14 Commits (1d65995581e798800aa8a211032225fa960626b0)

Author SHA1 Message Date
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. 9 years ago
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 years ago
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 9 years ago
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 10 years ago
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10 years ago
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 10 years ago
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 10 years ago
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 10 years ago
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode 10 years ago
  Thomas Buck 6625071dfd Render StaticModels 10 years ago
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 10 years ago
  Thomas Buck 86eb716b47 Fix glm includes for Travis 10 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 10 years ago
  Thomas Buck 86066a01ca Implemented get command 10 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck 2c547828ae Minor bugfixes 10 years ago
  Thomas Buck 0ac5aa293a GLUT windowing working more or less 10 years ago
  Thomas Buck 3c90bc49a8 Created UI windowing interface 10 years ago
  Thomas Buck 39e274460d Some small changes. 10 years ago
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 years ago
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
  Thomas Buck d9bd58771a Removed gl driver setting 10 years ago
  Thomas Buck 93af7ceb65 Split Font subsystem from Window 10 years ago
  Thomas Buck 1de393f974 Various little fixes 10 years ago
  Thomas Buck b8ee254b56 New assert implementation, meta improvements 10 years ago
  Thomas Buck e841776fe1 Prepared for Windows support 10 years ago
  Thomas Buck 5032172fee Many small fixes 10 years ago
  Thomas Buck d4f4ba5d92 Added game mode command 10 years ago
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer 10 years ago
  Thomas Buck 6a2026b656 Added Game class. 10 years ago
  Thomas Buck 9fd1622471 Can now also bind mouse actions 10 years ago
  Thomas Buck 0da8aace78 Moved drawText into WindowSDL. Added Console. 10 years ago
  Thomas Buck 355253f9b0 Mouse support for menu 10 years ago
  Thomas Buck 933c01b593 Key bindings working 10 years ago
  Thomas Buck 61486b7e36 Menu draws half-transparent overlay 10 years ago
  Thomas Buck 982261e7aa Added Menu 10 years ago
  Thomas Buck 841ec1cd84 Added GL initialization 10 years ago
  Thomas Buck 9ab9b81ba7 Wrote TTF string rendering 10 years ago
  Thomas Buck 64d182c6cb More ttf code 10 years ago
  Thomas Buck 3b6f0730c6 Started font support 10 years ago
  Thomas Buck c40ad37355 Displaying empty SDL window 10 years ago
  Thomas Buck a72a1e7f5b Added main loop, started event handling 10 years ago
  Thomas Buck 794f871462 Added SDL GL buffer swap 10 years ago
  Thomas Buck f50d7d6c3a WindowSDL GL driver support and more error checks 10 years ago
  Thomas Buck fe8d624d75 Finished most of WindowSDL 10 years ago
  Thomas Buck 9a3be10000 Started porting SDL code 10 years ago
  Thomas Buck ac30fd8388 Started with Window and WindowSDL 10 years ago