249 Révisions (39e274460dc3b064c3892c3266eba02fbfd0fc44)

Auteur SHA1 Message Date
  Thomas Buck fce2d7b0d5 Added sshot command il y a 10 ans
  Thomas Buck 780989b3c7 Sound interface now abstract il y a 10 ans
  Thomas Buck 237a34b03d Camera now also service il y a 10 ans
  Thomas Buck e9c7c9c42f World now also service il y a 10 ans
  Thomas Buck b986369a1b Sound now also global service il y a 10 ans
  Thomas Buck ed67843df6 Console, Game, Menu, OpenRaider and Window are global services. il y a 10 ans
  Thomas Buck 02081f0d98 Fixed doxygen comment il y a 10 ans
  Thomas Buck 29e702c578 Added FPS display, removed limit il y a 10 ans
  Thomas Buck 7a4a5c0a96 Added animation test commands il y a 10 ans
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. il y a 10 ans
  Thomas Buck d4f4ba5d92 Added game mode command il y a 10 ans
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer il y a 10 ans
  Thomas Buck 841824229e Started reimplementing game engine commands il y a 10 ans
  Thomas Buck c70c37a4bf Added basic movement il y a 10 ans
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory il y a 10 ans
  Thomas Buck 024206ac6c Added processing code. Segfault on level load. il y a 10 ans
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. il y a 10 ans
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. il y a 10 ans
  Thomas Buck df44fe47d7 Camera sensitivity stored in OpenRaider il y a 10 ans
  Thomas Buck 452fe3ce8b gWorld and LARA for Render now moved to Game il y a 10 ans
  Thomas Buck b32e1ce56f Added Render il y a 10 ans
  Thomas Buck 54741ed7bd Added World, WorldData, using std list and vector. il y a 10 ans
  Thomas Buck e02c9affed Added Texture il y a 10 ans
  Thomas Buck 2e2c4e2693 Added SkeletalModel, now using std::vector il y a 10 ans
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume il y a 10 ans
  Thomas Buck d61daf3fcf Validating pak before putting it in menu list il y a 10 ans
  Thomas Buck 345371e3ad Moved TombRaider structs into TombRaiderData il y a 10 ans
  Thomas Buck 556892812d Added TombRaider level loader il y a 10 ans
  Thomas Buck 6a2026b656 Added Game class. il y a 10 ans
  Thomas Buck 9fd1622471 Can now also bind mouse actions il y a 10 ans
  Thomas Buck 78e55f04a8 Added mouse scrolling support. il y a 10 ans
  Thomas Buck 62af5ce2ba Added proper command history for console il y a 10 ans
  Thomas Buck 48b09ec110 Added help command il y a 10 ans
  Thomas Buck 5a7d335545 Console working. il y a 10 ans
  Thomas Buck 02ceb1687a Fixed system timer for BSDs il y a 10 ans
  Thomas Buck 0da8aace78 Moved drawText into WindowSDL. Added Console. il y a 10 ans
  Thomas Buck e17f49b67e Added mouse motion support il y a 10 ans
  Thomas Buck 355253f9b0 Mouse support for menu il y a 10 ans
  Thomas Buck c0b2f96ab4 basic menu functionality working il y a 10 ans
  Thomas Buck 066ff8356c preparing menu il y a 10 ans
  Thomas Buck 933c01b593 Key bindings working il y a 10 ans
  Thomas Buck 4821f10582 Mouse and keyboard handler for Menu il y a 10 ans
  Thomas Buck 61486b7e36 Menu draws half-transparent overlay il y a 10 ans
  Thomas Buck 982261e7aa Added Menu il y a 10 ans
  Thomas Buck 7443062c49 Finished implementing set command. il y a 10 ans
  Thomas Buck c5d2af8adb Added Sound initialization il y a 10 ans
  Thomas Buck 73135ebc12 More set commands implemented il y a 10 ans
  Thomas Buck 03bb3e01ed Started implementing command system. il y a 10 ans
  Thomas Buck c7d35c3144 Added TombRaider1.h il y a 10 ans
  Thomas Buck 841ec1cd84 Added GL initialization il y a 10 ans