Thomas Buck
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b1fb7c9965
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Removed vec_t typedefs
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10 lat temu |
Thomas Buck
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8fbca37731
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Created StaticMesh class
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10 lat temu |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10 lat temu |
Thomas Buck
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bd5a177989
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Work still in progress
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10 lat temu |
Thomas Buck
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549374f4d4
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Work in progress
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10 lat temu |
Thomas Buck
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36ece5eb87
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Setup objects from TombRaider in their constructor
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10 lat temu |
Thomas Buck
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6eba26fb03
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Simplified Render Texture loading
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10 lat temu |
Thomas Buck
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8d34c76503
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Game::mLoaded now private
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10 lat temu |
Thomas Buck
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4cf403d809
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Moved game commands into OpenRaider. Added hop cmd.
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10 lat temu |
Thomas Buck
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12b203507b
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Render is now also service
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10 lat temu |
Thomas Buck
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237a34b03d
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Camera now also service
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10 lat temu |
Thomas Buck
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e9c7c9c42f
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World now also service
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10 lat temu |
Thomas Buck
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d4f4ba5d92
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Added game mode command
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10 lat temu |
Thomas Buck
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841824229e
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Started reimplementing game engine commands
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10 lat temu |
Thomas Buck
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c70c37a4bf
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Added basic movement
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10 lat temu |
Thomas Buck
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024206ac6c
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Added processing code. Segfault on level load.
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10 lat temu |
Thomas Buck
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23c9159d52
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Game is singleton. Started initializing Render.
Modified Camera and Render.
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10 lat temu |
Thomas Buck
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452fe3ce8b
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gWorld and LARA for Render now moved to Game
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10 lat temu |
Thomas Buck
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556892812d
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Added TombRaider level loader
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10 lat temu |
Thomas Buck
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6a2026b656
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Added Game class.
Moved typedefs into global header.
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10 lat temu |