Thomas Buck
|
89d4636222
|
Sorting vectors now working
|
10 年之前 |
Thomas Buck
|
604539e334
|
Fixed many 64 to 32 bit warnings
|
10 年之前 |
Thomas Buck
|
b1fb7c9965
|
Removed vec_t typedefs
|
10 年之前 |
Thomas Buck
|
8e09359af3
|
TextureManager using vector, now also global service
|
10 年之前 |
Thomas Buck
|
436f04fd10
|
unsigned char instead of float for colors
|
10 年之前 |
Thomas Buck
|
ae24b5951f
|
Enabled MULTITEXTURE in debug builds
|
10 年之前 |
Thomas Buck
|
afad81a858
|
Moved methods from World into Room.
Also changed some strange old delete-guards.
|
10 年之前 |
Thomas Buck
|
b8ee254b56
|
New assert implementation, meta improvements
|
10 年之前 |
Thomas Buck
|
e10084d735
|
Removed more old stuff from WorldData
|
10 年之前 |
Thomas Buck
|
e116fe3fa3
|
Created BoundingBox class
|
10 年之前 |
Thomas Buck
|
b8794b216d
|
Using Box as BoundingBox
|
10 年之前 |
Thomas Buck
|
2007e0693b
|
Moved Box, Sector,... into extra file
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10 年之前 |
Thomas Buck
|
36ece5eb87
|
Setup objects from TombRaider in their constructor
|
10 年之前 |
Thomas Buck
|
c5c124abb2
|
Implemented all missing new methods. Builds and runs!
|
10 年之前 |
Thomas Buck
|
01d39b4972
|
Render using new interface
|
10 年之前 |
Thomas Buck
|
a119a9994c
|
Added comparison operator to static model
|
10 年之前 |
Thomas Buck
|
552687f17f
|
Rewrote room loading code
|
10 年之前 |
Thomas Buck
|
404dd6b66e
|
Started world refactoring
|
10 年之前 |