Thomas Buck
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4cb2078e24
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Fixed TR3 level loader
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9 years ago |
Thomas Buck
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f7cbc216ce
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Using float for font colors. Better controller mapping.
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9 years ago |
Thomas Buck
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aa52606cc1
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LoaderTR1 Unfinished Business support. Sprint for camera movement.
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9 years ago |
Thomas Buck
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7386eef8ae
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Fixed TR1 level loading (sound samples and colors)
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9 years ago |
Thomas Buck
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917e1b47ed
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Removed unused stuff [skip ci]
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9 years ago |
Thomas Buck
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ce2b8c05d7
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Updated imgui to v1.35 wip
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9 years ago |
Thomas Buck
|
9e759a7937
|
Added support for TR1 levels
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9 years ago |
Thomas Buck
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6f206c9af0
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Updated imgui to v1.33
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9 years ago |
Thomas Buck
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ef6e927080
|
Fix tombraider.bfft bug [skip ci]
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9 years ago |
Thomas Buck
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c5617b2ea4
|
Forgot ChangeLog [skip ci]
|
9 years ago |
Thomas Buck
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accd3ea4e8
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Render into textures, camera room tracking & target UI (all non-working)
|
9 years ago |
Thomas Buck
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a0efd8352e
|
Small fixes (tried to compile with Visual Studio)
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9 years ago |
Thomas Buck
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dfbc01cc42
|
TR3 level loader, assert macros
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9 years ago |
Thomas Buck
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2ada067d3c
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SkeletalModel rendering tests
|
9 years ago |
Thomas Buck
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187855894f
|
Controller menu navigation & limit camera rotation
|
9 years ago |
Thomas Buck
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9dd7432bfd
|
Imgui update, controller & camera movement improvements.
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9 years ago |
Thomas Buck
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2382ecf1f8
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Return of (animated) textile and sprite viewer
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9 years ago |
Thomas Buck
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6282248c71
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Fixed texture viewer, updated imgui again
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9 years ago |
Thomas Buck
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e3b087062f
|
Updated imgui
|
9 years ago |
Thomas Buck
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6c6d49f2ee
|
Started work on Entity system
|
9 years ago |
Thomas Buck
|
6cf1b1923b
|
Support for imgui/SDL text input IME
|
10 years ago |
Thomas Buck
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a6f633f669
|
Forgot new imgui stb files
|
10 years ago |
Thomas Buck
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6d26fdc0ea
|
Updated imgui, now with own TTF support.
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10 years ago |
Thomas Buck
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18b8317e42
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Can show font bounding box
|
10 years ago |
Thomas Buck
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965a9ef47d
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Fixed screenshot distortion bug
|
10 years ago |
Thomas Buck
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0d31c3b41a
|
Support for Room Sprites
|
10 years ago |
Thomas Buck
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09b15dddcd
|
Format code [skip ci]
|
10 years ago |
Thomas Buck
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71bf2febc7
|
Back face culling, log levels, clipboard support.
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10 years ago |
Thomas Buck
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1f05528ddd
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Changed default imgui style, fixed FPS histogram
|
10 years ago |
Thomas Buck
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2218ccfcad
|
Individual toggles for bounding box visualisation.
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10 years ago |
Thomas Buck
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b4360d62d2
|
Fixed Camera Z rotation bug
|
10 years ago |
Thomas Buck
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a9c5247665
|
Fixed unit tests no longer compiling
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10 years ago |
Thomas Buck
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29ca435f21
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Debug info now displayed as imgui overlay
|
10 years ago |
Thomas Buck
|
abb4445957
|
Updated imgui, added consoleAction.
|
10 years ago |
Thomas Buck
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c0bb765fbf
|
Wrong assert was used when including glm
|
10 years ago |
Thomas Buck
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f529431d53
|
Fixed FontTTF Glyph Y Offset
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10 years ago |
Thomas Buck
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3c66d229bf
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Now using stb_truetype instead of SDL2-TTF.
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10 years ago |
Thomas Buck
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7e3389dcf0
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Fixed FontImGui, now readable.
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10 years ago |
Thomas Buck
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e2f3ea30ad
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TextureManager is now completely static.
|
10 years ago |
Thomas Buck
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63e5a0b55f
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Performance boost by storing data in GL buffers directly
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10 years ago |
Thomas Buck
|
55c1192438
|
Bugfixes in WindowSDL, Console. Added ShaderBuffer.
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10 years ago |
Thomas Buck
|
a3d6411368
|
Removed Exceptions, moved GL code into Shader
|
10 years ago |
Thomas Buck
|
28c15c890e
|
Menu background now chosen randomly
|
10 years ago |
Thomas Buck
|
98199883db
|
Fixed window resizing and initial camera offset.
|
10 years ago |
Thomas Buck
|
4e9ef0cb43
|
Fixed StaticMesh Y offset
|
10 years ago |
Thomas Buck
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39b0ffac3b
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Using stb_image, stb_image_write. New imgui version.
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10 years ago |
Thomas Buck
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b2436b7de4
|
RunTime now static. StaticMesh displays bounding boxes.
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10 years ago |
Thomas Buck
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f41562f7f2
|
Windowing classes now static. Tried to clamp camera rotation.
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10 years ago |
Thomas Buck
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826c05f5b6
|
Draw room bounding boxes in wireframe mode
|
10 years ago |
Thomas Buck
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a2bed57177
|
Controller support, Camera Quaternion
|
10 years ago |