45 Révisions (0e0c0947a7dbb130521d6d4e99e7bf4ccd4fadad)

Auteur SHA1 Message Date
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 2ada067d3c SkeletalModel rendering tests il y a 9 ans
  Thomas Buck 6c6d49f2ee Started work on Entity system il y a 9 ans
  Thomas Buck 3e15451d64 Fixed StaticModel rotation il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms il y a 9 ans
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes il y a 9 ans
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck f00fb80309 Split Log class from Console il y a 9 ans
  Thomas Buck 60df802f2a Use Console as Stream everywhere il y a 9 ans
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 63fe667aba More or less fixes #3 il y a 10 ans
  Thomas Buck 8fbca37731 Created StaticMesh class il y a 10 ans
  Thomas Buck 93e008178b Fixed wrong entity rotation il y a 10 ans
  Thomas Buck e59892542e Fixed SkeletalModel animation creation il y a 10 ans
  Thomas Buck dbc1fa9507 wip il y a 10 ans
  Thomas Buck 55d27f888c Simplified SkeletalModel/AnimationFrame/... constructors il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck 4061e9ff5e Runs again. Wrong SkeletalModels used? il y a 10 ans
  Thomas Buck afe8cb1122 Compiles but segfaults on level load il y a 10 ans
  Thomas Buck 6984585d1b Render compiles il y a 10 ans
  Thomas Buck fdd71891c0 Compiles up to Render il y a 10 ans
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor il y a 10 ans
  Thomas Buck bd5a177989 Work still in progress il y a 10 ans
  Thomas Buck 549374f4d4 Work in progress il y a 10 ans
  Thomas Buck 6f15905676 Created Entity class il y a 10 ans
  Carsten Teibes 0551ac927e add missing includes and defines for linux compilation il y a 10 ans
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory il y a 10 ans
  Thomas Buck 2e2c4e2693 Added SkeletalModel, now using std::vector il y a 10 ans
  Thomas Buck c676a07a35 Fresh start il y a 10 ans
  Thomas Buck 22c3513f33 Leaking even more memory but can now switch levels il y a 10 ans
  Thomas Buck bdae1c57a6 using sdl2-config for include path il y a 10 ans
  Thomas Buck 63e4bb5fd6 Removed memory test il y a 10 ans
  Thomas Buck 74504d8622 More cppcheck warnings il y a 10 ans
  Thomas Buck d04a65c67f Improved documentation il y a 10 ans
  Thomas Buck cc4de9324d Autoindent & retab il y a 10 ans
  Thomas Buck b8cd0cb42c SkeletalModel memory test il y a 10 ans
  Thomas Buck ece6b3ec5a Moved headers and started moving tests il y a 10 ans
  Thomas Buck e8b26392bf Removed empty unit tests il y a 10 ans
  Thomas Buck f3fb7db04d Initial commit from SF CVS il y a 10 ans