352 Révisions (129604f2cf0a905083f114c8147d551ea3b29403)

Auteur SHA1 Message Date
  Thomas Buck 129604f2cf Improved Windows support il y a 10 ans
  Thomas Buck 63fe667aba More or less fixes #3 il y a 10 ans
  Carsten Teibes 9e39e9abd9 remove OSS specific bits from OpenAL initialization, use default driver il y a 10 ans
  Thomas Buck 6afb071742 Slimmed down Render il y a 10 ans
  Thomas Buck 13ade99a95 No segfault on window resize il y a 10 ans
  Thomas Buck a74c620a72 loadImage(), move command il y a 10 ans
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service il y a 10 ans
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc il y a 10 ans
  Thomas Buck c8dec28362 Added ftrapv switch il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * il y a 10 ans
  Thomas Buck 74c6e6c54d scaleBuffer() no longer limiting at 256x256 il y a 10 ans
  Thomas Buck 6eb0b47437 Texture now TextureManager il y a 10 ans
  Thomas Buck 0617cfc738 Added utils/pixels il y a 10 ans
  Thomas Buck b1c743394d PNG reader flips output il y a 10 ans
  Thomas Buck 504b3ae06f Added PNG reading/writing il y a 10 ans
  Thomas Buck 7df7a7fd08 Documented PCX reader il y a 10 ans
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 il y a 10 ans
  Thomas Buck 3b4ebd4a94 Simplified StaticMesh data storage il y a 10 ans
  Thomas Buck 8fbca37731 Created StaticMesh class il y a 10 ans
  Thomas Buck ae24b5951f Enabled MULTITEXTURE in debug builds il y a 10 ans
  Thomas Buck 93e008178b Fixed wrong entity rotation il y a 10 ans
  Thomas Buck 821e17bee2 main uses iostream il y a 10 ans
  Thomas Buck 9364789280 Added animation command il y a 10 ans
  Thomas Buck e59892542e Fixed SkeletalModel animation creation il y a 10 ans
  Thomas Buck c790cae738 Fixed TRLE colors and SDL heading il y a 10 ans
  Thomas Buck 48b2985506 Added FontManager il y a 10 ans
  Thomas Buck 0d25be737e Finished TRLE font support, loading lps files il y a 10 ans
  Thomas Buck 9f9987d016 TRLE Font support nearly working il y a 10 ans
  Thomas Buck 9c2ca51667 Started implementing FontTRLE il y a 10 ans
  Thomas Buck afad81a858 Moved methods from World into Room. il y a 10 ans
  Thomas Buck 93af7ceb65 Split Font subsystem from Window il y a 10 ans
  Thomas Buck 3c64acd2d2 Simpler expandDirectoryNames() il y a 10 ans
  Thomas Buck 77edab5033 Simplified bind() methods il y a 10 ans
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. il y a 10 ans
  Thomas Buck 1de393f974 Various little fixes il y a 10 ans
  Thomas Buck 202282beef misc il y a 10 ans
  Thomas Buck f9d10c89c4 Added PCX image reading support il y a 10 ans
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() il y a 10 ans
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera il y a 10 ans
  Thomas Buck dbc1fa9507 wip il y a 10 ans
  Thomas Buck 55d27f888c Simplified SkeletalModel/AnimationFrame/... constructors il y a 10 ans
  Thomas Buck c29af0dda0 No longer crashes on exit il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck 4061e9ff5e Runs again. Wrong SkeletalModels used? il y a 10 ans
  Thomas Buck afe8cb1122 Compiles but segfaults on level load il y a 10 ans
  Thomas Buck 6984585d1b Render compiles il y a 10 ans
  Thomas Buck fdd71891c0 Compiles up to Render il y a 10 ans
  Thomas Buck 4a08d4c789 Ported Entity and SkeletalModel constructor il y a 10 ans
  Thomas Buck bd5a177989 Work still in progress il y a 10 ans