17 Commits (1d65995581e798800aa8a211032225fa960626b0)

Author SHA1 Message Date
  Thomas Buck 5c9a47e4cd Now always copying GL data 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 years ago
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 years ago
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 10 years ago
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 10 years ago
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 10 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck c29af0dda0 No longer crashes on exit 10 years ago
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor 10 years ago
  Thomas Buck c3f431e6ef Rewrote Sprite loading in Game 10 years ago
  Thomas Buck b6da69c891 Starting refactoring 10 years ago
  Thomas Buck 404dd6b66e Started world refactoring 10 years ago