Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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10 years ago |
Thomas Buck
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63e4bb5fd6
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Removed memory test
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10 years ago |
Thomas Buck
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ec2d858b4e
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Fixed Font character placement.
glPrintf now also activates the string.
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10 years ago |
Thomas Buck
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232c18bb0e
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Silenced some cppcheck warnings
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10 years ago |
Thomas Buck
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23a245a82f
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less warnings
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10 years ago |
Thomas Buck
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34d4d4a579
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Less warnings
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10 years ago |
Thomas Buck
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ba6f732c64
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Nicer style for GLString
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10 years ago |
Thomas Buck
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cc4de9324d
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Autoindent & retab
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10 years ago |
Thomas Buck
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65322cea33
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Enable linear filtering for font texture
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10 years ago |
Thomas Buck
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808ce4f1d0
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Removed unused code
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10 years ago |
Thomas Buck
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884ce37576
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Removed hel mstl subfolders
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10 years ago |
Thomas Buck
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2f63765e31
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Moved GLString Unit Test
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10 years ago |
Thomas Buck
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ece6b3ec5a
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Moved headers and started moving tests
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10 years ago |
Thomas Buck
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cb3e837080
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Most unit tests working
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10 years ago |
Thomas Buck
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6116f666fa
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Documented GLString class
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10 years ago |
Thomas Buck
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3011e964e8
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No deprecated-writable-strings warnings any more!
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11 years ago |
Thomas Buck
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a722a8a065
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No longer segfaults!
It seems as if it's trying to load levels :D
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11 years ago |
Thomas Buck
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3f365336f9
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Added stub for missing hel/CollisionObject.
Now compiles on OS X, but segfaults at launch...
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11 years ago |
Thomas Buck
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f3fb7db04d
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Initial commit from SF CVS
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11 years ago |