Thomas Buck
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b1fb7c9965
|
Removed vec_t typedefs
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10年前 |
Thomas Buck
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afad81a858
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Moved methods from World into Room.
Also changed some strange old delete-guards.
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10年前 |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10年前 |
Thomas Buck
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e841776fe1
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Prepared for Windows support
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10年前 |
Thomas Buck
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e7b6c7bf7b
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Added Camera, Emitter, Mesh, Particle, ViewVolume
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10年前 |
Thomas Buck
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c676a07a35
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Fresh start
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10年前 |
Thomas Buck
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2e9c1855c3
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Removed useless global variables.
Also added more asserts()
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10年前 |
Thomas Buck
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bdae1c57a6
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using sdl2-config for include path
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10年前 |
Thomas Buck
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afda40b282
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Reenabled some warnings
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10年前 |
Thomas Buck
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c0dcf2d54a
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Renamed OpenGLMesh to Mesh.
Documented OpenRaider, removed unused stuff.
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10年前 |
Thomas Buck
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e8d9eb4634
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Float comparison epsilon
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10年前 |
Thomas Buck
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34d4d4a579
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Less warnings
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10年前 |
Thomas Buck
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cc4de9324d
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Autoindent & retab
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10年前 |
Thomas Buck
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884ce37576
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Removed hel mstl subfolders
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11年前 |
Thomas Buck
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ece6b3ec5a
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Moved headers and started moving tests
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11年前 |
Thomas Buck
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e8b26392bf
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Removed empty unit tests
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11年前 |
Thomas Buck
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1a01ee727c
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Improved documentation
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11年前 |
Thomas Buck
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3f365336f9
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Added stub for missing hel/CollisionObject.
Now compiles on OS X, but segfaults at launch...
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11年前 |
Thomas Buck
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f3fb7db04d
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Initial commit from SF CVS
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11年前 |