Thomas Buck
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164ba94597
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Fixed Sprite rotation, Sound upside-down, Entity UI
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il y a 9 ans |
Thomas Buck
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0e0c0947a7
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Now v0.1.4. New Readme. Updated docs.
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il y a 9 ans |
Thomas Buck
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9dd7432bfd
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Imgui update, controller & camera movement improvements.
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il y a 9 ans |
Thomas Buck
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6c6d49f2ee
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Started work on Entity system
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il y a 9 ans |
Thomas Buck
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c2db7bcfbd
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Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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il y a 10 ans |
Thomas Buck
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00706b69ab
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LoaderTR2 loads Moveables and Entities
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il y a 10 ans |
Thomas Buck
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e83305bc8e
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Auto code indentation [skip ci]
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il y a 10 ans |
Thomas Buck
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89d4636222
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Sorting vectors now working
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il y a 10 ans |
Thomas Buck
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604539e334
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Fixed many 64 to 32 bit warnings
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il y a 10 ans |
Thomas Buck
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b1fb7c9965
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Removed vec_t typedefs
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il y a 10 ans |
Thomas Buck
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a74c620a72
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loadImage(), move command
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il y a 10 ans |
Thomas Buck
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dbc1fa9507
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wip
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il y a 10 ans |
Thomas Buck
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6984585d1b
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Render compiles
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il y a 10 ans |
Thomas Buck
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fdd71891c0
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Compiles up to Render
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il y a 10 ans |
Thomas Buck
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4a08d4c789
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Ported Entity and SkeletalModel constructor
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il y a 10 ans |
Thomas Buck
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549374f4d4
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Work in progress
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il y a 10 ans |
Thomas Buck
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6f15905676
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Created Entity class
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il y a 10 ans |
Thomas Buck
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a1b95e662d
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Enabled World Hopping, documented BoundingVolume.
Also removed Entity.h
|
il y a 11 ans |
Thomas Buck
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97e20e78b8
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Unified include guards
|
il y a 11 ans |
Thomas Buck
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884ce37576
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Removed hel mstl subfolders
|
il y a 11 ans |
Thomas Buck
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ece6b3ec5a
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Moved headers and started moving tests
|
il y a 11 ans |
Thomas Buck
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86b41adeae
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Removed many unused files
|
il y a 11 ans |
Thomas Buck
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f3fb7db04d
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Initial commit from SF CVS
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il y a 11 ans |