Thomas Buck
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21d2478397
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Added basic view frustum culling
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10 years ago |
Thomas Buck
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2c82d21373
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LoaderTR2 tries to load Meshes and StaticMeshes
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10 years ago |
Thomas Buck
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42a23d13d0
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Sprite support in LoaderTR2 and UI
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10 years ago |
Thomas Buck
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e83305bc8e
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Auto code indentation [skip ci]
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10 years ago |
Thomas Buck
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10a27174bb
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Multiple changes
World uses smart pointers, UI got calculate and shutdown,
Removed atexit handler
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10 years ago |
Thomas Buck
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1bb089c311
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imgui integration working more or less
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10 years ago |
Thomas Buck
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ae635bd43a
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Moved getX() methods [skip ci]
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10 years ago |
Thomas Buck
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604539e334
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Fixed many 64 to 32 bit warnings
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10 years ago |
Thomas Buck
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8fbca37731
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Created StaticMesh class
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10 years ago |
Thomas Buck
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afad81a858
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Moved methods from World into Room.
Also changed some strange old delete-guards.
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10 years ago |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10 years ago |
Thomas Buck
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fdd71891c0
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Compiles up to Render
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10 years ago |
Thomas Buck
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4a08d4c789
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Ported Entity and SkeletalModel constructor
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10 years ago |
Thomas Buck
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549374f4d4
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Work in progress
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10 years ago |
Thomas Buck
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e10084d735
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Removed more old stuff from WorldData
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10 years ago |
Thomas Buck
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b8794b216d
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Using Box as BoundingBox
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10 years ago |
Thomas Buck
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01d39b4972
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Render using new interface
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10 years ago |
Thomas Buck
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c3f431e6ef
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Rewrote Sprite loading in Game
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10 years ago |
Thomas Buck
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b6da69c891
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Starting refactoring
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10 years ago |
Carsten Teibes
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0551ac927e
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add missing includes and defines for linux compilation
fix a warning with string cast
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10 years ago |
Thomas Buck
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0e4a874e40
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Moved Command code into own file
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10 years ago |
Thomas Buck
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e36e6e5ee3
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Maplist now in Menu
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10 years ago |
Thomas Buck
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6eb807c063
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Little world cleanup
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10 years ago |
Thomas Buck
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c27e093bec
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Segfaults
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10 years ago |
Thomas Buck
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7a4a5c0a96
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Added animation test commands
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10 years ago |
Thomas Buck
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1aaa6ceef0
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No longer segfaulting walking Yvel.tr2
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10 years ago |
Thomas Buck
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f5678a561a
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More asserts
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10 years ago |
Thomas Buck
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ab29600064
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No longer segfaulting but now leaking World memory
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10 years ago |
Thomas Buck
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1b8d5f6694
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Now segfaults somwhere else in Render
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10 years ago |
Thomas Buck
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54741ed7bd
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Added World, WorldData, using std list and vector.
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10 years ago |
Thomas Buck
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c676a07a35
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Fresh start
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10 years ago |
Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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10 years ago |
Thomas Buck
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63e4bb5fd6
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Removed memory test
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10 years ago |
Thomas Buck
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afda40b282
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Reenabled some warnings
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10 years ago |
Thomas Buck
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bb20513f44
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Documented World.h
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10 years ago |
Thomas Buck
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1e14ca3d42
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Turned conversion warnings on
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10 years ago |
Thomas Buck
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cc4de9324d
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Autoindent & retab
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10 years ago |
Thomas Buck
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4e66f79da7
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Even more warnings
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10 years ago |
Thomas Buck
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884ce37576
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Removed hel mstl subfolders
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11 years ago |
Thomas Buck
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ece6b3ec5a
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Moved headers and started moving tests
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11 years ago |
Thomas Buck
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e8b26392bf
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Removed empty unit tests
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11 years ago |
Thomas Buck
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6b550a18a2
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Only warnings for deprecated functions remain
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11 years ago |
Thomas Buck
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f3fb7db04d
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Initial commit from SF CVS
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11 years ago |