Thomas Buck
3088d9685a
Press dot key in Menu to see hidden files
9 years ago
Thomas Buck
846d0c034d
Menu now works like a Filemanager
9 years ago
Thomas Buck
4263f71122
Menu using Folder API. WIP, does not work well!
[ci skip]
10 years ago
Thomas Buck
39e274460d
Some small changes.
Using namespace for file-scope declarations.
SoundNull now pretends to have even more functionality.
Mousegrab state can be queried. Should now grab more reliably.
10 years ago
Thomas Buck
b1fb7c9965
Removed vec_t typedefs
10 years ago
Thomas Buck
8e09359af3
TextureManager using vector, now also global service
10 years ago
Thomas Buck
436f04fd10
unsigned char instead of float for colors
10 years ago
Thomas Buck
afad81a858
Moved methods from World into Room.
Also changed some strange old delete-guards.
10 years ago
Thomas Buck
93af7ceb65
Split Font subsystem from Window
10 years ago
Thomas Buck
77edab5033
Simplified bind() methods
10 years ago
Thomas Buck
7e59ba5f3f
Started using Strings and Streams.
Many commands no longer included.
10 years ago
Thomas Buck
1de393f974
Various little fixes
10 years ago
Thomas Buck
ab8b1ba104
Added walk action. No longer crashes in World::isWall()
10 years ago
Thomas Buck
ffd928a508
Fixed Lara no longer rotating with camera
10 years ago
Thomas Buck
c29af0dda0
No longer crashes on exit
10 years ago
Thomas Buck
b8ee254b56
New assert implementation, meta improvements
10 years ago
Thomas Buck
fdd71891c0
Compiles up to Render
10 years ago
Thomas Buck
e841776fe1
Prepared for Windows support
10 years ago
Thomas Buck
7642114acd
Prepare for Windows support
10 years ago
Thomas Buck
0e4a874e40
Moved Command code into own file
10 years ago
Thomas Buck
e36e6e5ee3
Maplist now in Menu
10 years ago
Thomas Buck
da7cda9f16
Global objects instead of pointers. Initialization in OpenRaider
10 years ago
Thomas Buck
5032172fee
Many small fixes
10 years ago
Thomas Buck
e898b03a05
Removed Emitter and Particle
10 years ago
Thomas Buck
dbeb29c8ac
Removed unnecessary Camera functionality
10 years ago
Thomas Buck
8d34c76503
Game::mLoaded now private
10 years ago
Thomas Buck
46acd107ba
Guarded interactive commands
10 years ago
Thomas Buck
ce1314859e
Removed gLaraModel
10 years ago
Thomas Buck
a0cdd7aa21
Added ponypos command
10 years ago
Thomas Buck
5644dac47a
Added pigtail command
10 years ago
Thomas Buck
18daa90937
Added ponytail command
10 years ago
Thomas Buck
f4a739482b
Added oneroom and allrooms commands
10 years ago
Thomas Buck
fdb0966aba
Added particle, roommodel, entmodel, sprite commands
10 years ago
Thomas Buck
e4f6a401b9
Added vis and upf commands
10 years ago
Thomas Buck
96059cce72
Added portal command
10 years ago
Thomas Buck
c9e1fb5871
Added vmodel and ralpha commands
10 years ago
Thomas Buck
d8f8645b43
Added pos command
10 years ago
Thomas Buck
a00431e1cd
Added viewmodel command
10 years ago
Thomas Buck
4cf403d809
Moved game commands into OpenRaider. Added hop cmd.
10 years ago
Thomas Buck
12b203507b
Render is now also service
10 years ago
Thomas Buck
fce2d7b0d5
Added sshot command
10 years ago
Thomas Buck
b986369a1b
Sound now also global service
10 years ago
Thomas Buck
ed67843df6
Console, Game, Menu, OpenRaider and Window are global services.
10 years ago
Thomas Buck
29e702c578
Added FPS display, removed limit
10 years ago
Thomas Buck
f5678a561a
More asserts
10 years ago
Thomas Buck
841824229e
Started reimplementing game engine commands
10 years ago
Thomas Buck
964f379642
Added mouse camera movement
10 years ago
Thomas Buck
23c9159d52
Game is singleton. Started initializing Render.
Modified Camera and Render.
10 years ago
Thomas Buck
df44fe47d7
Camera sensitivity stored in OpenRaider
10 years ago
Thomas Buck
8434b52203
Generate action for Game on mouse clicks
10 years ago