Thomas Buck
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54741ed7bd
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Added World, WorldData, using std list and vector.
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10 years ago |
Thomas Buck
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e02c9affed
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Added Texture
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10 years ago |
Thomas Buck
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2e2c4e2693
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Added SkeletalModel, now using std::vector
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10 years ago |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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10 years ago |
Thomas Buck
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8434b52203
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Generate action for Game on mouse clicks
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10 years ago |
Thomas Buck
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d61daf3fcf
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Validating pak before putting it in menu list
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10 years ago |
Thomas Buck
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345371e3ad
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Moved TombRaider structs into TombRaiderData
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10 years ago |
Thomas Buck
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556892812d
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Added TombRaider level loader
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10 years ago |
Thomas Buck
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6a2026b656
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Added Game class.
Moved typedefs into global header.
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10 years ago |
Thomas Buck
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9fd1622471
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Can now also bind mouse actions
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10 years ago |
Thomas Buck
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78e55f04a8
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Added mouse scrolling support.
Used in Console to scroll the history.
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10 years ago |
Thomas Buck
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62af5ce2ba
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Added proper command history for console
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10 years ago |
Thomas Buck
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48b09ec110
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Added help command
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10 years ago |
Thomas Buck
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5a7d335545
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Console working.
Added quit command. Fixed bug in bufferString segfaulting with too big strings.
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10 years ago |
Thomas Buck
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02ceb1687a
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Fixed system timer for BSDs
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10 years ago |
Thomas Buck
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0da8aace78
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Moved drawText into WindowSDL. Added Console.
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10 years ago |
Thomas Buck
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e17f49b67e
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Added mouse motion support
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10 years ago |
Thomas Buck
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355253f9b0
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Mouse support for menu
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10 years ago |
Thomas Buck
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c0b2f96ab4
|
basic menu functionality working
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10 years ago |
Thomas Buck
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066ff8356c
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preparing menu
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10 years ago |
Thomas Buck
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933c01b593
|
Key bindings working
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10 years ago |
Thomas Buck
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4821f10582
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Mouse and keyboard handler for Menu
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10 years ago |
Thomas Buck
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61486b7e36
|
Menu draws half-transparent overlay
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10 years ago |
Thomas Buck
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982261e7aa
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Added Menu
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10 years ago |
Thomas Buck
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7443062c49
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Finished implementing set command.
Only mouse is missing.
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10 years ago |
Thomas Buck
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c5d2af8adb
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Added Sound initialization
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10 years ago |
Thomas Buck
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73135ebc12
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More set commands implemented
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10 years ago |
Thomas Buck
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03bb3e01ed
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Started implementing command system.
Config file now ends with ini instead of init.
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10 years ago |
Thomas Buck
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c7d35c3144
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Added TombRaider1.h
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10 years ago |
Thomas Buck
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841ec1cd84
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Added GL initialization
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10 years ago |
Thomas Buck
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8509d6bea4
|
Now 0.1.3
|
10 years ago |
Thomas Buck
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947533bb1b
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Font rendering working
|
10 years ago |
Thomas Buck
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9ab9b81ba7
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Wrote TTF string rendering
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10 years ago |
Thomas Buck
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64d182c6cb
|
More ttf code
|
10 years ago |
Thomas Buck
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3b6f0730c6
|
Started font support
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10 years ago |
Thomas Buck
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e3a803f213
|
Changelog
|
10 years ago |
Thomas Buck
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c40ad37355
|
Displaying empty SDL window
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10 years ago |
Thomas Buck
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a72a1e7f5b
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Added main loop, started event handling
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10 years ago |
Thomas Buck
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794f871462
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Added SDL GL buffer swap
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10 years ago |
Thomas Buck
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f50d7d6c3a
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WindowSDL GL driver support and more error checks
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10 years ago |
Thomas Buck
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fe8d624d75
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Finished most of WindowSDL
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10 years ago |
Thomas Buck
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9a3be10000
|
Started porting SDL code
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10 years ago |
Thomas Buck
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df70e557c7
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cmake changes to make SDL optional in the future
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10 years ago |
Thomas Buck
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ac30fd8388
|
Started with Window and WindowSDL
|
10 years ago |
Thomas Buck
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b346206d92
|
Slimmed down math/math.h
|
10 years ago |
Thomas Buck
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383029d5d5
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Added (pretty empty) OpenRaider main Singleton
|
10 years ago |
Thomas Buck
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e6fc5fc572
|
rewrote time lib using ctime
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10 years ago |
Thomas Buck
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3fe7ac2ece
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Added main.h, removed rc_ methods.
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10 years ago |
Thomas Buck
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e02c32dc3c
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Moved math, Matrix, Quaternion, Vector3d into lib
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10 years ago |
Thomas Buck
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d813f77f4e
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Added Quaternion into utils.
Used equalEpsilon in Sound to silence warning
|
10 years ago |