383 コミット (4a9753e3f6fc3a8b6d813345c0625fdf0652cf2f)

作成者 SHA1 メッセージ 日付
  Thomas Buck 04ef842389 Fix glbinding to work with GLFW 9年前
  Thomas Buck eedb4ec4ed Now using glbinding 9年前
  Thomas Buck 763efbb8bf Add move constructor to LogLevel 9年前
  Thomas Buck f420cc3872 Fixes for Linux compilation 9年前
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9年前
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9年前
  Thomas Buck ae5868b708 Small fixes for TR1 moveable parsing 9年前
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui 9年前
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. 9年前
  Thomas Buck 4cb2078e24 Fixed TR3 level loader 9年前
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9年前
  Thomas Buck aa52606cc1 LoaderTR1 Unfinished Business support. Sprint for camera movement. 9年前
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) 9年前
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9年前
  Thomas Buck 9e759a7937 Added support for TR1 levels 9年前
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9年前
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) 9年前
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9年前
  Thomas Buck 2ada067d3c SkeletalModel rendering tests 9年前
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 9年前
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9年前
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9年前
  Thomas Buck e3b087062f Updated imgui 9年前
  Thomas Buck 6c6d49f2ee Started work on Entity system 9年前
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME 9年前
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. 9年前
  Thomas Buck 18b8317e42 Can show font bounding box 9年前
  Thomas Buck 0d31c3b41a Support for Room Sprites 9年前
  Thomas Buck 09b15dddcd Format code [skip ci] 10年前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 10年前
  Thomas Buck 2218ccfcad Individual toggles for bounding box visualisation. 10年前
  Thomas Buck b4360d62d2 Fixed Camera Z rotation bug 10年前
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 10年前
  Thomas Buck abb4445957 Updated imgui, added consoleAction. 10年前
  Thomas Buck c0bb765fbf Wrong assert was used when including glm 10年前
  Thomas Buck f529431d53 Fixed FontTTF Glyph Y Offset 10年前
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10年前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 10年前
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 10年前
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. 10年前
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 10年前
  Thomas Buck 28c15c890e Menu background now chosen randomly 10年前
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 10年前
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset 10年前
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 10年前
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 10年前
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 10年前
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode 10年前
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 10年前
  Thomas Buck 7f4de9d5a7 Fixed view frustum calculation and culling 10年前