3a WindowSDL GL driver support and more error checks 10 years ago
  Thomas Buck 9a3be10000 Started porting SDL code 10 years ago
  Thomas Buck df70e557c7 cmake changes to make SDL optional in the future 10 years ago
  Thomas Buck ac30fd8388 Started with Window and WindowSDL 10 years ago