43 Révisions (267ad50cbb01d64ca3e5e089385c2d4fa4958a22)

Auteur SHA1 Message Date
  Thomas Buck b5f7ad321f Can also click on Room Sprites il y a 9 ans
  Thomas Buck 704b2eb2fe Improved Selector, fixed depth sorting issue il y a 9 ans
  Thomas Buck 44935e3e1d Updated ImGui il y a 9 ans
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. il y a 9 ans
  Thomas Buck eedb4ec4ed Now using glbinding il y a 9 ans
  Thomas Buck f420cc3872 Fixes for Linux compilation il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. il y a 9 ans
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] il y a 9 ans
  Thomas Buck 9e759a7937 Added support for TR1 levels il y a 9 ans
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 09b15dddcd Format code [skip ci] il y a 10 ans
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay il y a 10 ans
  Thomas Buck abb4445957 Updated imgui, added consoleAction. il y a 10 ans
  Thomas Buck c0bb765fbf Wrong assert was used when including glm il y a 10 ans
  Thomas Buck a2bed57177 Controller support, Camera Quaternion il y a 10 ans
  Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW il y a 10 ans
  Thomas Buck 43a70b7d24 More Travis fixing... il y a 10 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 10 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 10 ans
  Thomas Buck 874680e731 Fonts can be changed on-the-fly il y a 10 ans
  Thomas Buck cb8108aed5 Console now made with imgui il y a 10 ans
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class il y a 10 ans
  Thomas Buck 1bb089c311 imgui integration working more or less il y a 10 ans
  Thomas Buck e54e18e7e6 Added some more commands il y a 10 ans
  Thomas Buck 5b458f42fe Started implementing file system utilities il y a 10 ans
  Thomas Buck 533b83eb78 Improved global assert il y a 10 ans
  Thomas Buck d8e3f8df9e Removed cmake windows.h detection il y a 10 ans
  Thomas Buck 129604f2cf Improved Windows support il y a 10 ans
  Thomas Buck a74c620a72 loadImage(), move command il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck 6eb0b47437 Texture now TextureManager il y a 10 ans
  Thomas Buck f97ebd7a0b Support for mouse keys 4 & 5 il y a 10 ans
  Thomas Buck 821e17bee2 main uses iostream il y a 10 ans
  Thomas Buck 77edab5033 Simplified bind() methods il y a 10 ans
  Thomas Buck 202282beef misc il y a 10 ans
  Thomas Buck f9d10c89c4 Added PCX image reading support il y a 10 ans
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck 5032172fee Many small fixes il y a 10 ans
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer il y a 10 ans
  Thomas Buck 6a2026b656 Added Game class. il y a 10 ans